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152 lines
4 KiB
C++
152 lines
4 KiB
C++
#pragma once
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#include <Geode/DefaultInclude.hpp>
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#include <string_view>
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#include "types.hpp"
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namespace geode {
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/**
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* @struct no_result
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* The default value of a Result.
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* Represents a Result that has no
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* data to carry on Success, but
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* may still return extended
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* error information on failure.
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*/
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struct no_result {};
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/**
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* @class Result
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* Represents an optional value with an
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* associated error state and -information.
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* Use the Ok<T> and Err<T> classes to
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* create Result(s).
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* @param T Success result value type
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* @param E Error message type
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* @authors Matcool, HJfod
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*/
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template <class T = no_result, class E = std::string>
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class Result {
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protected:
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bool success;
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union {
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T my_value;
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E error_msg;
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};
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Result(const T value) : success(true), my_value(value) {}
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Result(const E error, int dummy) : success(false), error_msg(error) {}
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public:
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/**
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* Destructor
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*/
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~Result() {
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if (success) {
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if (std::is_destructible<T>::value) {
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my_value.~T();
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}
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} else {
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if (std::is_destructible<E>::value) {
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error_msg.~E();
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}
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}
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}
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/**
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* Copy another Result of the same type
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*/
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Result(Result<T, E> const& other) {
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if (other.success) {
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this->success = true;
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new (&this->my_value) T(other.value());
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} else {
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this->success = false;
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new (&this->error_msg) E(other.error());
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}
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}
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/**
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* Copy another Result of a convertible type
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*/
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template<class T2, class E2>
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Result(Result<T2, E2> const& other) {
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if (other.is_value()) {
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this->success = true;
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if constexpr (!std::is_same<T, no_result>::value) {
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new (&this->my_value) T(other.value());
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}
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} else {
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this->success = false;
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new (&this->error_msg) E(other.error());
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}
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}
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/**
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* Check if Result was errorful
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* @returns True if errorful
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*/
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bool is_error() const { return !success; }
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/**
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* Check if Result was succesful
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* @returns True if succesful
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*/
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bool is_value() const { return success; }
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/**
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* Get the success value of a Result
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* @returns Value
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*/
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auto value() const { return my_value; }
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/**
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* Get the error message of a Result
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* @returns Error
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*/
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auto error() const { return error_msg; }
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/**
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* Convert to bool
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* @example if (result) { <handle success> } else { <handle failure> }
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*/
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operator bool() const { return this->success; }
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/**
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* Create a success result
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* @param value Value
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*/
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static auto ok(const T value) { return Result<T>(value); }
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/**
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* Create an error result
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* @param error Error information
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*/
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static auto err(E error) { return Result<T>(error, 0); }
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};
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/**
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* Create a succesful Result with a value
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* @param value The value. If none is provided, the type will be no_result
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* @returns Successful Result
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*/
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template <class T = no_result>
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Result<T> Ok(T value = T()) {
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return Result<T>::ok(value);
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}
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/**
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* @class Err
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* Create an errorful Result with an error message
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* @param value Error message
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* @returns Errorful Result
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*/
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template <class E = std::string>
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struct Err {
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const E _value;
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Err(const TypeIdentityType<E> value) : _value(value) {}
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template <class T>
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operator Result<T, E>() const {
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return Result<T, E>::err(_value);
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}
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};
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}
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