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39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
#pragma once
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#include <cstring>
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#include <mach-o/dyld.h>
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#include <type_traits>
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#include <typeinfo>
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#include "ItaniumCast.hpp"
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namespace geode {
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using dylib_t = void*;
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struct PlatformInfo {
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dylib_t m_dylib;
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};
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}
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namespace geode::base {
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GEODE_NOINLINE inline uintptr_t get() {
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// on arm macos, launching through steam seems to set image 0 to some steam helper library
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// i don't know why... :(
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static uintptr_t base = []() {
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// dyld man page says this is unsafe but idc
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auto image_count = _dyld_image_count();
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for (auto i = 0u; i < image_count; i++) {
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std::string_view image_name = _dyld_get_image_name(i);
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if (!image_name.ends_with(".dylib")) {
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return _dyld_get_image_vmaddr_slide(i) + 0x100000000;
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}
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}
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// we couldn't find the base, so just assume it's 0
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// should probably have an error for this, but geode::log isn't available yet
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return _dyld_get_image_vmaddr_slide(0) + 0x100000000;
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}();
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return base;
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}
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}
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