#ifndef __CCCONTENT_MANAGER_H__ #define __CCCONTENT_MANAGER_H__ #include "../../include/ccMacros.h" #include "../../cocoa/CCObject.h" #include "../../cocoa/CCDictionary.h" // not in cocos2d namespace // @note RobTop Addition class CC_DLL CCContentManager : public cocos2d::CCObject { public: static CCContentManager* sharedManager(); CCContentManager(); bool init(); cocos2d::CCDictionary* addDict(const char* dict, bool unk); cocos2d::CCDictionary* addDictDS(const char* dict); void clearCache(); }; #endif