#pragma once #include "msvc/allocator.hpp" #include "msvc/umap.hpp" #include "msvc/uset.hpp" #include #include #include namespace gd { template using vector = std::vector; template using map = std::map; template using unordered_map = geode::stl::unordered_map, std::equal_to, geode::stl::allocator>>; template using set = std::set; template using unordered_set = geode::stl::unordered_set, std::equal_to, geode::stl::allocator>; }