#pragma once #include #include namespace geode { /** * Creates the usual blue gradient BG for a layer. You should use this over * creating the sprite manually, as in the future we may provide texture * packs the ability to override this function. */ GEODE_DLL cocos2d::CCSprite* createLayerBG(); /** * Add the rounded comment borders to a node */ GEODE_DLL void addListBorders( cocos2d::CCNode* to, cocos2d::CCPoint const& center, cocos2d::CCSize const& size ); }