#ifndef __CCSCENE_TRANSITION_DELEGATE_H__ #define __CCSCENE_TRANSITION_DELEGATE_H__ #include "../../include/ccMacros.h" NS_CC_BEGIN // @note RobTop Addition class CC_DLL CCSceneTransitionDelegate { public: virtual void sceneWillResume(void) {} }; NS_CC_END #endif //__CCSCENE_TRANSITION_DELEGATE_H__