#include #pragma comment(linker, "/export:XInputGetState=xinput1_4.XInputGetState") #pragma comment(linker, "/export:XInputSetState=xinput1_4.XInputSetState") #pragma comment(linker, "/export:XInputGetCapabilities=xinput1_4.XInputGetCapabilities") DWORD XInputGetDSoundAudioDeviceGuids(DWORD user, GUID* render, GUID* capture) { return ERROR_BAD_ARGUMENTS; } #pragma comment(linker, "/export:XInputGetDSoundAudioDeviceGuids=_XInputGetDSoundAudioDeviceGuids") DWORD WINAPI load(PVOID _) { LoadLibraryA("GeodeBootstrapper.dll"); return 0; } BOOL WINAPI DllMain(HINSTANCE module, DWORD reason, LPVOID _) { if (reason == DLL_PROCESS_ATTACH) { HANDLE handle = CreateThread(NULL, 0, load, module, 0, NULL); if (handle) CloseHandle(handle); else return FALSE; } return TRUE; }