#ifndef __CC_CONTROLLER_HANDLER_WIN32_H__ #define __CC_CONTROLLER_HANDLER_WIN32_H__ #include "../../include/ccMacros.h" #include "CCStdC.h" #include "CCControllerState.h" #include NS_CC_BEGIN class CC_DLL CCControllerHandler { GEODE_FRIEND_MODIFY public: //CCControllerHandler(); //CCControllerState getState(); //void updateConnected(); XINPUT_STATE m_xinputState; int m_userIndex; bool m_controllerConnected; bool m_dpadUp; bool m_dpadDown; bool m_dpadLeft; bool m_dpadRight; bool m_start; bool m_back; bool m_lt; bool m_rt; bool m_lb; bool m_rb; bool m_buttonA; bool m_buttonB; bool m_buttonX; bool m_buttonY; }; NS_CC_END #endif