#pragma once #include #include #include #include #include #include #include namespace geode::base { uintptr_t get(); } #if defined(GEODE_IS_ANDROID) #include "gnustl-map.hpp" namespace gd { using namespace geode::stl; void* operatorNew(size_t size); void operatorDelete(void* ptr); template class allocator : public std::allocator { public: typedef size_t size_type; typedef T* pointer; typedef const T* const_pointer; template struct rebind { typedef allocator<_Tp1> other; }; pointer allocate(size_type n, const void *hint=0) { return (pointer)operatorNew(n * sizeof(T)); } void deallocate(pointer p, size_type n) { return operatorDelete(p); } allocator() throw(): std::allocator() { } allocator(const allocator &a) throw(): std::allocator(a) { } template allocator(const allocator &a) throw(): std::allocator(a) { } ~allocator() throw() { } }; template class GEODE_DLL map { protected: std::less compare; _rb_tree_base m_header; size_t m_nodecount; public: typedef _rb_tree_node>* _tree_node; typedef _rb_tree_iterator> iterator; std::map std() { return (std::map)(*this); } operator std::map() { auto iter_node = static_cast<_tree_node>(m_header.m_left); auto end_node = static_cast<_tree_node>(&m_header); std::map out; for (; iter_node != end_node; iter_node = static_cast<_tree_node>(_rb_increment(iter_node))) { out[iter_node->m_value.first] = iter_node->m_value.second; } return out; } operator std::map() const { auto iter_node = static_cast<_tree_node>(m_header.m_left); auto end_node = (_tree_node)(&m_header); std::map out; for (; iter_node != end_node; iter_node = static_cast<_tree_node>(_rb_increment(iter_node))) { out[iter_node->m_value.first] = iter_node->m_value.second; } return out; } void insert(_tree_node x, _tree_node p, std::pair const& val) { bool insert_left = (x != 0 || p == static_cast<_tree_node>(&m_header) || val.first < p->m_value.first); _tree_node z = new _rb_tree_node>(); z->m_value = val; _rb_insert_rebalance(insert_left, z, p, m_header); ++m_nodecount; } void insert(std::pair const& val) { insert_pair(val); } void insert_pair(std::pair const& val) { _tree_node x = static_cast<_tree_node>(m_header.m_parent); _tree_node y = static_cast<_tree_node>(&m_header); bool comp = true; while (x != 0) { y = x; comp = val.first < x->m_value.first; x = comp ? static_cast<_tree_node>(x->m_left) : static_cast<_tree_node>(x->m_right); } auto iter = y; if (comp) { if (iter == static_cast<_tree_node>(m_header.m_left)) { insert(x, y, val); } else { iter = static_cast<_tree_node>(_rb_decrement(iter)); } } if (iter->m_value.first < val.first) { insert(x, y, val); } } map(std::map input) { m_header.m_isblack = false; m_header.m_parent = 0; m_header.m_left = &m_header; m_header.m_right = &m_header; for (auto i : input) { insert_pair(i); } } void erase(_tree_node x) { while (x != 0) { erase(static_cast<_tree_node>(x->m_right)); auto y = static_cast<_tree_node>(x->m_left); delete y; x = y; } } std::pair equal_range(K const& __k) { return std::pair(lower_bound(__k), upper_bound(__k)); } size_t erase(K const& __x) { std::pair __p = equal_range(__x); size_t __old = size(); erase(__p.first, __p.second); return __old - size(); } void clear() { erase(static_cast<_tree_node>(m_header.m_parent)); m_header.m_parent = 0; m_header.m_left = &m_header; m_header.m_right = &m_header; m_nodecount = 0; } void erase(iterator __first, iterator __last) { if (__first == begin() && __last == end()) { clear(); } else { while (__first != __last) { erase(__first++); } } } void erase(iterator __pos) { _tree_node __y = static_cast<_tree_node>(_rb_rebalance_for_erase( __pos.m_node, m_header )); delete __y; --m_nodecount; } V& operator[](K const& __k) { iterator __i = lower_bound(__k); if (__i == end() || compare(__k, (*__i).first)) { insert_pair(std::pair(__k, V())); __i = lower_bound(__k); } return (*__i).second; } iterator begin() noexcept { return iterator(m_header.m_left); } iterator end() noexcept { return iterator(&m_header); } bool empty() const noexcept { return m_nodecount == 0; } size_t size() const noexcept { return m_nodecount; } iterator lower_bound(K const& __x) { _tree_node __j = static_cast<_tree_node>(m_header.m_left); _tree_node __k = static_cast<_tree_node>(&m_header); while (__j != nullptr) { if (!compare(__j->m_value.first, __x)) { __k = __j; __j = static_cast<_tree_node>(__j->m_left); } else { __j = static_cast<_tree_node>(__j->m_right); } } return iterator(__k); } iterator upper_bound(K const& __x) { _tree_node __j = static_cast<_tree_node>(m_header.m_left); _tree_node __k = static_cast<_tree_node>(&m_header); while (__j != nullptr) { if (compare(__x, __j->m_value.first)) { __k = __j; __j = static_cast<_tree_node>(__j->m_left); } else { __j = static_cast<_tree_node>(__j->m_right); } } return iterator(__k); } iterator find(K const& __x) { iterator __j = lower_bound(__x); return (__j == end() || compare(__x, (*__j).first)) ? end() : __j; } size_t count(K const& __x) { return find(__x) != end() ? 1 : 0; } map(map const& lol) : map(std::map(lol)) {} map() : map(std::map()) {} ~map() { erase(static_cast<_tree_node>(m_header.m_parent)); } }; // template // using vector = std::vector; template class GEODE_DLL vector { public: using value_type = T; auto allocator() const { return gd::allocator(); } operator std::vector() const { return std::vector(m_start, m_finish); } vector() { m_start = nullptr; m_finish = nullptr; m_reserveEnd = nullptr; } vector(std::vector const& input) : vector() { if (input.size()) { m_start = this->allocator().allocate(input.size()); m_finish = m_start + input.size(); m_reserveEnd = m_start + input.size(); std::uninitialized_default_construct(m_start, m_finish); std::copy(input.begin(), input.end(), m_start); } } vector(gd::vector const& input) : vector() { if (input.size()) { m_start = this->allocator().allocate(input.size()); m_finish = m_start + input.size(); m_reserveEnd = m_start + input.size(); std::uninitialized_default_construct(m_start, m_finish); std::copy(input.begin(), input.end(), m_start); } } vector(gd::vector&& input) : vector() { m_start = input.m_start; m_finish = input.m_finish; m_reserveEnd = input.m_reserveEnd; input.m_start = nullptr; input.m_finish = nullptr; input.m_reserveEnd = nullptr; } vector& operator=(gd::vector const& input) { this->clear(); if (input.size()) { m_start = this->allocator().allocate(input.size()); m_finish = m_start + input.size(); m_reserveEnd = m_start + input.size(); std::copy(input.begin(), input.end(), m_start); } return *this; } vector& operator=(gd::vector&& input) { m_start = input.m_start; m_finish = input.m_finish; m_reserveEnd = input.m_reserveEnd; input.m_start = nullptr; input.m_finish = nullptr; input.m_reserveEnd = nullptr; return *this; } vector(std::initializer_list const& input) : vector() { if (input.size()) { m_start = this->allocator().allocate(input.size()); m_finish = m_start + input.size(); m_reserveEnd = m_start + input.size(); std::uninitialized_default_construct(m_start, m_finish); std::copy(input.begin(), input.end(), m_start); } } void clear() { if (m_start) { std::destroy(m_start, m_finish); this->allocator().deallocate(m_start, this->size()); } m_start = nullptr; m_finish = nullptr; m_reserveEnd = nullptr; } T& operator[](size_t index) { return m_start[index]; } T const& operator[](size_t index) const { return m_start[index]; } T& at(size_t index) { if (index >= this->size()) { throw std::out_of_range("gd::vector::at"); } return m_start[index]; } T const& at(size_t index) const { if (index >= this->size()) { throw std::out_of_range("gd::vector::at"); } return m_start[index]; } T& front() { return *m_start; } T* begin() { return m_start; } T* end() { return m_finish; } T const* begin() const { return m_start; } T const* end() const { return m_finish; } ~vector() { if (m_start) { for (auto& x : *this) { x.~T(); } delete m_start; } } size_t size() const { return m_finish - m_start; } size_t capacity() const { return m_reserveEnd - m_start; } protected: T* m_start; T* m_finish; T* m_reserveEnd; }; struct _bit_reference { uintptr_t* m_bitptr; uintptr_t m_mask; _bit_reference(uintptr_t* x, uintptr_t y) : m_bitptr(x), m_mask(y) {} _bit_reference() : m_bitptr(0), m_mask(0) {} operator bool() const { return !!(*m_bitptr & m_mask); } _bit_reference& operator=(bool x) { if (x) *m_bitptr |= m_mask; else *m_bitptr &= ~m_mask; return *this; } _bit_reference& operator=(_bit_reference const& x) { return *this = bool(x); } bool operator==(_bit_reference const& x) const { return bool(*this) == bool(x); } bool operator<(_bit_reference const& x) const { return !bool(*this) && bool(x); } void flip() { *m_bitptr ^= m_mask; } }; struct _bit_iterator { uintptr_t* m_bitptr; unsigned int m_offset; _bit_iterator(uintptr_t* x) : m_bitptr(x), m_offset(0) {} _bit_iterator(uintptr_t* x, unsigned o) : m_bitptr(x), m_offset(o) {} _bit_reference operator*() const { return _bit_reference(m_bitptr, 1UL << m_offset); } _bit_iterator& operator++() { if (m_offset++ == sizeof(uintptr_t) - 1) { m_offset = 0; m_bitptr++; } return *this; } bool operator!=(_bit_iterator const& b) { return !(m_bitptr == b.m_bitptr && m_offset == b.m_offset); } }; template <> class vector { protected: _bit_iterator m_start; _bit_iterator m_end; uintptr_t* m_capacity_end; public: auto allocator() const { return gd::allocator(); } vector() : m_start(nullptr), m_end(nullptr), m_capacity_end(nullptr) {} // vector(std::vector input) : vector() { // auto realsize = input.size() / int(sizeof(uintptr_t)); // auto start = this->allocator().allocate(realsize); // m_start = _bit_iterator(start); // m_end = _bit_iterator(start + realsize, input.size() % sizeof(uintptr_t)); // m_capacity_end = start + realsize; // auto itmp = m_start; // for (auto i : input) { // *itmp = i; // ++itmp; // } // } // vector(vector const& input) : vector() { // } // vector() : vector(std::vector()) {} ~vector() { delete[] m_start.m_bitptr; } operator std::vector() const { std::vector out; for (auto i = m_start; i != m_end; ++i) { out.push_back(*i); } return out; } _bit_reference operator[](size_t index) { auto const real_index = index / sizeof(uintptr_t); auto const offset = index % sizeof(uintptr_t); return _bit_reference(&m_start.m_bitptr[real_index], 1UL << offset); } bool operator[](size_t index) const { return const_cast(*this)[index]; } }; // 2.2 TODO: Implement set, unordered_map and unordered_set // the sizes of these are always the same, no matter the type template using set = void*[6]; template using unordered_map = void*[7]; template using unordered_set = void*[7]; }; #elif defined(GEODE_IS_IOS) namespace gd { class GEODE_DLL string { public: string() {} string(char const* ok) : m_internal(ok) {} string(std::string ok) : m_internal(ok) {} operator std::string() { return m_internal; } operator std::string() const { return m_internal; } string(string const& ok) : m_internal(ok) {} string& operator=(char const* ok) { m_internal = ok; return *this; } string& operator=(string const& ok) { m_internal = ok; return *this; } ~string() {} char const* c_str() const { return m_internal.c_str(); } protected: std::string m_internal; }; template class GEODE_DLL vector { public: using value_type = T; operator std::vector() { return m_internal; } void clear() { m_internal.clear(); } operator std::vector() const { return m_internal; } vector(std::vector input) : m_internal(input) {} T& front() { return m_internal.front(); } vector(vector const& lol) : m_internal(lol) {} vector() : m_internal() {} ~vector() {} protected: std::vector m_internal; }; template class GEODE_DLL map { protected: std::map m_internal; public: operator std::map() { return m_internal; } operator std::map() const { return m_internal; } map(std::map input) : m_internal(input) {} map(map const& lol) : m_internal(lol) {} map() {} ~map() {} }; } #endif