#pragma once #include #include namespace geode { template class Popup : public FLAlertLayer { protected: cocos2d::CCSize m_size; cocos2d::extension::CCScale9Sprite* m_bgSprite; cocos2d::CCLabelBMFont* m_title = nullptr; CCMenuItemSpriteExtra* m_closeBtn; bool init( float width, float height, InitArgs... args, char const* bg = "GJ_square01.png", cocos2d::CCRect bgRect = { 0, 0, 80, 80 } ) { auto winSize = cocos2d::CCDirector::sharedDirector()->getWinSize(); m_size = cocos2d::CCSize { width, height }; if (!this->initWithColor({ 0, 0, 0, 105 })) return false; m_mainLayer = cocos2d::CCLayer::create(); this->addChild(m_mainLayer); m_bgSprite = cocos2d::extension::CCScale9Sprite::create(bg, bgRect); m_bgSprite->setContentSize(m_size); m_bgSprite->setPosition(winSize.width / 2, winSize.height / 2); m_mainLayer->addChild(m_bgSprite); m_buttonMenu = cocos2d::CCMenu::create(); m_buttonMenu->setZOrder(100); m_mainLayer->addChild(m_buttonMenu); cocos2d::CCDirector::sharedDirector()->getTouchDispatcher()->incrementForcePrio(2); this->registerWithTouchDispatcher(); auto closeSpr = cocos2d::CCSprite::createWithSpriteFrameName("GJ_closeBtn_001.png"); closeSpr->setScale(.8f); m_closeBtn = CCMenuItemSpriteExtra::create( closeSpr, this, (cocos2d::SEL_MenuHandler)(&Popup::onClose) ); m_closeBtn->setPosition(-m_size.width / 2 + 3.f, m_size.height / 2 - 3.f); m_buttonMenu->addChild(m_closeBtn); if (!setup(std::forward(args)...)) { return false; } this->setKeypadEnabled(true); this->setTouchEnabled(true); return true; } virtual bool setup(InitArgs... args) = 0; void keyDown(cocos2d::enumKeyCodes key) { if (key == cocos2d::enumKeyCodes::KEY_Escape) return this->onClose(nullptr); if (key == cocos2d::enumKeyCodes::KEY_Space) return; return FLAlertLayer::keyDown(key); } virtual void onClose(cocos2d::CCObject*) { this->setKeyboardEnabled(false); this->removeFromParentAndCleanup(true); } void setTitle( char const* title, char const* font = "goldFont.fnt", float scale = .7f, float offset = 20.f ) { if (m_title) { m_title->setString(title); } else { auto winSize = cocos2d::CCDirector::sharedDirector()->getWinSize(); m_title = cocos2d::CCLabelBMFont::create(title, font); m_title->setPosition( winSize.width / 2, winSize.height / 2 + m_size.height / 2 - offset ); m_mainLayer->addChild(m_title, 2); } m_title->limitLabelWidth(m_size.width - 20.f, scale, .1f); } }; GEODE_DLL FLAlertLayer* createQuickPopup( char const* title, std::string const& content, char const* btn1, char const* btn2, std::function selected, bool doShow = true ); GEODE_DLL FLAlertLayer* createQuickPopup( char const* title, std::string const& content, char const* btn1, char const* btn2, float width, std::function selected, bool doShow = true ); }