#ifndef __CCMOUSE_DISPATCHER_H__ #define __CCMOUSE_DISPATCHER_H__ #include "CCMouseDelegate.h" #include "../../cocoa/CCArray.h" NS_CC_BEGIN // @note RobTop Addition class CC_DLL CCMouseDispatcher : public CCObject { GEODE_FRIEND_MODIFY public: CCMouseDispatcher(); virtual ~CCMouseDispatcher(); void addDelegate(CCMouseDelegate* pDelegate); void removeDelegate(CCMouseDelegate* pDelegate); void forceAddDelegate(CCMouseDelegate* pDelegate); void forceRemoveDelegate(CCMouseDelegate* pDelegate); bool dispatchScrollMSG(float x, float y); protected: CCArray* m_pMouseHandlers; bool m_bLocked; bool m_bToAdd; bool m_bToRemove; ccCArray* m_pHandlersToAdd; ccCArray* m_pHandlersToRemove; }; NS_CC_END #endif