#include #ifdef GEODE_IS_ANDROID using namespace geode::prelude; // TODO: commenting cause cctextinputnode is changed enough that i'm not sure how it works now // struct TextNodeFix : Modify { // bool onTextFieldInsertText(cocos2d::CCTextFieldTTF* field, char const* text, int count) { // auto change = count >= m_maxLabelLength ? 1 : 0; // m_maxLabelLength += change; // auto ret = CCTextInputNode::onTextFieldInsertText(field, text, count); // m_maxLabelLength -= change; // return ret; // } // }; #endif