cmake_minimum_required(VERSION 3.21 FATAL_ERROR) set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build libraries static" FORCE) # Docs flags if (GEODE_BUILDING_DOCS) set(GEODE_DISABLE_CLI_CALLS On) set(CMAKE_EXPORT_COMPILE_COMMANDS On) set(GEODE_DISABLE_PRECOMPILED_HEADERS On) set(GEODE_DONT_BUILD_TEST_MODS On) endif() # Read version file(READ VERSION GEODE_VERSION) string(STRIP "${GEODE_VERSION}" GEODE_VERSION) # Check if version has a tag like v1.0.0-alpha string(FIND ${GEODE_VERSION} "-" GEODE_VERSION_HAS_TAG) if (NOT ${GEODE_VERSION_HAS_TAG} EQUAL "-1") string(REGEX MATCH "[a-z]+(\.[0-9]+)?$" GEODE_VERSION_TAG ${GEODE_VERSION}) string(SUBSTRING "${GEODE_VERSION}" 0 ${GEODE_VERSION_HAS_TAG} GEODE_VERSION) string(FIND ${GEODE_VERSION_TAG} "." GEODE_VERSION_TAG_HAS_NUMBER) # Extract tag type and number from tag if (NOT ${GEODE_VERSION_TAG_HAS_NUMBER} EQUAL "-1") string(SUBSTRING "${GEODE_VERSION_TAG}" 0 ${GEODE_VERSION_TAG_HAS_NUMBER} GEODE_VERSION_TAG_TYPE) math(EXPR GEODE_VERSION_TAG_HAS_NUMBER "${GEODE_VERSION_TAG_HAS_NUMBER} + 1") string(SUBSTRING "${GEODE_VERSION_TAG}" ${GEODE_VERSION_TAG_HAS_NUMBER} -1 GEODE_VERSION_TAG_NUMBER) else() set(GEODE_VERSION_TAG_TYPE "${GEODE_VERSION_TAG}") set(GEODE_VERSION_TAG_NUMBER "") endif() # Capitalize first letter of tag type string(SUBSTRING ${GEODE_VERSION_TAG_TYPE} 0 1 FIRST_LETTER) string(TOUPPER ${FIRST_LETTER} FIRST_LETTER) string(REGEX REPLACE "^.(.*)" "${FIRST_LETTER}\\1" GEODE_VERSION_TAG_TYPE "${GEODE_VERSION_TAG_TYPE}") message(STATUS "Version: ${GEODE_VERSION}, tag: ${GEODE_VERSION_TAG} (type: ${GEODE_VERSION_TAG_TYPE}, number: ${GEODE_VERSION_TAG_NUMBER})") else() set(GEODE_VERSION_TAG "") set(GEODE_VERSION_TAG_TYPE "") set(GEODE_VERSION_TAG_NUMBER "") message(STATUS "Version: ${GEODE_VERSION}") endif() project(geode-sdk VERSION ${GEODE_VERSION} LANGUAGES CXX C) add_library(${PROJECT_NAME} INTERFACE) if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR) set(GEODE_ALWAYS_BUILD_CODEGEN ON) endif() if (NOT DEFINED GEODE_DEBUG AND (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)) set(GEODE_DEBUG ON) endif() # define it in command line or your project system if (GEODE_DEBUG) target_compile_definitions(${PROJECT_NAME} INTERFACE -DGEODE_DEBUG) endif() # Rerun CMake on VERSION file change set_target_properties(${PROJECT_NAME} PROPERTIES CMAKE_CONFIGURE_DEPENDS VERSION) target_compile_definitions(${PROJECT_NAME} INTERFACE -DPROJECT_NAME=${CMAKE_PROJECT_NAME}) set(GEODE_CODEGEN_PATH ${CMAKE_CURRENT_BINARY_DIR}/codegenned) set(GEODE_BIN_PATH ${CMAKE_CURRENT_SOURCE_DIR}/bin) set(GEODE_LOADER_PATH ${CMAKE_CURRENT_SOURCE_DIR}/loader) set(GEODE_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR}) include(cmake/Platform.cmake) include(cmake/GeodeFile.cmake) include(cmake/CPM.cmake) if (NOT DEFINED GEODE_GD_VERSION) if (${GEODE_TARGET_PLATFORM} STREQUAL "Win32") set(GEODE_GD_VERSION 2.202) else() set(GEODE_GD_VERSION 2.200) endif() endif() target_compile_definitions(${PROJECT_NAME} INTERFACE GEODE_GD_VERSION=${GEODE_GD_VERSION}) set(MAT_JSON_AS_INTERFACE ON) CPMAddPackage("gh:geode-sdk/json#49bdff7") CPMAddPackage("gh:fmtlib/fmt#10.1.1") CPMAddPackage("gh:gulrak/filesystem#3e5b930") target_compile_definitions(${PROJECT_NAME} INTERFACE MAT_JSON_DYNAMIC=1) # this is needed for cross compilation on linux, # since fmtlib will fail to compile otherwise if (GEODE_DISABLE_FMT_CONSTEVAL) message(VERBOSE "Disabling FMT_CONSTEVAL") target_compile_definitions(fmt PUBLIC -DFMT_CONSTEVAL=) endif() # Tulip hook (hooking) if (PROJECT_IS_TOP_LEVEL AND NOT GEODE_BUILDING_DOCS) set(TULIP_LINK_SOURCE ON) endif() set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "" FORCE) CPMAddPackage("gh:geode-sdk/TulipHook#70122be") set(CMAKE_WARN_DEPRECATED ON CACHE BOOL "" FORCE) # Silence warnings from dependencies include(CheckCXXCompilerFlag) check_cxx_compiler_flag(-Wno-everything SUPPORTS_W_NO_EVERYTHING) if (SUPPORTS_W_NO_EVERYTHING) if (TARGET capstone) target_compile_options(capstone PRIVATE -Wno-everything) endif() endif() target_sources(${PROJECT_NAME} INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/entry.cpp) # Filesystem implementation in a separate target because i couldnt disable pch add_library(GeodeFilesystemImpl ${CMAKE_CURRENT_SOURCE_DIR}/FilesystemImpl.cpp) target_compile_features(GeodeFilesystemImpl PUBLIC cxx_std_20) target_link_libraries(GeodeFilesystemImpl PUBLIC ghc_filesystem) # Allow users to have their own copy of bindings that can be overwritten with a CMake option. # If the option is not provided, by default just clone bindings with CPM and use that if (DEFINED ENV{GEODE_BINDINGS_REPO_PATH}) set(temp $ENV{GEODE_BINDINGS_REPO_PATH}) # this is so stupid i hate windows paths string(REPLACE "\\" "/" GEODE_BINDINGS_REPO_PATH ${temp}) endif() if (NOT GEODE_BINDINGS_REPO_PATH) message(STATUS "No override path for bindings provided, using CPM to clone default. " "If you would like to use a separate clone of the bindings repo " "(for example in order to be able to efficiently change and " "contribute new bindings) then set GEODE_BINDINGS_REPO_PATH to where you have " "cloned the repository (system environment variables are supported)." ) CPMAddPackage("gh:geode-sdk/bindings#main") set(GEODE_BINDINGS_REPO_PATH ${GeodeBindings_SOURCE_DIR}) else() message(STATUS "Using ${GEODE_BINDINGS_REPO_PATH} for bindings repo") endif() include(ExternalProject) set(GEODE_CODEGEN_BINARY_OUT ${CMAKE_CURRENT_BINARY_DIR}/codegen) ExternalProject_Add(CodegenProject BUILD_ALWAYS ON SOURCE_DIR ${GEODE_BINDINGS_REPO_PATH} # manually set configure command as to not inherit generator used by geode, # this should hopefully fix generator cache mismatch between different projects, however # it causes a warning to be shown every time. if you know a better solution please tell us ok thx CONFIGURE_COMMAND ${CMAKE_COMMAND} ${GEODE_CODEGEN_CMAKE_ARGS} -DCMAKE_INSTALL_PREFIX:STRING=${GEODE_CODEGEN_BINARY_OUT} -DCMAKE_C_COMPILER_LAUNCHER=${CMAKE_C_COMPILER_LAUNCHER} -DCMAKE_CXX_COMPILER_LAUNCHER=${CMAKE_CXX_COMPILER_LAUNCHER} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -S -B BUILD_COMMAND ${CMAKE_COMMAND} --build --config $ INSTALL_COMMAND ${CMAKE_COMMAND} --install --config $ ) if (NOT GEODE_BINDINGS_PATH) set(GEODE_BINDINGS_PATH ${GEODE_BINDINGS_REPO_PATH}/bindings/${GEODE_GD_VERSION}) endif() file(GLOB CODEGEN_DEPENDS CONFIGURE_DEPENDS ${GEODE_BINDINGS_PATH}/*.bro ${GEODE_BINDINGS_REPO_PATH}/codegen/src/*.cpp ${GEODE_BINDINGS_REPO_PATH}/codegen/src/*.hpp ) file(GLOB CODEGEN_OUTPUTS CONFIGURE_DEPENDS ${GEODE_CODEGEN_PATH}/Geode/binding/*.hpp ) add_custom_command( DEPENDS ${CODEGEN_DEPENDS} DEPENDS CodegenProject COMMAND ${GEODE_CODEGEN_BINARY_OUT}/Codegen ${GEODE_TARGET_PLATFORM} ${GEODE_BINDINGS_PATH} ${GEODE_CODEGEN_PATH} COMMAND echo codegen > ${GEODE_CODEGEN_PATH}/.stamp WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} COMMENT "Run Codegen" OUTPUT ${GEODE_CODEGEN_PATH}/Geode/GeneratedSource.cpp ${GEODE_CODEGEN_PATH}/Geode/GeneratedAddress.cpp ${GEODE_CODEGEN_PATH}/.stamp ${CODEGEN_OUTPUTS} ) add_custom_target(CodegenRun DEPENDS ${GEODE_CODEGEN_PATH}/.stamp ) add_dependencies(${PROJECT_NAME} CodegenRun) # Hacky way to supress the not generated error if (NOT EXISTS ${GEODE_CODEGEN_PATH}/Geode/GeneratedSource.cpp) make_directory(${GEODE_CODEGEN_PATH}) make_directory(${GEODE_CODEGEN_PATH}/Geode) file(TOUCH ${GEODE_CODEGEN_PATH}/Geode/GeneratedSource.cpp) endif() if (NOT EXISTS ${GEODE_CODEGEN_PATH}/Geode/GeneratedAddress.cpp) make_directory(${GEODE_CODEGEN_PATH}) make_directory(${GEODE_CODEGEN_PATH}/Geode) file(TOUCH ${GEODE_CODEGEN_PATH}/Geode/GeneratedAddress.cpp) endif() add_library(GeodeCodegenSources ${GEODE_CODEGEN_PATH}/Geode/GeneratedSource.cpp ${GEODE_CODEGEN_PATH}/Geode/GeneratedAddress.cpp) target_link_directories(GeodeCodegenSources PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/loader/include/link) target_link_libraries(GeodeCodegenSources PRIVATE ghc_filesystem GeodeFilesystemImpl fmt TulipHookInclude mat-json) target_include_directories(GeodeCodegenSources PRIVATE ${GEODE_CODEGEN_PATH} ${GEODE_LOADER_PATH}/include ${GEODE_LOADER_PATH}/include/Geode/cocos/include ${GEODE_LOADER_PATH}/include/Geode/cocos/extensions ${GEODE_LOADER_PATH}/include/Geode/fmod ) set_target_properties(GeodeCodegenSources PROPERTIES CXX_VISIBILITY_PRESET hidden) target_compile_features(GeodeCodegenSources PUBLIC cxx_std_20) if (APPLE) target_compile_options(GeodeCodegenSources PUBLIC -ffunction-sections -fdata-sections) target_link_options(GeodeCodegenSources PUBLIC -dead_strip) elseif(ANDROID) target_compile_options(GeodeCodegenSources PUBLIC -ffunction-sections -fdata-sections) target_link_options(GeodeCodegenSources PUBLIC -Wl,--gc-sections) endif() if (NOT GEODE_DISABLE_PRECOMPILED_HEADERS) target_precompile_headers(GeodeCodegenSources INTERFACE "${GEODE_LOADER_PATH}/include/Geode/Bindings.hpp" ) endif() target_include_directories(${PROJECT_NAME} INTERFACE ${GEODE_CODEGEN_PATH} ${GEODE_LOADER_PATH}/include ${GEODE_LOADER_PATH}/include/Geode/cocos/include ${GEODE_LOADER_PATH}/include/Geode/cocos/extensions ${GEODE_LOADER_PATH}/include/Geode/fmod ) target_link_directories(${PROJECT_NAME} INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/loader/include/link) target_link_libraries(${PROJECT_NAME} INTERFACE ghc_filesystem fmt TulipHookInclude GeodeCodegenSources mat-json GeodeFilesystemImpl) if (NOT EXISTS ${GEODE_BIN_PATH}) make_directory(${GEODE_BIN_PATH}) endif() if (NOT EXISTS ${GEODE_BIN_PATH}/${PROJECT_VERSION} AND EXISTS ${GEODE_BIN_PATH}/nightly/) set(GEODE_LINK_NIGHTLY 1) endif() if (${GEODE_LINK_NIGHTLY}) set(GEODE_PLATFORM_BIN_PATH ${GEODE_BIN_PATH}/nightly/${GEODE_PLATFORM_BINARY}) else() set(GEODE_PLATFORM_BIN_PATH ${GEODE_BIN_PATH}/${PROJECT_VERSION}/${GEODE_PLATFORM_BINARY}) endif() if (WIN32) # This allows you to compile in debug mode add_compile_definitions(_HAS_ITERATOR_DEBUGGING=0) endif() if (PROJECT_IS_TOP_LEVEL) add_subdirectory(loader) target_link_libraries(${PROJECT_NAME} INTERFACE geode-loader) elseif(EXISTS ${GEODE_PLATFORM_BIN_PATH}) target_link_libraries(${PROJECT_NAME} INTERFACE "${GEODE_PLATFORM_BIN_PATH}") target_precompile_headers(${PROJECT_NAME} INTERFACE "${GEODE_LOADER_PATH}/include/Geode/DefaultInclude.hpp" "${GEODE_LOADER_PATH}/include/Geode/Geode.hpp" # please stop adding modify here its not here because it makes windows compilation take longer than geode 1.0 release date ) else() message(FATAL_ERROR "No valid loader binary to link to! Install prebuilts with `geode sdk install-binaries`, " "or build Geode from source and add `set(GEODE_LINK_NIGHTLY ON)` to your CMakeLists.txt " "in the line before calling add_subdirectory for Geode." ) endif()