#ifndef GET_PROCESS_MODULE_MAP_H #define GET_PROCESS_MODULE_MAP_H #include "PlatformUnifiedInterface/StdMemory.h" #include #include typedef struct _RuntimeModule { char path[1024]; void *load_address; } RuntimeModule; class ProcessRuntimeUtility { public: // ================================================================ // Process Memory static std::vector GetProcessMemoryLayout(); // ================================================================ // Process Module static std::vector GetProcessModuleMap(); static RuntimeModule GetProcessModule(const char *name); }; #endif