#pragma once #include #include #include #include #include namespace gd { struct InternalString { union { char m_storage[16]; char* m_pointer; }; size_t m_length; size_t m_capacity; }; class string : GDString { private: InternalString m_data; char* get_data() { if (m_data.m_capacity < 16) return m_data.m_storage; return m_data.m_pointer; } const char* get_data() const { if (m_data.m_capacity < 16) return m_data.m_storage; return m_data.m_pointer; } public: template string(Params&&... params) { m_data.m_pointer = 0; m_data.m_length = 0; m_data.m_capacity = 15; auto val = std::string(std::forward(params)...); (void)this->winAssign(val.c_str(), val.size()); } template string& operator=(Param&& param) { std::string val; val = std::forward(param); (void)this->winAssign(val.c_str(), val.size()); return *this; } ~string() { (void)this->winDtor(); } char& at(size_t pos) { if (pos >= m_data.m_length) throw std::out_of_range("gd::string::at"); return (*this)[pos]; } char const& at(size_t pos) const { if (pos >= m_data.m_length) throw std::out_of_range("gd::string::at"); return (*this)[pos]; } char& operator[](size_t pos) { return this->get_data()[pos]; } char const& operator[](size_t pos) const { return this->get_data()[pos]; } char* data() { return this->get_data(); } char const* data() const { return this->get_data(); } char const* c_str() const { return this->get_data(); } size_t size() const { return m_data.m_length; } operator std::string() const { return std::string(this->c_str(), this->size()); } }; template using vector = std::vector; template using map = std::map; }