/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2009 On-Core http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __EFFECTS_CCGRABBER_H__ #define __EFFECTS_CCGRABBER_H__ #include "../CCConfiguration.h" #include "../cocoa/CCObject.h" #include "../platform/CCGL.h" NS_CC_BEGIN class CCTexture2D; /** * @addtogroup effects * @{ */ /** FBO class that grabs the the contents of the screen * @js NA * @lua NA */ class CCGrabber : public CCObject { public: CCGrabber(void); ~CCGrabber(void); void grab(CCTexture2D *pTexture); void beforeRender(CCTexture2D *pTexture); void afterRender(CCTexture2D *pTexture); protected: GLuint m_FBO; GLint m_oldFBO; GLfloat m_oldClearColor[4]; }; // end of effects group /// @} NS_CC_END #endif // __EFFECTS_CCGRABBER_H__