/* ======================================================================================== */ /* FMOD Core API - C header file. */ /* Copyright (c), Firelight Technologies Pty, Ltd. 2004-2020. */ /* */ /* Use this header in conjunction with fmod_common.h (which contains all the constants / */ /* callbacks) to develop using the C interface */ /* */ /* For more detail visit: */ /* https://fmod.com/resources/documentation-api?version=2.0&page=core-api.html */ /* ======================================================================================== */ #ifndef _FMOD_H #define _FMOD_H #include "fmod_common.h" #ifdef __cplusplus extern "C" { #endif /* FMOD global system functions (optional). */ FMOD_RESULT F_API FMOD_Memory_Initialize (void *poolmem, int poollen, FMOD_MEMORY_ALLOC_CALLBACK useralloc, FMOD_MEMORY_REALLOC_CALLBACK userrealloc, FMOD_MEMORY_FREE_CALLBACK userfree, FMOD_MEMORY_TYPE memtypeflags); FMOD_RESULT F_API FMOD_Memory_GetStats (int *currentalloced, int *maxalloced, FMOD_BOOL blocking); FMOD_RESULT F_API FMOD_Debug_Initialize (FMOD_DEBUG_FLAGS flags, FMOD_DEBUG_MODE mode, FMOD_DEBUG_CALLBACK callback, const char *filename); FMOD_RESULT F_API FMOD_File_SetDiskBusy (int busy); FMOD_RESULT F_API FMOD_File_GetDiskBusy (int *busy); /* FMOD System factory functions. Use this to create an FMOD System Instance. below you will see FMOD_System_Init/Close to get started. */ FMOD_RESULT /*F_API*/ FMOD_System_Create (FMOD_SYSTEM **system); FMOD_RESULT F_API FMOD_System_Release (FMOD_SYSTEM *system); /* 'System' API */ /* Setup functions. */ FMOD_RESULT F_API FMOD_System_SetOutput (FMOD_SYSTEM *system, FMOD_OUTPUTTYPE output); FMOD_RESULT F_API FMOD_System_GetOutput (FMOD_SYSTEM *system, FMOD_OUTPUTTYPE *output); FMOD_RESULT F_API FMOD_System_GetNumDrivers (FMOD_SYSTEM *system, int *numdrivers); FMOD_RESULT F_API FMOD_System_GetDriverInfo (FMOD_SYSTEM *system, int id, char *name, int namelen, FMOD_GUID *guid, int *systemrate, FMOD_SPEAKERMODE *speakermode, int *speakermodechannels); FMOD_RESULT F_API FMOD_System_SetDriver (FMOD_SYSTEM *system, int driver); FMOD_RESULT F_API FMOD_System_GetDriver (FMOD_SYSTEM *system, int *driver); FMOD_RESULT F_API FMOD_System_SetSoftwareChannels (FMOD_SYSTEM *system, int numsoftwarechannels); FMOD_RESULT F_API FMOD_System_GetSoftwareChannels (FMOD_SYSTEM *system, int *numsoftwarechannels); FMOD_RESULT F_API FMOD_System_SetSoftwareFormat (FMOD_SYSTEM *system, int samplerate, FMOD_SPEAKERMODE speakermode, int numrawspeakers); FMOD_RESULT F_API FMOD_System_GetSoftwareFormat (FMOD_SYSTEM *system, int *samplerate, FMOD_SPEAKERMODE *speakermode, int *numrawspeakers); FMOD_RESULT F_API FMOD_System_SetDSPBufferSize (FMOD_SYSTEM *system, unsigned int bufferlength, int numbuffers); FMOD_RESULT F_API FMOD_System_GetDSPBufferSize (FMOD_SYSTEM *system, unsigned int *bufferlength, int *numbuffers); FMOD_RESULT F_API FMOD_System_SetFileSystem (FMOD_SYSTEM *system, FMOD_FILE_OPEN_CALLBACK useropen, FMOD_FILE_CLOSE_CALLBACK userclose, FMOD_FILE_READ_CALLBACK userread, FMOD_FILE_SEEK_CALLBACK userseek, FMOD_FILE_ASYNCREAD_CALLBACK userasyncread, FMOD_FILE_ASYNCCANCEL_CALLBACK userasynccancel, int blockalign); FMOD_RESULT F_API FMOD_System_AttachFileSystem (FMOD_SYSTEM *system, FMOD_FILE_OPEN_CALLBACK useropen, FMOD_FILE_CLOSE_CALLBACK userclose, FMOD_FILE_READ_CALLBACK userread, FMOD_FILE_SEEK_CALLBACK userseek); FMOD_RESULT F_API FMOD_System_SetAdvancedSettings (FMOD_SYSTEM *system, FMOD_ADVANCEDSETTINGS *settings); FMOD_RESULT F_API FMOD_System_GetAdvancedSettings (FMOD_SYSTEM *system, FMOD_ADVANCEDSETTINGS *settings); FMOD_RESULT F_API FMOD_System_SetCallback (FMOD_SYSTEM *system, FMOD_SYSTEM_CALLBACK callback, FMOD_SYSTEM_CALLBACK_TYPE callbackmask); /* Plug-in support. */ FMOD_RESULT F_API FMOD_System_SetPluginPath (FMOD_SYSTEM *system, const char *path); FMOD_RESULT F_API FMOD_System_LoadPlugin (FMOD_SYSTEM *system, const char *filename, unsigned int *handle, unsigned int priority); FMOD_RESULT F_API FMOD_System_UnloadPlugin (FMOD_SYSTEM *system, unsigned int handle); FMOD_RESULT F_API FMOD_System_GetNumNestedPlugins (FMOD_SYSTEM *system, unsigned int handle, int *count); FMOD_RESULT F_API FMOD_System_GetNestedPlugin (FMOD_SYSTEM *system, unsigned int handle, int index, unsigned int *nestedhandle); FMOD_RESULT F_API FMOD_System_GetNumPlugins (FMOD_SYSTEM *system, FMOD_PLUGINTYPE plugintype, int *numplugins); FMOD_RESULT F_API FMOD_System_GetPluginHandle (FMOD_SYSTEM *system, FMOD_PLUGINTYPE plugintype, int index, unsigned int *handle); FMOD_RESULT F_API FMOD_System_GetPluginInfo (FMOD_SYSTEM *system, unsigned int handle, FMOD_PLUGINTYPE *plugintype, char *name, int namelen, unsigned int *version); FMOD_RESULT F_API FMOD_System_SetOutputByPlugin (FMOD_SYSTEM *system, unsigned int handle); FMOD_RESULT F_API FMOD_System_GetOutputByPlugin (FMOD_SYSTEM *system, unsigned int *handle); FMOD_RESULT F_API FMOD_System_CreateDSPByPlugin (FMOD_SYSTEM *system, unsigned int handle, FMOD_DSP **dsp); FMOD_RESULT F_API FMOD_System_GetDSPInfoByPlugin (FMOD_SYSTEM *system, unsigned int handle, const FMOD_DSP_DESCRIPTION **description); FMOD_RESULT F_API FMOD_System_RegisterCodec (FMOD_SYSTEM *system, FMOD_CODEC_DESCRIPTION *description, unsigned int *handle, unsigned int priority); FMOD_RESULT F_API FMOD_System_RegisterDSP (FMOD_SYSTEM *system, const FMOD_DSP_DESCRIPTION *description, unsigned int *handle); FMOD_RESULT F_API FMOD_System_RegisterOutput (FMOD_SYSTEM *system, const FMOD_OUTPUT_DESCRIPTION *description, unsigned int *handle); /* Init/Close. */ FMOD_RESULT F_API FMOD_System_Init (FMOD_SYSTEM *system, int maxchannels, FMOD_INITFLAGS flags, void *extradriverdata); FMOD_RESULT F_API FMOD_System_Close (FMOD_SYSTEM *system); /* General post-init system functions. */ FMOD_RESULT F_API FMOD_System_Update (FMOD_SYSTEM *system); FMOD_RESULT F_API FMOD_System_SetSpeakerPosition (FMOD_SYSTEM *system, FMOD_SPEAKER speaker, float x, float y, FMOD_BOOL active); FMOD_RESULT F_API FMOD_System_GetSpeakerPosition (FMOD_SYSTEM *system, FMOD_SPEAKER speaker, float *x, float *y, FMOD_BOOL *active); FMOD_RESULT F_API FMOD_System_SetStreamBufferSize (FMOD_SYSTEM *system, unsigned int filebuffersize, FMOD_TIMEUNIT filebuffersizetype); FMOD_RESULT F_API FMOD_System_GetStreamBufferSize (FMOD_SYSTEM *system, unsigned int *filebuffersize, FMOD_TIMEUNIT *filebuffersizetype); FMOD_RESULT F_API FMOD_System_Set3DSettings (FMOD_SYSTEM *system, float dopplerscale, float distancefactor, float rolloffscale); FMOD_RESULT F_API FMOD_System_Get3DSettings (FMOD_SYSTEM *system, float *dopplerscale, float *distancefactor, float *rolloffscale); FMOD_RESULT F_API FMOD_System_Set3DNumListeners (FMOD_SYSTEM *system, int numlisteners); FMOD_RESULT F_API FMOD_System_Get3DNumListeners (FMOD_SYSTEM *system, int *numlisteners); FMOD_RESULT F_API FMOD_System_Set3DListenerAttributes (FMOD_SYSTEM *system, int listener, const FMOD_VECTOR *pos, const FMOD_VECTOR *vel, const FMOD_VECTOR *forward, const FMOD_VECTOR *up); FMOD_RESULT F_API FMOD_System_Get3DListenerAttributes (FMOD_SYSTEM *system, int listener, FMOD_VECTOR *pos, FMOD_VECTOR *vel, FMOD_VECTOR *forward, FMOD_VECTOR *up); FMOD_RESULT F_API FMOD_System_Set3DRolloffCallback (FMOD_SYSTEM *system, FMOD_3D_ROLLOFF_CALLBACK callback); FMOD_RESULT F_API FMOD_System_MixerSuspend (FMOD_SYSTEM *system); FMOD_RESULT F_API FMOD_System_MixerResume (FMOD_SYSTEM *system); FMOD_RESULT F_API FMOD_System_GetDefaultMixMatrix (FMOD_SYSTEM *system, FMOD_SPEAKERMODE sourcespeakermode, FMOD_SPEAKERMODE targetspeakermode, float *matrix, int matrixhop); FMOD_RESULT F_API FMOD_System_GetSpeakerModeChannels (FMOD_SYSTEM *system, FMOD_SPEAKERMODE mode, int *channels); /* System information functions. */ FMOD_RESULT F_API FMOD_System_GetVersion (FMOD_SYSTEM *system, unsigned int *version); FMOD_RESULT F_API FMOD_System_GetOutputHandle (FMOD_SYSTEM *system, void **handle); FMOD_RESULT F_API FMOD_System_GetChannelsPlaying (FMOD_SYSTEM *system, int *channels, int *realchannels); FMOD_RESULT F_API FMOD_System_GetCPUUsage (FMOD_SYSTEM *system, float *dsp, float *stream, float *geometry, float *update, float *total); FMOD_RESULT F_API FMOD_System_GetFileUsage (FMOD_SYSTEM *system, long long *sampleBytesRead, long long *streamBytesRead, long long *otherBytesRead); /* Sound/DSP/Channel/FX creation and retrieval. */ FMOD_RESULT F_API FMOD_System_CreateSound (FMOD_SYSTEM *system, const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, FMOD_SOUND **sound); FMOD_RESULT F_API FMOD_System_CreateStream (FMOD_SYSTEM *system, const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, FMOD_SOUND **sound); FMOD_RESULT F_API FMOD_System_CreateDSP (FMOD_SYSTEM *system, const FMOD_DSP_DESCRIPTION *description, FMOD_DSP **dsp); FMOD_RESULT F_API FMOD_System_CreateDSPByType (FMOD_SYSTEM *system, FMOD_DSP_TYPE type, FMOD_DSP **dsp); FMOD_RESULT F_API FMOD_System_CreateChannelGroup (FMOD_SYSTEM *system, const char *name, FMOD_CHANNELGROUP **channelgroup); FMOD_RESULT F_API FMOD_System_CreateSoundGroup (FMOD_SYSTEM *system, const char *name, FMOD_SOUNDGROUP **soundgroup); FMOD_RESULT F_API FMOD_System_CreateReverb3D (FMOD_SYSTEM *system, FMOD_REVERB3D **reverb); FMOD_RESULT F_API FMOD_System_PlaySound (FMOD_SYSTEM *system, FMOD_SOUND *sound, FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL paused, FMOD_CHANNEL **channel); FMOD_RESULT F_API FMOD_System_PlayDSP (FMOD_SYSTEM *system, FMOD_DSP *dsp, FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL paused, FMOD_CHANNEL **channel); FMOD_RESULT F_API FMOD_System_GetChannel (FMOD_SYSTEM *system, int channelid, FMOD_CHANNEL **channel); FMOD_RESULT F_API FMOD_System_GetMasterChannelGroup (FMOD_SYSTEM *system, FMOD_CHANNELGROUP **channelgroup); FMOD_RESULT F_API FMOD_System_GetMasterSoundGroup (FMOD_SYSTEM *system, FMOD_SOUNDGROUP **soundgroup); /* Routing to ports. */ FMOD_RESULT F_API FMOD_System_AttachChannelGroupToPort (FMOD_SYSTEM *system, FMOD_PORT_TYPE portType, FMOD_PORT_INDEX portIndex, FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL passThru); FMOD_RESULT F_API FMOD_System_DetachChannelGroupFromPort(FMOD_SYSTEM *system, FMOD_CHANNELGROUP *channelgroup); /* Reverb API. */ FMOD_RESULT F_API FMOD_System_SetReverbProperties (FMOD_SYSTEM *system, int instance, const FMOD_REVERB_PROPERTIES *prop); FMOD_RESULT F_API FMOD_System_GetReverbProperties (FMOD_SYSTEM *system, int instance, FMOD_REVERB_PROPERTIES *prop); /* System level DSP functionality. */ FMOD_RESULT F_API FMOD_System_LockDSP (FMOD_SYSTEM *system); FMOD_RESULT F_API FMOD_System_UnlockDSP (FMOD_SYSTEM *system); /* Recording API. */ FMOD_RESULT F_API FMOD_System_GetRecordNumDrivers (FMOD_SYSTEM *system, int *numdrivers, int *numconnected); FMOD_RESULT F_API FMOD_System_GetRecordDriverInfo (FMOD_SYSTEM *system, int id, char *name, int namelen, FMOD_GUID *guid, int *systemrate, FMOD_SPEAKERMODE *speakermode, int *speakermodechannels, FMOD_DRIVER_STATE *state); FMOD_RESULT F_API FMOD_System_GetRecordPosition (FMOD_SYSTEM *system, int id, unsigned int *position); FMOD_RESULT F_API FMOD_System_RecordStart (FMOD_SYSTEM *system, int id, FMOD_SOUND *sound, FMOD_BOOL loop); FMOD_RESULT F_API FMOD_System_RecordStop (FMOD_SYSTEM *system, int id); FMOD_RESULT F_API FMOD_System_IsRecording (FMOD_SYSTEM *system, int id, FMOD_BOOL *recording); /* Geometry API. */ FMOD_RESULT F_API FMOD_System_CreateGeometry (FMOD_SYSTEM *system, int maxpolygons, int maxvertices, FMOD_GEOMETRY **geometry); FMOD_RESULT F_API FMOD_System_SetGeometrySettings (FMOD_SYSTEM *system, float maxworldsize); FMOD_RESULT F_API FMOD_System_GetGeometrySettings (FMOD_SYSTEM *system, float *maxworldsize); FMOD_RESULT F_API FMOD_System_LoadGeometry (FMOD_SYSTEM *system, const void *data, int datasize, FMOD_GEOMETRY **geometry); FMOD_RESULT F_API FMOD_System_GetGeometryOcclusion (FMOD_SYSTEM *system, const FMOD_VECTOR *listener, const FMOD_VECTOR *source, float *direct, float *reverb); /* Network functions. */ FMOD_RESULT F_API FMOD_System_SetNetworkProxy (FMOD_SYSTEM *system, const char *proxy); FMOD_RESULT F_API FMOD_System_GetNetworkProxy (FMOD_SYSTEM *system, char *proxy, int proxylen); FMOD_RESULT F_API FMOD_System_SetNetworkTimeout (FMOD_SYSTEM *system, int timeout); FMOD_RESULT F_API FMOD_System_GetNetworkTimeout (FMOD_SYSTEM *system, int *timeout); /* Userdata set/get. */ FMOD_RESULT F_API FMOD_System_SetUserData (FMOD_SYSTEM *system, void *userdata); FMOD_RESULT F_API FMOD_System_GetUserData (FMOD_SYSTEM *system, void **userdata); /* Sound API */ FMOD_RESULT F_API FMOD_Sound_Release (FMOD_SOUND *sound); FMOD_RESULT F_API FMOD_Sound_GetSystemObject (FMOD_SOUND *sound, FMOD_SYSTEM **system); /* Standard sound manipulation functions. */ FMOD_RESULT F_API FMOD_Sound_Lock (FMOD_SOUND *sound, unsigned int offset, unsigned int length, void **ptr1, void **ptr2, unsigned int *len1, unsigned int *len2); FMOD_RESULT F_API FMOD_Sound_Unlock (FMOD_SOUND *sound, void *ptr1, void *ptr2, unsigned int len1, unsigned int len2); FMOD_RESULT F_API FMOD_Sound_SetDefaults (FMOD_SOUND *sound, float frequency, int priority); FMOD_RESULT F_API FMOD_Sound_GetDefaults (FMOD_SOUND *sound, float *frequency, int *priority); FMOD_RESULT F_API FMOD_Sound_Set3DMinMaxDistance (FMOD_SOUND *sound, float min, float max); FMOD_RESULT F_API FMOD_Sound_Get3DMinMaxDistance (FMOD_SOUND *sound, float *min, float *max); FMOD_RESULT F_API FMOD_Sound_Set3DConeSettings (FMOD_SOUND *sound, float insideconeangle, float outsideconeangle, float outsidevolume); FMOD_RESULT F_API FMOD_Sound_Get3DConeSettings (FMOD_SOUND *sound, float *insideconeangle, float *outsideconeangle, float *outsidevolume); FMOD_RESULT F_API FMOD_Sound_Set3DCustomRolloff (FMOD_SOUND *sound, FMOD_VECTOR *points, int numpoints); FMOD_RESULT F_API FMOD_Sound_Get3DCustomRolloff (FMOD_SOUND *sound, FMOD_VECTOR **points, int *numpoints); FMOD_RESULT F_API FMOD_Sound_GetSubSound (FMOD_SOUND *sound, int index, FMOD_SOUND **subsound); FMOD_RESULT F_API FMOD_Sound_GetSubSoundParent (FMOD_SOUND *sound, FMOD_SOUND **parentsound); FMOD_RESULT F_API FMOD_Sound_GetName (FMOD_SOUND *sound, char *name, int namelen); FMOD_RESULT F_API FMOD_Sound_GetLength (FMOD_SOUND *sound, unsigned int *length, FMOD_TIMEUNIT lengthtype); FMOD_RESULT F_API FMOD_Sound_GetFormat (FMOD_SOUND *sound, FMOD_SOUND_TYPE *type, FMOD_SOUND_FORMAT *format, int *channels, int *bits); FMOD_RESULT F_API FMOD_Sound_GetNumSubSounds (FMOD_SOUND *sound, int *numsubsounds); FMOD_RESULT F_API FMOD_Sound_GetNumTags (FMOD_SOUND *sound, int *numtags, int *numtagsupdated); FMOD_RESULT F_API FMOD_Sound_GetTag (FMOD_SOUND *sound, const char *name, int index, FMOD_TAG *tag); FMOD_RESULT F_API FMOD_Sound_GetOpenState (FMOD_SOUND *sound, FMOD_OPENSTATE *openstate, unsigned int *percentbuffered, FMOD_BOOL *starving, FMOD_BOOL *diskbusy); FMOD_RESULT F_API FMOD_Sound_ReadData (FMOD_SOUND *sound, void *buffer, unsigned int length, unsigned int *read); FMOD_RESULT F_API FMOD_Sound_SeekData (FMOD_SOUND *sound, unsigned int pcm); FMOD_RESULT F_API FMOD_Sound_SetSoundGroup (FMOD_SOUND *sound, FMOD_SOUNDGROUP *soundgroup); FMOD_RESULT F_API FMOD_Sound_GetSoundGroup (FMOD_SOUND *sound, FMOD_SOUNDGROUP **soundgroup); /* Synchronization point API. These points can come from markers embedded in wav files, and can also generate channel callbacks. */ FMOD_RESULT F_API FMOD_Sound_GetNumSyncPoints (FMOD_SOUND *sound, int *numsyncpoints); FMOD_RESULT F_API FMOD_Sound_GetSyncPoint (FMOD_SOUND *sound, int index, FMOD_SYNCPOINT **point); FMOD_RESULT F_API FMOD_Sound_GetSyncPointInfo (FMOD_SOUND *sound, FMOD_SYNCPOINT *point, char *name, int namelen, unsigned int *offset, FMOD_TIMEUNIT offsettype); FMOD_RESULT F_API FMOD_Sound_AddSyncPoint (FMOD_SOUND *sound, unsigned int offset, FMOD_TIMEUNIT offsettype, const char *name, FMOD_SYNCPOINT **point); FMOD_RESULT F_API FMOD_Sound_DeleteSyncPoint (FMOD_SOUND *sound, FMOD_SYNCPOINT *point); /* Functions also in Channel class but here they are the 'default' to save having to change it in Channel all the time. */ FMOD_RESULT F_API FMOD_Sound_SetMode (FMOD_SOUND *sound, FMOD_MODE mode); FMOD_RESULT F_API FMOD_Sound_GetMode (FMOD_SOUND *sound, FMOD_MODE *mode); FMOD_RESULT F_API FMOD_Sound_SetLoopCount (FMOD_SOUND *sound, int loopcount); FMOD_RESULT F_API FMOD_Sound_GetLoopCount (FMOD_SOUND *sound, int *loopcount); FMOD_RESULT F_API FMOD_Sound_SetLoopPoints (FMOD_SOUND *sound, unsigned int loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int loopend, FMOD_TIMEUNIT loopendtype); FMOD_RESULT F_API FMOD_Sound_GetLoopPoints (FMOD_SOUND *sound, unsigned int *loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int *loopend, FMOD_TIMEUNIT loopendtype); /* For MOD/S3M/XM/IT/MID sequenced formats only. */ FMOD_RESULT F_API FMOD_Sound_GetMusicNumChannels (FMOD_SOUND *sound, int *numchannels); FMOD_RESULT F_API FMOD_Sound_SetMusicChannelVolume (FMOD_SOUND *sound, int channel, float volume); FMOD_RESULT F_API FMOD_Sound_GetMusicChannelVolume (FMOD_SOUND *sound, int channel, float *volume); FMOD_RESULT F_API FMOD_Sound_SetMusicSpeed (FMOD_SOUND *sound, float speed); FMOD_RESULT F_API FMOD_Sound_GetMusicSpeed (FMOD_SOUND *sound, float *speed); /* Userdata set/get. */ FMOD_RESULT F_API FMOD_Sound_SetUserData (FMOD_SOUND *sound, void *userdata); FMOD_RESULT F_API FMOD_Sound_GetUserData (FMOD_SOUND *sound, void **userdata); /* 'Channel' API */ FMOD_RESULT F_API FMOD_Channel_GetSystemObject (FMOD_CHANNEL *channel, FMOD_SYSTEM **system); /* General control functionality for Channels and ChannelGroups. */ FMOD_RESULT F_API FMOD_Channel_Stop (FMOD_CHANNEL *channel); FMOD_RESULT F_API FMOD_Channel_SetPaused (FMOD_CHANNEL *channel, FMOD_BOOL paused); FMOD_RESULT F_API FMOD_Channel_GetPaused (FMOD_CHANNEL *channel, FMOD_BOOL *paused); FMOD_RESULT F_API FMOD_Channel_SetVolume (FMOD_CHANNEL *channel, float volume); FMOD_RESULT F_API FMOD_Channel_GetVolume (FMOD_CHANNEL *channel, float *volume); FMOD_RESULT F_API FMOD_Channel_SetVolumeRamp (FMOD_CHANNEL *channel, FMOD_BOOL ramp); FMOD_RESULT F_API FMOD_Channel_GetVolumeRamp (FMOD_CHANNEL *channel, FMOD_BOOL *ramp); FMOD_RESULT F_API FMOD_Channel_GetAudibility (FMOD_CHANNEL *channel, float *audibility); FMOD_RESULT F_API FMOD_Channel_SetPitch (FMOD_CHANNEL *channel, float pitch); FMOD_RESULT F_API FMOD_Channel_GetPitch (FMOD_CHANNEL *channel, float *pitch); FMOD_RESULT F_API FMOD_Channel_SetMute (FMOD_CHANNEL *channel, FMOD_BOOL mute); FMOD_RESULT F_API FMOD_Channel_GetMute (FMOD_CHANNEL *channel, FMOD_BOOL *mute); FMOD_RESULT F_API FMOD_Channel_SetReverbProperties (FMOD_CHANNEL *channel, int instance, float wet); FMOD_RESULT F_API FMOD_Channel_GetReverbProperties (FMOD_CHANNEL *channel, int instance, float *wet); FMOD_RESULT F_API FMOD_Channel_SetLowPassGain (FMOD_CHANNEL *channel, float gain); FMOD_RESULT F_API FMOD_Channel_GetLowPassGain (FMOD_CHANNEL *channel, float *gain); FMOD_RESULT F_API FMOD_Channel_SetMode (FMOD_CHANNEL *channel, FMOD_MODE mode); FMOD_RESULT F_API FMOD_Channel_GetMode (FMOD_CHANNEL *channel, FMOD_MODE *mode); FMOD_RESULT F_API FMOD_Channel_SetCallback (FMOD_CHANNEL *channel, FMOD_CHANNELCONTROL_CALLBACK callback); FMOD_RESULT F_API FMOD_Channel_IsPlaying (FMOD_CHANNEL *channel, FMOD_BOOL *isplaying); /* Note all 'set' functions alter a final matrix, this is why the only get function is getMixMatrix, to avoid other get functions returning incorrect/obsolete values. */ FMOD_RESULT F_API FMOD_Channel_SetPan (FMOD_CHANNEL *channel, float pan); FMOD_RESULT F_API FMOD_Channel_SetMixLevelsOutput (FMOD_CHANNEL *channel, float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright); FMOD_RESULT F_API FMOD_Channel_SetMixLevelsInput (FMOD_CHANNEL *channel, float *levels, int numlevels); FMOD_RESULT F_API FMOD_Channel_SetMixMatrix (FMOD_CHANNEL *channel, float *matrix, int outchannels, int inchannels, int inchannel_hop); FMOD_RESULT F_API FMOD_Channel_GetMixMatrix (FMOD_CHANNEL *channel, float *matrix, int *outchannels, int *inchannels, int inchannel_hop); /* Clock based functionality. */ FMOD_RESULT F_API FMOD_Channel_GetDSPClock (FMOD_CHANNEL *channel, unsigned long long *dspclock, unsigned long long *parentclock); FMOD_RESULT F_API FMOD_Channel_SetDelay (FMOD_CHANNEL *channel, unsigned long long dspclock_start, unsigned long long dspclock_end, FMOD_BOOL stopchannels); FMOD_RESULT F_API FMOD_Channel_GetDelay (FMOD_CHANNEL *channel, unsigned long long *dspclock_start, unsigned long long *dspclock_end, FMOD_BOOL *stopchannels); FMOD_RESULT F_API FMOD_Channel_AddFadePoint (FMOD_CHANNEL *channel, unsigned long long dspclock, float volume); FMOD_RESULT F_API FMOD_Channel_SetFadePointRamp (FMOD_CHANNEL *channel, unsigned long long dspclock, float volume); FMOD_RESULT F_API FMOD_Channel_RemoveFadePoints (FMOD_CHANNEL *channel, unsigned long long dspclock_start, unsigned long long dspclock_end); FMOD_RESULT F_API FMOD_Channel_GetFadePoints (FMOD_CHANNEL *channel, unsigned int *numpoints, unsigned long long *point_dspclock, float *point_volume); /* DSP effects. */ FMOD_RESULT F_API FMOD_Channel_GetDSP (FMOD_CHANNEL *channel, int index, FMOD_DSP **dsp); FMOD_RESULT F_API FMOD_Channel_AddDSP (FMOD_CHANNEL *channel, int index, FMOD_DSP *dsp); FMOD_RESULT F_API FMOD_Channel_RemoveDSP (FMOD_CHANNEL *channel, FMOD_DSP *dsp); FMOD_RESULT F_API FMOD_Channel_GetNumDSPs (FMOD_CHANNEL *channel, int *numdsps); FMOD_RESULT F_API FMOD_Channel_SetDSPIndex (FMOD_CHANNEL *channel, FMOD_DSP *dsp, int index); FMOD_RESULT F_API FMOD_Channel_GetDSPIndex (FMOD_CHANNEL *channel, FMOD_DSP *dsp, int *index); /* 3D functionality. */ FMOD_RESULT F_API FMOD_Channel_Set3DAttributes (FMOD_CHANNEL *channel, const FMOD_VECTOR *pos, const FMOD_VECTOR *vel); FMOD_RESULT F_API FMOD_Channel_Get3DAttributes (FMOD_CHANNEL *channel, FMOD_VECTOR *pos, FMOD_VECTOR *vel); FMOD_RESULT F_API FMOD_Channel_Set3DMinMaxDistance (FMOD_CHANNEL *channel, float mindistance, float maxdistance); FMOD_RESULT F_API FMOD_Channel_Get3DMinMaxDistance (FMOD_CHANNEL *channel, float *mindistance, float *maxdistance); FMOD_RESULT F_API FMOD_Channel_Set3DConeSettings (FMOD_CHANNEL *channel, float insideconeangle, float outsideconeangle, float outsidevolume); FMOD_RESULT F_API FMOD_Channel_Get3DConeSettings (FMOD_CHANNEL *channel, float *insideconeangle, float *outsideconeangle, float *outsidevolume); FMOD_RESULT F_API FMOD_Channel_Set3DConeOrientation (FMOD_CHANNEL *channel, FMOD_VECTOR *orientation); FMOD_RESULT F_API FMOD_Channel_Get3DConeOrientation (FMOD_CHANNEL *channel, FMOD_VECTOR *orientation); FMOD_RESULT F_API FMOD_Channel_Set3DCustomRolloff (FMOD_CHANNEL *channel, FMOD_VECTOR *points, int numpoints); FMOD_RESULT F_API FMOD_Channel_Get3DCustomRolloff (FMOD_CHANNEL *channel, FMOD_VECTOR **points, int *numpoints); FMOD_RESULT F_API FMOD_Channel_Set3DOcclusion (FMOD_CHANNEL *channel, float directocclusion, float reverbocclusion); FMOD_RESULT F_API FMOD_Channel_Get3DOcclusion (FMOD_CHANNEL *channel, float *directocclusion, float *reverbocclusion); FMOD_RESULT F_API FMOD_Channel_Set3DSpread (FMOD_CHANNEL *channel, float angle); FMOD_RESULT F_API FMOD_Channel_Get3DSpread (FMOD_CHANNEL *channel, float *angle); FMOD_RESULT F_API FMOD_Channel_Set3DLevel (FMOD_CHANNEL *channel, float level); FMOD_RESULT F_API FMOD_Channel_Get3DLevel (FMOD_CHANNEL *channel, float *level); FMOD_RESULT F_API FMOD_Channel_Set3DDopplerLevel (FMOD_CHANNEL *channel, float level); FMOD_RESULT F_API FMOD_Channel_Get3DDopplerLevel (FMOD_CHANNEL *channel, float *level); FMOD_RESULT F_API FMOD_Channel_Set3DDistanceFilter (FMOD_CHANNEL *channel, FMOD_BOOL custom, float customLevel, float centerFreq); FMOD_RESULT F_API FMOD_Channel_Get3DDistanceFilter (FMOD_CHANNEL *channel, FMOD_BOOL *custom, float *customLevel, float *centerFreq); /* Userdata set/get. */ FMOD_RESULT F_API FMOD_Channel_SetUserData (FMOD_CHANNEL *channel, void *userdata); FMOD_RESULT F_API FMOD_Channel_GetUserData (FMOD_CHANNEL *channel, void **userdata); /* Channel specific control functionality. */ FMOD_RESULT F_API FMOD_Channel_SetFrequency (FMOD_CHANNEL *channel, float frequency); FMOD_RESULT F_API FMOD_Channel_GetFrequency (FMOD_CHANNEL *channel, float *frequency); FMOD_RESULT F_API FMOD_Channel_SetPriority (FMOD_CHANNEL *channel, int priority); FMOD_RESULT F_API FMOD_Channel_GetPriority (FMOD_CHANNEL *channel, int *priority); FMOD_RESULT F_API FMOD_Channel_SetPosition (FMOD_CHANNEL *channel, unsigned int position, FMOD_TIMEUNIT postype); FMOD_RESULT F_API FMOD_Channel_GetPosition (FMOD_CHANNEL *channel, unsigned int *position, FMOD_TIMEUNIT postype); FMOD_RESULT F_API FMOD_Channel_SetChannelGroup (FMOD_CHANNEL *channel, FMOD_CHANNELGROUP *channelgroup); FMOD_RESULT F_API FMOD_Channel_GetChannelGroup (FMOD_CHANNEL *channel, FMOD_CHANNELGROUP **channelgroup); FMOD_RESULT F_API FMOD_Channel_SetLoopCount (FMOD_CHANNEL *channel, int loopcount); FMOD_RESULT F_API FMOD_Channel_GetLoopCount (FMOD_CHANNEL *channel, int *loopcount); FMOD_RESULT F_API FMOD_Channel_SetLoopPoints (FMOD_CHANNEL *channel, unsigned int loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int loopend, FMOD_TIMEUNIT loopendtype); FMOD_RESULT F_API FMOD_Channel_GetLoopPoints (FMOD_CHANNEL *channel, unsigned int *loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int *loopend, FMOD_TIMEUNIT loopendtype); /* Information only functions. */ FMOD_RESULT F_API FMOD_Channel_IsVirtual (FMOD_CHANNEL *channel, FMOD_BOOL *isvirtual); FMOD_RESULT F_API FMOD_Channel_GetCurrentSound (FMOD_CHANNEL *channel, FMOD_SOUND **sound); FMOD_RESULT F_API FMOD_Channel_GetIndex (FMOD_CHANNEL *channel, int *index); /* 'ChannelGroup' API */ FMOD_RESULT F_API FMOD_ChannelGroup_GetSystemObject (FMOD_CHANNELGROUP *channelgroup, FMOD_SYSTEM **system); /* General control functionality for Channels and ChannelGroups. */ FMOD_RESULT F_API FMOD_ChannelGroup_Stop (FMOD_CHANNELGROUP *channelgroup); FMOD_RESULT F_API FMOD_ChannelGroup_SetPaused (FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL paused); FMOD_RESULT F_API FMOD_ChannelGroup_GetPaused (FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL *paused); FMOD_RESULT F_API FMOD_ChannelGroup_SetVolume (FMOD_CHANNELGROUP *channelgroup, float volume); FMOD_RESULT F_API FMOD_ChannelGroup_GetVolume (FMOD_CHANNELGROUP *channelgroup, float *volume); FMOD_RESULT F_API FMOD_ChannelGroup_SetVolumeRamp (FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL ramp); FMOD_RESULT F_API FMOD_ChannelGroup_GetVolumeRamp (FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL *ramp); FMOD_RESULT F_API FMOD_ChannelGroup_GetAudibility (FMOD_CHANNELGROUP *channelgroup, float *audibility); FMOD_RESULT F_API FMOD_ChannelGroup_SetPitch (FMOD_CHANNELGROUP *channelgroup, float pitch); FMOD_RESULT F_API FMOD_ChannelGroup_GetPitch (FMOD_CHANNELGROUP *channelgroup, float *pitch); FMOD_RESULT F_API FMOD_ChannelGroup_SetMute (FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL mute); FMOD_RESULT F_API FMOD_ChannelGroup_GetMute (FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL *mute); FMOD_RESULT F_API FMOD_ChannelGroup_SetReverbProperties (FMOD_CHANNELGROUP *channelgroup, int instance, float wet); FMOD_RESULT F_API FMOD_ChannelGroup_GetReverbProperties (FMOD_CHANNELGROUP *channelgroup, int instance, float *wet); FMOD_RESULT F_API FMOD_ChannelGroup_SetLowPassGain (FMOD_CHANNELGROUP *channelgroup, float gain); FMOD_RESULT F_API FMOD_ChannelGroup_GetLowPassGain (FMOD_CHANNELGROUP *channelgroup, float *gain); FMOD_RESULT F_API FMOD_ChannelGroup_SetMode (FMOD_CHANNELGROUP *channelgroup, FMOD_MODE mode); FMOD_RESULT F_API FMOD_ChannelGroup_GetMode (FMOD_CHANNELGROUP *channelgroup, FMOD_MODE *mode); FMOD_RESULT F_API FMOD_ChannelGroup_SetCallback (FMOD_CHANNELGROUP *channelgroup, FMOD_CHANNELCONTROL_CALLBACK callback); FMOD_RESULT F_API FMOD_ChannelGroup_IsPlaying (FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL *isplaying); /* Note all 'set' functions alter a final matrix, this is why the only get function is getMixMatrix, to avoid other get functions returning incorrect/obsolete values. */ FMOD_RESULT F_API FMOD_ChannelGroup_SetPan (FMOD_CHANNELGROUP *channelgroup, float pan); FMOD_RESULT F_API FMOD_ChannelGroup_SetMixLevelsOutput (FMOD_CHANNELGROUP *channelgroup, float frontleft, float frontright, float center, float lfe, float surroundleft, float surroundright, float backleft, float backright); FMOD_RESULT F_API FMOD_ChannelGroup_SetMixLevelsInput (FMOD_CHANNELGROUP *channelgroup, float *levels, int numlevels); FMOD_RESULT F_API FMOD_ChannelGroup_SetMixMatrix (FMOD_CHANNELGROUP *channelgroup, float *matrix, int outchannels, int inchannels, int inchannel_hop); FMOD_RESULT F_API FMOD_ChannelGroup_GetMixMatrix (FMOD_CHANNELGROUP *channelgroup, float *matrix, int *outchannels, int *inchannels, int inchannel_hop); /* Clock based functionality. */ FMOD_RESULT F_API FMOD_ChannelGroup_GetDSPClock (FMOD_CHANNELGROUP *channelgroup, unsigned long long *dspclock, unsigned long long *parentclock); FMOD_RESULT F_API FMOD_ChannelGroup_SetDelay (FMOD_CHANNELGROUP *channelgroup, unsigned long long dspclock_start, unsigned long long dspclock_end, FMOD_BOOL stopchannels); FMOD_RESULT F_API FMOD_ChannelGroup_GetDelay (FMOD_CHANNELGROUP *channelgroup, unsigned long long *dspclock_start, unsigned long long *dspclock_end, FMOD_BOOL *stopchannels); FMOD_RESULT F_API FMOD_ChannelGroup_AddFadePoint (FMOD_CHANNELGROUP *channelgroup, unsigned long long dspclock, float volume); FMOD_RESULT F_API FMOD_ChannelGroup_SetFadePointRamp (FMOD_CHANNELGROUP *channelgroup, unsigned long long dspclock, float volume); FMOD_RESULT F_API FMOD_ChannelGroup_RemoveFadePoints (FMOD_CHANNELGROUP *channelgroup, unsigned long long dspclock_start, unsigned long long dspclock_end); FMOD_RESULT F_API FMOD_ChannelGroup_GetFadePoints (FMOD_CHANNELGROUP *channelgroup, unsigned int *numpoints, unsigned long long *point_dspclock, float *point_volume); /* DSP effects. */ FMOD_RESULT F_API FMOD_ChannelGroup_GetDSP (FMOD_CHANNELGROUP *channelgroup, int index, FMOD_DSP **dsp); FMOD_RESULT F_API FMOD_ChannelGroup_AddDSP (FMOD_CHANNELGROUP *channelgroup, int index, FMOD_DSP *dsp); FMOD_RESULT F_API FMOD_ChannelGroup_RemoveDSP (FMOD_CHANNELGROUP *channelgroup, FMOD_DSP *dsp); FMOD_RESULT F_API FMOD_ChannelGroup_GetNumDSPs (FMOD_CHANNELGROUP *channelgroup, int *numdsps); FMOD_RESULT F_API FMOD_ChannelGroup_SetDSPIndex (FMOD_CHANNELGROUP *channelgroup, FMOD_DSP *dsp, int index); FMOD_RESULT F_API FMOD_ChannelGroup_GetDSPIndex (FMOD_CHANNELGROUP *channelgroup, FMOD_DSP *dsp, int *index); /* 3D functionality. */ FMOD_RESULT F_API FMOD_ChannelGroup_Set3DAttributes (FMOD_CHANNELGROUP *channelgroup, const FMOD_VECTOR *pos, const FMOD_VECTOR *vel); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DAttributes (FMOD_CHANNELGROUP *channelgroup, FMOD_VECTOR *pos, FMOD_VECTOR *vel); FMOD_RESULT F_API FMOD_ChannelGroup_Set3DMinMaxDistance (FMOD_CHANNELGROUP *channelgroup, float mindistance, float maxdistance); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DMinMaxDistance (FMOD_CHANNELGROUP *channelgroup, float *mindistance, float *maxdistance); FMOD_RESULT F_API FMOD_ChannelGroup_Set3DConeSettings (FMOD_CHANNELGROUP *channelgroup, float insideconeangle, float outsideconeangle, float outsidevolume); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DConeSettings (FMOD_CHANNELGROUP *channelgroup, float *insideconeangle, float *outsideconeangle, float *outsidevolume); FMOD_RESULT F_API FMOD_ChannelGroup_Set3DConeOrientation(FMOD_CHANNELGROUP *channelgroup, FMOD_VECTOR *orientation); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DConeOrientation(FMOD_CHANNELGROUP *channelgroup, FMOD_VECTOR *orientation); FMOD_RESULT F_API FMOD_ChannelGroup_Set3DCustomRolloff (FMOD_CHANNELGROUP *channelgroup, FMOD_VECTOR *points, int numpoints); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DCustomRolloff (FMOD_CHANNELGROUP *channelgroup, FMOD_VECTOR **points, int *numpoints); FMOD_RESULT F_API FMOD_ChannelGroup_Set3DOcclusion (FMOD_CHANNELGROUP *channelgroup, float directocclusion, float reverbocclusion); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DOcclusion (FMOD_CHANNELGROUP *channelgroup, float *directocclusion, float *reverbocclusion); FMOD_RESULT F_API FMOD_ChannelGroup_Set3DSpread (FMOD_CHANNELGROUP *channelgroup, float angle); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DSpread (FMOD_CHANNELGROUP *channelgroup, float *angle); FMOD_RESULT F_API FMOD_ChannelGroup_Set3DLevel (FMOD_CHANNELGROUP *channelgroup, float level); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DLevel (FMOD_CHANNELGROUP *channelgroup, float *level); FMOD_RESULT F_API FMOD_ChannelGroup_Set3DDopplerLevel (FMOD_CHANNELGROUP *channelgroup, float level); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DDopplerLevel (FMOD_CHANNELGROUP *channelgroup, float *level); FMOD_RESULT F_API FMOD_ChannelGroup_Set3DDistanceFilter (FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL custom, float customLevel, float centerFreq); FMOD_RESULT F_API FMOD_ChannelGroup_Get3DDistanceFilter (FMOD_CHANNELGROUP *channelgroup, FMOD_BOOL *custom, float *customLevel, float *centerFreq); /* Userdata set/get. */ FMOD_RESULT F_API FMOD_ChannelGroup_SetUserData (FMOD_CHANNELGROUP *channelgroup, void *userdata); FMOD_RESULT F_API FMOD_ChannelGroup_GetUserData (FMOD_CHANNELGROUP *channelgroup, void **userdata); FMOD_RESULT F_API FMOD_ChannelGroup_Release (FMOD_CHANNELGROUP *channelgroup); /* Nested channel groups. */ FMOD_RESULT F_API FMOD_ChannelGroup_AddGroup (FMOD_CHANNELGROUP *channelgroup, FMOD_CHANNELGROUP *group, FMOD_BOOL propagatedspclock, FMOD_DSPCONNECTION **connection); FMOD_RESULT F_API FMOD_ChannelGroup_GetNumGroups (FMOD_CHANNELGROUP *channelgroup, int *numgroups); FMOD_RESULT F_API FMOD_ChannelGroup_GetGroup (FMOD_CHANNELGROUP *channelgroup, int index, FMOD_CHANNELGROUP **group); FMOD_RESULT F_API FMOD_ChannelGroup_GetParentGroup (FMOD_CHANNELGROUP *channelgroup, FMOD_CHANNELGROUP **group); /* Information only functions. */ FMOD_RESULT F_API FMOD_ChannelGroup_GetName (FMOD_CHANNELGROUP *channelgroup, char *name, int namelen); FMOD_RESULT F_API FMOD_ChannelGroup_GetNumChannels (FMOD_CHANNELGROUP *channelgroup, int *numchannels); FMOD_RESULT F_API FMOD_ChannelGroup_GetChannel (FMOD_CHANNELGROUP *channelgroup, int index, FMOD_CHANNEL **channel); /* 'SoundGroup' API */ FMOD_RESULT F_API FMOD_SoundGroup_Release (FMOD_SOUNDGROUP *soundgroup); FMOD_RESULT F_API FMOD_SoundGroup_GetSystemObject (FMOD_SOUNDGROUP *soundgroup, FMOD_SYSTEM **system); /* SoundGroup control functions. */ FMOD_RESULT F_API FMOD_SoundGroup_SetMaxAudible (FMOD_SOUNDGROUP *soundgroup, int maxaudible); FMOD_RESULT F_API FMOD_SoundGroup_GetMaxAudible (FMOD_SOUNDGROUP *soundgroup, int *maxaudible); FMOD_RESULT F_API FMOD_SoundGroup_SetMaxAudibleBehavior (FMOD_SOUNDGROUP *soundgroup, FMOD_SOUNDGROUP_BEHAVIOR behavior); FMOD_RESULT F_API FMOD_SoundGroup_GetMaxAudibleBehavior (FMOD_SOUNDGROUP *soundgroup, FMOD_SOUNDGROUP_BEHAVIOR *behavior); FMOD_RESULT F_API FMOD_SoundGroup_SetMuteFadeSpeed (FMOD_SOUNDGROUP *soundgroup, float speed); FMOD_RESULT F_API FMOD_SoundGroup_GetMuteFadeSpeed (FMOD_SOUNDGROUP *soundgroup, float *speed); FMOD_RESULT F_API FMOD_SoundGroup_SetVolume (FMOD_SOUNDGROUP *soundgroup, float volume); FMOD_RESULT F_API FMOD_SoundGroup_GetVolume (FMOD_SOUNDGROUP *soundgroup, float *volume); FMOD_RESULT F_API FMOD_SoundGroup_Stop (FMOD_SOUNDGROUP *soundgroup); /* Information only functions. */ FMOD_RESULT F_API FMOD_SoundGroup_GetName (FMOD_SOUNDGROUP *soundgroup, char *name, int namelen); FMOD_RESULT F_API FMOD_SoundGroup_GetNumSounds (FMOD_SOUNDGROUP *soundgroup, int *numsounds); FMOD_RESULT F_API FMOD_SoundGroup_GetSound (FMOD_SOUNDGROUP *soundgroup, int index, FMOD_SOUND **sound); FMOD_RESULT F_API FMOD_SoundGroup_GetNumPlaying (FMOD_SOUNDGROUP *soundgroup, int *numplaying); /* Userdata set/get. */ FMOD_RESULT F_API FMOD_SoundGroup_SetUserData (FMOD_SOUNDGROUP *soundgroup, void *userdata); FMOD_RESULT F_API FMOD_SoundGroup_GetUserData (FMOD_SOUNDGROUP *soundgroup, void **userdata); /* 'DSP' API */ FMOD_RESULT F_API FMOD_DSP_Release (FMOD_DSP *dsp); FMOD_RESULT F_API FMOD_DSP_GetSystemObject (FMOD_DSP *dsp, FMOD_SYSTEM **system); /* Connection / disconnection / input and output enumeration. */ FMOD_RESULT F_API FMOD_DSP_AddInput (FMOD_DSP *dsp, FMOD_DSP *input, FMOD_DSPCONNECTION **connection, FMOD_DSPCONNECTION_TYPE type); FMOD_RESULT F_API FMOD_DSP_DisconnectFrom (FMOD_DSP *dsp, FMOD_DSP *target, FMOD_DSPCONNECTION *connection); FMOD_RESULT F_API FMOD_DSP_DisconnectAll (FMOD_DSP *dsp, FMOD_BOOL inputs, FMOD_BOOL outputs); FMOD_RESULT F_API FMOD_DSP_GetNumInputs (FMOD_DSP *dsp, int *numinputs); FMOD_RESULT F_API FMOD_DSP_GetNumOutputs (FMOD_DSP *dsp, int *numoutputs); FMOD_RESULT F_API FMOD_DSP_GetInput (FMOD_DSP *dsp, int index, FMOD_DSP **input, FMOD_DSPCONNECTION **inputconnection); FMOD_RESULT F_API FMOD_DSP_GetOutput (FMOD_DSP *dsp, int index, FMOD_DSP **output, FMOD_DSPCONNECTION **outputconnection); /* DSP unit control. */ FMOD_RESULT F_API FMOD_DSP_SetActive (FMOD_DSP *dsp, FMOD_BOOL active); FMOD_RESULT F_API FMOD_DSP_GetActive (FMOD_DSP *dsp, FMOD_BOOL *active); FMOD_RESULT F_API FMOD_DSP_SetBypass (FMOD_DSP *dsp, FMOD_BOOL bypass); FMOD_RESULT F_API FMOD_DSP_GetBypass (FMOD_DSP *dsp, FMOD_BOOL *bypass); FMOD_RESULT F_API FMOD_DSP_SetWetDryMix (FMOD_DSP *dsp, float prewet, float postwet, float dry); FMOD_RESULT F_API FMOD_DSP_GetWetDryMix (FMOD_DSP *dsp, float *prewet, float *postwet, float *dry); FMOD_RESULT F_API FMOD_DSP_SetChannelFormat (FMOD_DSP *dsp, FMOD_CHANNELMASK channelmask, int numchannels, FMOD_SPEAKERMODE source_speakermode); FMOD_RESULT F_API FMOD_DSP_GetChannelFormat (FMOD_DSP *dsp, FMOD_CHANNELMASK *channelmask, int *numchannels, FMOD_SPEAKERMODE *source_speakermode); FMOD_RESULT F_API FMOD_DSP_GetOutputChannelFormat (FMOD_DSP *dsp, FMOD_CHANNELMASK inmask, int inchannels, FMOD_SPEAKERMODE inspeakermode, FMOD_CHANNELMASK *outmask, int *outchannels, FMOD_SPEAKERMODE *outspeakermode); FMOD_RESULT F_API FMOD_DSP_Reset (FMOD_DSP *dsp); /* DSP parameter control. */ FMOD_RESULT F_API FMOD_DSP_SetParameterFloat (FMOD_DSP *dsp, int index, float value); FMOD_RESULT F_API FMOD_DSP_SetParameterInt (FMOD_DSP *dsp, int index, int value); FMOD_RESULT F_API FMOD_DSP_SetParameterBool (FMOD_DSP *dsp, int index, FMOD_BOOL value); FMOD_RESULT F_API FMOD_DSP_SetParameterData (FMOD_DSP *dsp, int index, void *data, unsigned int length); FMOD_RESULT F_API FMOD_DSP_GetParameterFloat (FMOD_DSP *dsp, int index, float *value, char *valuestr, int valuestrlen); FMOD_RESULT F_API FMOD_DSP_GetParameterInt (FMOD_DSP *dsp, int index, int *value, char *valuestr, int valuestrlen); FMOD_RESULT F_API FMOD_DSP_GetParameterBool (FMOD_DSP *dsp, int index, FMOD_BOOL *value, char *valuestr, int valuestrlen); FMOD_RESULT F_API FMOD_DSP_GetParameterData (FMOD_DSP *dsp, int index, void **data, unsigned int *length, char *valuestr, int valuestrlen); FMOD_RESULT F_API FMOD_DSP_GetNumParameters (FMOD_DSP *dsp, int *numparams); FMOD_RESULT F_API FMOD_DSP_GetParameterInfo (FMOD_DSP *dsp, int index, FMOD_DSP_PARAMETER_DESC **desc); FMOD_RESULT F_API FMOD_DSP_GetDataParameterIndex (FMOD_DSP *dsp, int datatype, int *index); FMOD_RESULT F_API FMOD_DSP_ShowConfigDialog (FMOD_DSP *dsp, void *hwnd, FMOD_BOOL show); /* DSP attributes. */ FMOD_RESULT F_API FMOD_DSP_GetInfo (FMOD_DSP *dsp, char *name, unsigned int *version, int *channels, int *configwidth, int *configheight); FMOD_RESULT F_API FMOD_DSP_GetType (FMOD_DSP *dsp, FMOD_DSP_TYPE *type); FMOD_RESULT F_API FMOD_DSP_GetIdle (FMOD_DSP *dsp, FMOD_BOOL *idle); /* Userdata set/get. */ FMOD_RESULT F_API FMOD_DSP_SetUserData (FMOD_DSP *dsp, void *userdata); FMOD_RESULT F_API FMOD_DSP_GetUserData (FMOD_DSP *dsp, void **userdata); /* Metering. */ FMOD_RESULT F_API FMOD_DSP_SetMeteringEnabled (FMOD_DSP *dsp, FMOD_BOOL inputEnabled, FMOD_BOOL outputEnabled); FMOD_RESULT F_API FMOD_DSP_GetMeteringEnabled (FMOD_DSP *dsp, FMOD_BOOL *inputEnabled, FMOD_BOOL *outputEnabled); FMOD_RESULT F_API FMOD_DSP_GetMeteringInfo (FMOD_DSP *dsp, FMOD_DSP_METERING_INFO *inputInfo, FMOD_DSP_METERING_INFO *outputInfo); FMOD_RESULT F_API FMOD_DSP_GetCPUUsage (FMOD_DSP *dsp, unsigned int *exclusive, unsigned int *inclusive); /* 'DSPConnection' API */ FMOD_RESULT F_API FMOD_DSPConnection_GetInput (FMOD_DSPCONNECTION *dspconnection, FMOD_DSP **input); FMOD_RESULT F_API FMOD_DSPConnection_GetOutput (FMOD_DSPCONNECTION *dspconnection, FMOD_DSP **output); FMOD_RESULT F_API FMOD_DSPConnection_SetMix (FMOD_DSPCONNECTION *dspconnection, float volume); FMOD_RESULT F_API FMOD_DSPConnection_GetMix (FMOD_DSPCONNECTION *dspconnection, float *volume); FMOD_RESULT F_API FMOD_DSPConnection_SetMixMatrix (FMOD_DSPCONNECTION *dspconnection, float *matrix, int outchannels, int inchannels, int inchannel_hop); FMOD_RESULT F_API FMOD_DSPConnection_GetMixMatrix (FMOD_DSPCONNECTION *dspconnection, float *matrix, int *outchannels, int *inchannels, int inchannel_hop); FMOD_RESULT F_API FMOD_DSPConnection_GetType (FMOD_DSPCONNECTION *dspconnection, FMOD_DSPCONNECTION_TYPE *type); /* Userdata set/get. */ FMOD_RESULT F_API FMOD_DSPConnection_SetUserData (FMOD_DSPCONNECTION *dspconnection, void *userdata); FMOD_RESULT F_API FMOD_DSPConnection_GetUserData (FMOD_DSPCONNECTION *dspconnection, void **userdata); /* 'Geometry' API */ FMOD_RESULT F_API FMOD_Geometry_Release (FMOD_GEOMETRY *geometry); /* Polygon manipulation. */ FMOD_RESULT F_API FMOD_Geometry_AddPolygon (FMOD_GEOMETRY *geometry, float directocclusion, float reverbocclusion, FMOD_BOOL doublesided, int numvertices, const FMOD_VECTOR *vertices, int *polygonindex); FMOD_RESULT F_API FMOD_Geometry_GetNumPolygons (FMOD_GEOMETRY *geometry, int *numpolygons); FMOD_RESULT F_API FMOD_Geometry_GetMaxPolygons (FMOD_GEOMETRY *geometry, int *maxpolygons, int *maxvertices); FMOD_RESULT F_API FMOD_Geometry_GetPolygonNumVertices (FMOD_GEOMETRY *geometry, int index, int *numvertices); FMOD_RESULT F_API FMOD_Geometry_SetPolygonVertex (FMOD_GEOMETRY *geometry, int index, int vertexindex, const FMOD_VECTOR *vertex); FMOD_RESULT F_API FMOD_Geometry_GetPolygonVertex (FMOD_GEOMETRY *geometry, int index, int vertexindex, FMOD_VECTOR *vertex); FMOD_RESULT F_API FMOD_Geometry_SetPolygonAttributes (FMOD_GEOMETRY *geometry, int index, float directocclusion, float reverbocclusion, FMOD_BOOL doublesided); FMOD_RESULT F_API FMOD_Geometry_GetPolygonAttributes (FMOD_GEOMETRY *geometry, int index, float *directocclusion, float *reverbocclusion, FMOD_BOOL *doublesided); /* Object manipulation. */ FMOD_RESULT F_API FMOD_Geometry_SetActive (FMOD_GEOMETRY *geometry, FMOD_BOOL active); FMOD_RESULT F_API FMOD_Geometry_GetActive (FMOD_GEOMETRY *geometry, FMOD_BOOL *active); FMOD_RESULT F_API FMOD_Geometry_SetRotation (FMOD_GEOMETRY *geometry, const FMOD_VECTOR *forward, const FMOD_VECTOR *up); FMOD_RESULT F_API FMOD_Geometry_GetRotation (FMOD_GEOMETRY *geometry, FMOD_VECTOR *forward, FMOD_VECTOR *up); FMOD_RESULT F_API FMOD_Geometry_SetPosition (FMOD_GEOMETRY *geometry, const FMOD_VECTOR *position); FMOD_RESULT F_API FMOD_Geometry_GetPosition (FMOD_GEOMETRY *geometry, FMOD_VECTOR *position); FMOD_RESULT F_API FMOD_Geometry_SetScale (FMOD_GEOMETRY *geometry, const FMOD_VECTOR *scale); FMOD_RESULT F_API FMOD_Geometry_GetScale (FMOD_GEOMETRY *geometry, FMOD_VECTOR *scale); FMOD_RESULT F_API FMOD_Geometry_Save (FMOD_GEOMETRY *geometry, void *data, int *datasize); /* Userdata set/get. */ FMOD_RESULT F_API FMOD_Geometry_SetUserData (FMOD_GEOMETRY *geometry, void *userdata); FMOD_RESULT F_API FMOD_Geometry_GetUserData (FMOD_GEOMETRY *geometry, void **userdata); /* 'Reverb3D' API */ FMOD_RESULT F_API FMOD_Reverb3D_Release (FMOD_REVERB3D *reverb3d); /* Reverb manipulation. */ FMOD_RESULT F_API FMOD_Reverb3D_Set3DAttributes (FMOD_REVERB3D *reverb3d, const FMOD_VECTOR *position, float mindistance, float maxdistance); FMOD_RESULT F_API FMOD_Reverb3D_Get3DAttributes (FMOD_REVERB3D *reverb3d, FMOD_VECTOR *position, float *mindistance, float *maxdistance); FMOD_RESULT F_API FMOD_Reverb3D_SetProperties (FMOD_REVERB3D *reverb3d, const FMOD_REVERB_PROPERTIES *properties); FMOD_RESULT F_API FMOD_Reverb3D_GetProperties (FMOD_REVERB3D *reverb3d, FMOD_REVERB_PROPERTIES *properties); FMOD_RESULT F_API FMOD_Reverb3D_SetActive (FMOD_REVERB3D *reverb3d, FMOD_BOOL active); FMOD_RESULT F_API FMOD_Reverb3D_GetActive (FMOD_REVERB3D *reverb3d, FMOD_BOOL *active); /* Userdata set/get. */ FMOD_RESULT F_API FMOD_Reverb3D_SetUserData (FMOD_REVERB3D *reverb3d, void *userdata); FMOD_RESULT F_API FMOD_Reverb3D_GetUserData (FMOD_REVERB3D *reverb3d, void **userdata); #ifdef __cplusplus } #endif #endif /* _FMOD_H */