#include "Core.hpp" #include "../../core/Core.hpp" #ifdef GEODE_IS_WINDOWS #include using namespace geode::core::hook; using namespace geode::core::impl; namespace { LONG WINAPI signalHandler(EXCEPTION_POINTERS* info) { #if defined(_WIN64) auto current = reinterpret_cast(info->ContextRecord->Rip); #elif defined(_WIN32) auto current = reinterpret_cast(info->ContextRecord->Eip); #endif // handleContext(reinterpret_cast(info), current); return EXCEPTION_CONTINUE_EXECUTION; } } void* Windows::allocateVM(size_t size) { return VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE); } std::vector Windows::jump(void* from, void* to) { std::vector ret; ret.resize(5, std::byte(0u)); ret[0] = std::byte(0xe9); // target - src - 5 intptr_t offset = reinterpret_cast(to) - reinterpret_cast(from) - 5; std::byte data[4]; std::memcpy(data, &offset, 4); ret[1] = data[0]; ret[2] = data[1]; ret[3] = data[2]; ret[4] = data[3]; return ret; } bool Windows::enableSingleStep(void* vcontext) { auto info = reinterpret_cast(vcontext); #if defined(_WIN64) info->ContextRecord->RFlags |= ((QWORD)0x100); #elif defined(_WIN32) info->ContextRecord->EFlags |= ((DWORD)0x100); #endif return true; } bool Windows::disableSingleStep(void* vcontext) { auto info = reinterpret_cast(vcontext); #if defined(_WIN64) info->ContextRecord->RFlags &= ~((QWORD)0x100); #elif defined(_WIN32) info->ContextRecord->EFlags &= ~((DWORD)0x100); #endif return true; } bool Windows::writeMemory(void* to, void* from, size_t size) { DWORD old; VirtualProtect(to, size, PAGE_EXECUTE_READWRITE, &old); auto res = WriteProcessMemory(GetCurrentProcess(), to, from, size, nullptr); VirtualProtect(to, size, old, &old); return res; } bool Windows::initialize() { // return AddVectoredExceptionHandler(true, signalHandler); return true; } #endif