#include /** * Main class implementation, it has the structure * * class hook0Dummy; * template * struct hook0 {}; * namespace { * struct hook0Parent {}; * Modify, MenuLayer> hook0Apply; * struct GEODE_HIDDEN hook0Intermediate: public MenuLayer { * geode::modifier::FieldIntermediate, hook0 * > m_fields; * }; * } * template<> * struct GEODE_HIDDEN hook0: hook0Intermediate { * // code stuff idk * }; * * I tried to make the macro as verbose as it can be but * I am bad at this stuff */ #define GEODE_MODIFY_DECLARE_ANONYMOUS(base, derived) \ derived##Dummy; \ template struct derived {}; \ namespace { \ struct derived##Parent {}; \ Modify, base> derived##Apply; \ struct GEODE_HIDDEN derived##Intermediate : base { \ geode::modifier::FieldIntermediate \ > m_fields; \ }; \ } \ template <> struct GEODE_HIDDEN derived : derived##Intermediate \ #define GEODE_MODIFY_DECLARE(base, derived) \ derived##Dummy; \ struct derived; \ namespace { \ Modify derived##Apply; \ struct GEODE_HIDDEN derived##Intermediate : base { \ geode::modifier::FieldIntermediate m_fields; \ }; \ } \ struct GEODE_HIDDEN derived : derived##Intermediate \ #define GEODE_MODIFY_REDIRECT4(base, derived) GEODE_MODIFY_DECLARE(base, derived) #define GEODE_MODIFY_REDIRECT3(base, derived) GEODE_MODIFY_DECLARE_ANONYMOUS(base, derived) #define GEODE_MODIFY_REDIRECT2(base) GEODE_MODIFY_REDIRECT3(base, GEODE_CONCAT(hook, __LINE__)) #define GEODE_MODIFY_REDIRECT1(base) GEODE_MODIFY_REDIRECT2(base) /** * Interfaces for the class implementation * * class $modify(MenuLayer) {}; * class $modify(MyMenuLayerInterface, MenuLayer) {}; */ #define GEODE_CRTP1(base) GEODE_MODIFY_REDIRECT1(base) #define GEODE_CRTP2(derived, base) GEODE_MODIFY_REDIRECT4(base, derived) #define $modify(...) GEODE_INVOKE(GEODE_CONCAT(GEODE_CRTP, GEODE_NUMBER_OF_ARGS(__VA_ARGS__)), __VA_ARGS__) #define $(...) $modify(__VA_ARGS__) /** * Get current hook class without needing to name it. * Useful for callbacks */ #define $cls std::remove_pointer::type #define GEODE_ONLY_FIELD(type, field_, default_) private: field field_ = default_; public: #define GEODE_INTERNAL_FIELD(type, field, name) inline type& name() { return this->*field; } //#define GEODE_EXTERNAL_FIELD(type, field, name) static inline type& name##From(void* self) { return reinterpret_cast(self)->*field; } #define GEODE_FIELD(type, field, name, default_) GEODE_ONLY_FIELD(type, field, default_) GEODE_INTERNAL_FIELD(type, field, name) //GEODE_EXTERNAL_FIELD(type, field, name) #define GEODE_EXECUTE_FUNC(Line_) \ template \ void _##Line_##Function(); \ namespace { \ struct _##Line_##Unique {}; \ } \ static inline auto _line = (Interface::get()->scheduleOnLoad( \ &_##Line_##Function<_##Line_##Unique> \ ), 0); \ template \ void _##Line_##Function() #define $execute GEODE_EXECUTE_FUNC(__LINE__)