#pragma once #define CCARRAY_FOREACH_B_BASE(__array__, __obj__, __type__, __index__) \ if ((__array__) && (__array__)->count()) \ for (auto [__index__, __obj__] = std::tuple { 0u, nullptr }; \ (__index__ < (__array__)->count() && (__obj__ = reinterpret_cast<__type__>((__array__)->objectAtIndex(__index__)))); \ __index__++) #define CCARRAY_FOREACH_B_TYPE(__array__, __obj__, __type__) \ CCARRAY_FOREACH_B_BASE(__array__, __obj__, __type__*, ccArray_forEach_b_base_index) #define CCARRAY_FOREACH_B(__array__, __obj__) \ CCARRAY_FOREACH_B_BASE(__array__, __obj__, cocos2d::CCObject*, ccArray_forEach_b_index)