// Only a single objc++ file is used because since pch doesnt work, each file adds a lot to the compile times #include using namespace geode::prelude; #if defined(GEODE_IS_MACOS) #include "mac/LoaderImpl.mm" #include "mac/main.mm" #include "mac/crashlog.mm" #include "mac/FileWatcher.mm" #include "mac/util.mm" #elif defined(GEODE_IS_IOS) #include "ios/FileWatcher.mm" #include "ios/util.mm" #endif