#ifndef __CCKEYBOARD_DELEGATE_H__ #define __CCKEYBOARD_DELEGATE_H__ #include "../../include/ccMacros.h" #include "../../cocoa/CCObject.h" RT_ADD( NS_CC_BEGIN /*no clue if this is accurate. * https://github.com/cocos2d/cocos2d-x/blob/cocos2d-x-3.13/cocos/base/CCEventKeyboard.h#L48 * https://github.com/reneklacan/cocos2d-x/wiki/Keyboard-keycodes-enum * not sure which one is which */ typedef enum { // this one might not actually exist in gd itself HJ_ADD( KEY_What = -0x01, KEY_None = 0x00, ) KEY_Backspace = 0x08, KEY_Tab = 0x09, KEY_Clear = 0x0C, KEY_Enter = 0x0D, KEY_Shift = 0x10, KEY_Control = 0x11, KEY_Alt = 0x12, KEY_Pause = 0x13, KEY_CapsLock = 0x14, KEY_Escape = 0x1B, KEY_Space = 0x20, KEY_PageUp = 0x21, KEY_PageDown = 0x22, KEY_End = 0x23, KEY_Home = 0x24, KEY_Left = 0x25, KEY_Up = 0x26, KEY_Right = 0x27, KEY_Down = 0x28, KEY_Select = 0x29, KEY_Print = 0x2A, KEY_Execute = 0x2B, KEY_PrintScreen = 0x2C, KEY_Insert = 0x2D, KEY_Delete = 0x2E, KEY_Help = 0x2F, KEY_Zero = 0x30, KEY_One = 0x31, KEY_Two = 0x32, KEY_Three = 0x33, KEY_Four = 0x34, KEY_Five = 0x35, KEY_Six = 0x36, KEY_Seven = 0x37, KEY_Eight = 0x38, KEY_Nine = 0x39, KEY_A = 0x41, KEY_B = 0x42, KEY_C = 0x43, KEY_D = 0x44, KEY_E = 0x45, KEY_F = 0x46, KEY_G = 0x47, KEY_H = 0x48, KEY_I = 0x49, KEY_J = 0x4A, KEY_K = 0x4B, KEY_L = 0x4C, KEY_M = 0x4D, KEY_N = 0x4E, KEY_O = 0x4F, KEY_P = 0x50, KEY_Q = 0x51, KEY_R = 0x52, KEY_S = 0x53, KEY_T = 0x54, KEY_U = 0x55, KEY_V = 0x56, KEY_W = 0x57, KEY_X = 0x58, KEY_Y = 0x59, KEY_Z = 0x5A, KEY_LeftWindowsKey = 0x5B, KEY_RightWindowsKey = 0x5C, KEY_ApplicationsKey = 0x5D, KEY_Sleep = 0x5F, KEY_NumPad0 = 0x60, KEY_NumPad1 = 0x61, KEY_NumPad2 = 0x62, KEY_NumPad3 = 0x63, KEY_NumPad4 = 0x64, KEY_NumPad5 = 0x65, KEY_NumPad6 = 0x66, KEY_NumPad7 = 0x67, KEY_NumPad8 = 0x68, KEY_NumPad9 = 0x69, KEY_Multiply = 0x6A, KEY_Add = 0x6B, KEY_Seperator = 0x6C, KEY_Subtract = 0x6D, KEY_Decimal = 0x6E, KEY_Divide = 0x6F, KEY_F1 = 0x70, KEY_F2 = 0x71, KEY_F3 = 0x72, KEY_F4 = 0x73, KEY_F5 = 0x74, KEY_F6 = 0x75, KEY_F7 = 0x76, KEY_F8 = 0x77, KEY_F9 = 0x78, KEY_F10 = 0x79, KEY_F11 = 0x7A, KEY_F12 = 0x7B, KEY_F13 = 0x7C, KEY_F14 = 0x7D, KEY_F15 = 0x7E, KEY_F16 = 0x7F, KEY_F17 = 0x80, KEY_F18 = 0x81, KEY_F19 = 0x82, KEY_F20 = 0x83, KEY_F21 = 0x84, KEY_F22 = 0x85, KEY_F23 = 0x86, KEY_F24 = 0x87, KEY_Numlock = 0x90, KEY_ScrollLock = 0x91, KEY_LeftShift = 0xA0, KEY_RightShift = 0xA1, KEY_LeftControl = 0xA2, KEY_RightContol = 0xA3, KEY_LeftMenu = 0xA4, KEY_RightMenu = 0xA5, KEY_BrowserBack = 0xA6, KEY_BrowserForward = 0xA7, KEY_BrowserRefresh = 0xA8, KEY_BrowserStop = 0xA9, KEY_BrowserSearch = 0xAA, KEY_BrowserFavorites = 0xAB, KEY_BrowserHome = 0xAC, KEY_VolumeMute = 0xAD, KEY_VolumeDown = 0xAE, KEY_VolumeUp = 0xAF, KEY_NextTrack = 0xB0, KEY_PreviousTrack = 0xB1, KEY_StopMedia = 0xB2, KEY_PlayPause = 0xB3, KEY_LaunchMail = 0xB4, KEY_SelectMedia = 0xB5, KEY_LaunchApp1 = 0xB6, KEY_LaunchApp2 = 0xB7, KEY_OEM1 = 0xBA, KEY_OEMPlus = 0xB8, KEY_OEMComma = 0xBC, KEY_OEMMinus = 0xBD, KEY_OEMPeriod = 0xBE, KEY_OEM2 = 0xBF, KEY_OEM3 = 0xC0, KEY_OEM4 = 0xDB, KEY_OEM5 = 0xDC, KEY_OEM6 = 0xDD, KEY_OEM7 = 0xDE, KEY_OEM8 = 0xDF, KEY_OEM102 = 0xE2, KEY_Process = 0xE5, KEY_Packet = 0xE7, KEY_Attn = 0xF6, KEY_CrSel = 0xF7, KEY_ExSel = 0xF8, KEY_EraseEOF = 0xF9, KEY_Play = 0xFA, KEY_Zoom = 0xFB, KEY_PA1 = 0xFD, KEY_OEMClear = 0xFE, KEY_ArrowUp = 0x11B, KEY_ArrowDown = 0x11C, KEY_ArrowLeft = 0x11D, KEY_ArrowRight = 0x11E, CONTROLLER_A = 0x3E9, CONTROLLER_B = 0x3EA, CONTROLLER_Y = 0x3EB, CONTROLLER_X = 0x3EC, CONTROLLER_Start = 0x3ED, CONTROLLER_Back = 0x3EE, CONTROLLER_RB = 0x3EF, CONTROLLER_LB = 0x3F0, CONTROLLER_RT = 0x3F1, CONTROLLER_LT = 0x3F2, CONTROLLER_Up = 0x3F3, CONTROLLER_Down = 0x3F4, CONTROLLER_Left = 0x3F5, CONTROLLER_Right = 0x3F6 } enumKeyCodes; class CC_DLL CCKeyboardDelegate { public: virtual void keyDown(enumKeyCodes key) {} virtual void keyUp(enumKeyCodes key) {} //pretty certain there's no fields, based on initializer }; class CC_DLL CCKeyboardHandler : public CCObject { public: GEODE_ZERO_CONSTRUCTOR(CCKeyboardHandler, CCObject) inline CCKeyboardHandler() = default; virtual ~CCKeyboardHandler(); CCKeyboardHandler& operator=(const CCKeyboardHandler&); CCKeyboardDelegate* getDelegate(); static CCKeyboardHandler* handlerWithDelegate(CCKeyboardDelegate* pDelegate); virtual bool initWithDelegate(CCKeyboardDelegate* pDelegate); void setDelegate(CCKeyboardDelegate* pDelegate); protected: CCKeyboardDelegate* m_pDelegate; }; NS_CC_END ) #endif