/**************************************************************************** Copyright (c) 2010 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __CC_FILEUTILS_ANDROID_H__ #define __CC_FILEUTILS_ANDROID_H__ #include "platform/CCFileUtils.h" #include "platform/CCPlatformMacros.h" #include "ccTypes.h" #include "ccTypeInfo.h" #include #include NS_CC_BEGIN /** * @addtogroup platform * @{ */ //! @brief Helper class to handle file operations class CC_DLL CCFileUtilsAndroid : public CCFileUtils { GEODE_FRIEND_MODIFY friend class CCFileUtils; CCFileUtilsAndroid(); public: virtual ~CCFileUtilsAndroid(); /* override funtions */ bool init(); virtual unsigned char* getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize); virtual gd::string getWritablePath(); virtual bool isFileExist(const gd::string& strFilePath); virtual bool isAbsolutePath(const gd::string& strPath); /** This function is android specific. It is used for CCTextureCache::addImageAsync(). Don't use it in your codes. */ unsigned char* getFileDataForAsync(const char* pszFileName, const char* pszMode, unsigned long * pSize); private: unsigned char* doGetFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize, bool forAsync); }; // end of platform group /// @} NS_CC_END #endif // __CC_FILEUTILS_ANDROID_H__