// Copyright (c) 2014-2022 Dr. Colin Hirsch and Daniel Frey // Please see LICENSE for license or visit https://github.com/taocpp/PEGTL/ #ifndef TAO_PEGTL_INTERNAL_STATE_HPP #define TAO_PEGTL_INTERNAL_STATE_HPP #include "../config.hpp" #include #include "dependent_false.hpp" #include "enable_control.hpp" #include "seq.hpp" #include "success.hpp" #include "../apply_mode.hpp" #include "../rewind_mode.hpp" #include "../type_list.hpp" namespace TAO_PEGTL_NAMESPACE::internal { template< typename NewState, typename... Rules > struct state : state< NewState, seq< Rules... > > {}; template< typename NewState > struct state< NewState > : success {}; template< typename NewState, typename Rule > struct state< NewState, Rule > { using rule_t = state; using subs_t = type_list< Rule >; template< apply_mode A, rewind_mode M, template< typename... > class Action, template< typename... > class Control, typename ParseInput, typename... States > [[nodiscard]] static bool match( ParseInput& in, States&&... st ) { if constexpr( std::is_constructible_v< NewState, const ParseInput&, States... > ) { NewState s( static_cast< const ParseInput& >( in ), st... ); if( Control< Rule >::template match< A, M, Action, Control >( in, s ) ) { s.success( static_cast< const ParseInput& >( in ), st... ); return true; } return false; } else if constexpr( std::is_default_constructible_v< NewState > ) { NewState s; if( Control< Rule >::template match< A, M, Action, Control >( in, s ) ) { s.success( static_cast< const ParseInput& >( in ), st... ); return true; } return false; } else { static_assert( internal::dependent_false< NewState >, "unable to instantiate new state" ); } } }; template< typename NewState, typename... Rules > inline constexpr bool enable_control< state< NewState, Rules... > > = false; } // namespace TAO_PEGTL_NAMESPACE::internal #endif