// Copyright (c) 2014-2022 Dr. Colin Hirsch and Daniel Frey // Please see LICENSE for license or visit https://github.com/taocpp/PEGTL/ #ifndef TAO_PEGTL_INTERNAL_PLUS_HPP #define TAO_PEGTL_INTERNAL_PLUS_HPP #include #include "../config.hpp" #include "enable_control.hpp" #include "seq.hpp" #include "../apply_mode.hpp" #include "../rewind_mode.hpp" #include "../type_list.hpp" namespace TAO_PEGTL_NAMESPACE::internal { // While plus<> could easily be implemented with // seq< Rule, Rules ..., star< Rule, Rules ... > > we // provide an explicit implementation to optimise away // the otherwise created input mark. template< typename Rule, typename... Rules > struct plus : plus< seq< Rule, Rules... > > {}; template< typename Rule > struct plus< Rule > { using rule_t = plus; using subs_t = type_list< Rule >; template< apply_mode A, rewind_mode M, template< typename... > class Action, template< typename... > class Control, typename ParseInput, typename... States > [[nodiscard]] static bool match( ParseInput& in, States&&... st ) { if( Control< Rule >::template match< A, M, Action, Control >( in, st... ) ) { while( Control< Rule >::template match< A, rewind_mode::required, Action, Control >( in, st... ) ) { } return true; } return false; } }; template< typename Rule, typename... Rules > inline constexpr bool enable_control< plus< Rule, Rules... > > = false; } // namespace TAO_PEGTL_NAMESPACE::internal #endif