// Copyright (c) 2019-2022 Dr. Colin Hirsch and Daniel Frey // Please see LICENSE for license or visit https://github.com/taocpp/PEGTL/ #ifndef TAO_PEGTL_DISCARD_INPUT_HPP #define TAO_PEGTL_DISCARD_INPUT_HPP #include "apply_mode.hpp" #include "config.hpp" #include "match.hpp" #include "nothing.hpp" #include "rewind_mode.hpp" namespace TAO_PEGTL_NAMESPACE { struct discard_input : maybe_nothing { template< typename Rule, apply_mode A, rewind_mode M, template< typename... > class Action, template< typename... > class Control, typename ParseInput, typename... States > [[nodiscard]] static bool match( ParseInput& in, States&&... st ) { const bool result = TAO_PEGTL_NAMESPACE::match< Rule, A, M, Action, Control >( in, st... ); in.discard(); return result; } }; } // namespace TAO_PEGTL_NAMESPACE #endif