#pragma once #include "../utils/MiniFunction.hpp" #include "Traits.hpp" #include #include #include namespace cocos2d { class CCNode; } namespace geode { template class Modify; } namespace geode::modifier { class FieldContainer { private: std::vector m_containedFields; std::vector> m_destructorFunctions; public: ~FieldContainer() { for (auto i = 0u; i < m_containedFields.size(); i++) { if (m_destructorFunctions[i] && m_containedFields[i]) { m_destructorFunctions[i](m_containedFields[i]); operator delete(m_containedFields[i]); } } } void* getField(size_t index) { while (m_containedFields.size() <= index) { m_containedFields.push_back(nullptr); m_destructorFunctions.push_back(nullptr); } return m_containedFields.at(index); } void* setField(size_t index, size_t size, utils::MiniFunction destructor) { m_containedFields.at(index) = operator new(size); m_destructorFunctions.at(index) = destructor; return m_containedFields.at(index); } static FieldContainer* from(cocos2d::CCNode* node, char const* forClass) { return node->getFieldContainer(forClass); } }; GEODE_DLL size_t getFieldIndexForClass(char const* name); template class FieldIntermediate { using Intermediate = Modify; // Padding used for guaranteeing any member of parents // will be in between sizeof(Intermediate) and sizeof(Parent) alignas(std::max(alignof(Base), alignof(uintptr_t))) uintptr_t m_padding; public: // the constructor that constructs the fields. // we construct the Parent first, static void fieldConstructor(void* offsetField) { (void) new (offsetField) typename Parent::Fields(); } static void fieldDestructor(void* offsetField) { static_cast(offsetField)->~Fields(); } auto self() { // get the this pointer of the base // field intermediate is the first member of Modify // meaning we can get the base from ourself auto node = reinterpret_cast(reinterpret_cast(this) - sizeof(Base)); // static_assert(sizeof(Base) + sizeof() == sizeof(Intermediate), "offsetof not correct"); // generating the container if it doesn't exist auto container = FieldContainer::from(node, typeid(Base).name()); // the index is global across all mods, so the // function is defined in the loader source static size_t index = getFieldIndexForClass(typeid(Base).name()); // the fields are actually offset from their original // offset, this is done to save on allocation and space auto offsetField = container->getField(index); if (!offsetField) { offsetField = container->setField( index, sizeof(typename Parent::Fields), &FieldIntermediate::fieldDestructor ); FieldIntermediate::fieldConstructor(offsetField); } return reinterpret_cast(offsetField); } auto operator->() { return this->self(); } }; }