HJfod
f5ce865b55
add AxisLayout::create
2023-02-11 17:50:14 +02:00
HJfod
8890901af5
add child order update option to CCNode::updateLayout
2023-02-11 12:06:37 +02:00
HJfod
676b96a34f
add getters for AxisLayout
2023-02-11 12:06:01 +02:00
HJfod
92e9ce09e8
Merge branch 'main' into better-layouts
2023-02-10 16:07:20 +02:00
altalk23
4bf6344def
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-02-08 16:44:23 +03:00
altalk23
4f259c6e3a
forward filesystem
2023-02-08 16:42:34 +03:00
HJfod
50cf18bcc4
attempting to add grid layout impl
2023-02-06 21:36:08 +02:00
HJfod
e36a5aea35
rework layouts
2023-02-04 15:58:10 +02:00
HJfod
d09b74eb34
working on a layout rewrite
2023-02-04 11:33:22 +02:00
HJfod
d23563a9c0
Revert "working on a layout rewrite"
...
This reverts commit ecbfd5ad0f
.
2023-02-04 11:28:33 +02:00
HJfod
ecbfd5ad0f
working on a layout rewrite
2023-02-02 17:08:13 +02:00
HJfod
ab0030136a
make CC_DLL not link
...
also remove uses of GEODE_ADD for docs
2023-02-02 00:03:01 +02:00
HJfod
0849323ea1
docs changes
2023-02-01 23:43:53 +02:00
altalk23
63e9b4c5f7
fix create overloads not recognising
2023-01-30 11:07:18 +03:00
altalk23
4aa09c085b
use std::enable_if for create checking
2023-01-30 11:02:32 +03:00
altalk23
2f0c36f007
allow protected and private create funcs
2023-01-30 10:16:55 +03:00
altalk23
ae1eb8bb71
add codegenned address -> handlermetadata map
2023-01-29 17:17:41 +03:00
altalk23
c644b43468
fix cross compiling for clang windowsgit status uwugit status
2023-01-26 16:12:06 +03:00
HJfod
c8e627d921
Merge branch 'main' into tulip-hook
2023-01-21 14:17:58 +02:00
HJfod
8d08ca07a0
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2023-01-21 14:17:45 +02:00
HJfod
f8737dde43
docs stuff i think
2023-01-21 14:17:33 +02:00
matcool
1b8123c997
fix ColorPickerDelegate
2023-01-19 22:20:43 -03:00
matcool
d093efbc8b
fix codegen issues
2023-01-19 21:58:22 -03:00
altalk23
dc0da9fc56
make it compile on macos
2023-01-15 02:00:59 +03:00
altalk23
a1be695aab
replace modify checking implementation
...
i got distracted
2023-01-14 22:24:12 +03:00
altalk23
c8cf6e20fd
fix appdelegate
2023-01-06 20:20:57 +03:00
HJfod
486f5ab751
add stuff for docs genning and fix issues for it
2022-12-31 00:50:12 +02:00
altalk23
9cac3e68c6
replace ::scene impls, closes #26
2022-12-24 21:33:41 +03:00
altalk23
5666c8f356
separate mod and impl
2022-12-14 14:11:19 +03:00
matcool
36eac0067c
remove stupid isnan macro
2022-12-12 18:20:24 -03:00
matcool
3aeaa21c78
fix invalid characters in cocos header
2022-12-12 18:20:24 -03:00
HJfod
4e6559966f
make selectors use variadic arguments
...
- this fixes using templated functions as callbacks
2022-12-12 12:49:14 +02:00
matcool
e78f4ff910
update glew, add its lib and fmod.lib
2022-12-11 14:43:34 -03:00
HJfod
2c78b8e620
cleanup
...
- add CCArray::firstObject and CCArray::removeFirstObject
- add minizip zip headers and sources (going to add file::Zip class soon)
- redesign Notifications to be simpler
- rework Result to not have dual implementations
- Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
f18353c2af
cleanup
...
- rewrote Loader to have a public loading API
- moved logging away from Loader
- moved texture path handling away from Loader into CCFileUtils, added new functions there for that
- bumped version to v0.7.0
- moved ModInfo to its own header
- added early loading support through mod.json instead of loader stuff
- wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
- renamed `src/load` to `src/loader`
- other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
182ced8e17
Merge branch 'main' into layout
2022-11-22 17:24:03 +02:00
altalk23
2034b3e62d
cast the c_str pointer
2022-11-22 14:06:39 +03:00
altalk23
caac958c37
replace ccstring create implementation
2022-11-22 14:06:39 +03:00
altalk23
b7bbee5669
make GEODE_DEBUG obey if it's already set and make private members in CCMotionStreak protected
2022-11-16 17:42:18 +03:00
HJfod
b252c69b8b
add more getters + ranges utils
2022-10-27 15:12:31 +03:00
HJfod
e97fad5a9a
add early load option for mods
2022-10-26 00:50:33 +03:00
HJfod
6003efa18d
add node attributes
2022-10-25 22:57:40 +03:00
HJfod
6501fcc665
id fixes
2022-10-22 23:11:02 +03:00
HJfod
40300afb25
new id registering design that's pretty good now
2022-10-22 22:10:36 +03:00
HJfod
46381e7cbc
Merge branch 'main' into layout
2022-10-22 19:16:57 +03:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d
2022-10-22 12:27:33 -03:00
HJfod
662a9e99f5
big cocos reworks
...
- remove cocos2dx folder
- change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
HJfod
ee68a73629
Merge branch 'main' into layout
2022-10-16 21:36:27 +03:00
HJfod
4b842e5f2a
v0.5.0
...
- add `CCFileUtils::get`
- turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
- fix MenuLayer crashes related to node IDs
- remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
- rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
c926f69790
Merge branch 'main' into layout
2022-10-15 18:49:07 +03:00