HJfod
d701563534
lots of stuff
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- add TableView virtuals on windows
- rework events to match new events system
- rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
- change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274
Merge branch 'main' into layout
2022-11-12 12:03:15 +02:00
camila314
4a6105a976
remove small thing
2022-11-09 20:22:36 -06:00
camila314
c8ae6c9f86
50th event system rewrite
2022-11-09 20:19:01 -06:00
altalk23
e349dc9b74
implement new Modify sytnax
2022-11-09 21:07:20 +03:00
altalk23
32196f3545
add gjgamelevel::getcurrent and levelsettingsobject::get
2022-11-09 21:07:20 +03:00
HJfod
d20a77aeb1
add ostream operator<< for VersionInfo
2022-11-09 17:45:59 +02:00
HJfod
6d67033eb6
minor changes
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- make index always use latest version of mod in index
- more bindings
- implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
HJfod
2a81ed1ac1
fix CCArrayExt crashing on a nullptr array
2022-11-08 14:23:40 +02:00
camila314
9e4b236d1b
Shared directory
2022-11-06 19:40:40 -06:00
altalk23
727304a276
implement http headers to webasyncrequest and make index conditional request
2022-11-03 23:46:01 +03:00
HJfod
fa1eee5b69
fix merge
2022-11-02 13:44:45 +02:00
HJfod
c8fa701762
Merge branch 'main' into layout
2022-11-02 12:57:03 +02:00
HJfod
2d0bbebfef
preliminary stuff
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- customize hardcoded colors api (no impl yet)
- more ids
2022-11-02 12:47:58 +02:00
altalk23
ee9718a7f1
fix macos compile on github actions
2022-10-30 22:07:49 +03:00
altalk23
11e81e3d64
formatted includes
2022-10-30 21:59:20 +03:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk
2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21
added clang-format
2022-10-30 21:24:06 +03:00
HJfod
b252c69b8b
add more getters + ranges utils
2022-10-27 15:12:31 +03:00
HJfod
ffc9287a61
small changes
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- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
- add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
HJfod
6059a15dff
add generic AEnterLayerEvent for my spooky textureldr stuff
2022-10-26 21:52:38 +03:00
HJfod
e37dd6dc55
add default constructor to VersionInfo finally
2022-10-26 19:52:44 +03:00
HJfod
ec8da8da87
add geode::cocos::reloadTextures utility
2022-10-26 17:56:52 +03:00
HJfod
8340387fc9
fix CCArrayExt crashing on a nullptr array
2022-10-26 16:20:39 +03:00
HJfod
e97fad5a9a
add early load option for mods
2022-10-26 00:50:33 +03:00
HJfod
6003efa18d
add node attributes
2022-10-25 22:57:40 +03:00
HJfod
d6b42f2a0b
add gd::vector::clear on mac
2022-10-25 22:06:11 +03:00
HJfod
cae4728ac0
texture loading stuff
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- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
- add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
- add ranges::indexOf
- fix ranges::move
- add CCFileUtils::removeAllPaths on mac
- make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
c7cc2d4563
fix texture path adding order
2022-10-24 22:46:39 +03:00
HJfod
1d34bb138b
move definition of ~HandleToSaved after Mod
2022-10-24 11:52:53 +03:00
HJfod
de64b87ede
savedata stuff
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* add event-based alternatives to the exported mod entry functions
* add $on macro for listening to those alternatives
* add automatically saved values API in the same vain as the settings API to mod
* add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
HJfod
27224db75f
fix ListView + GEODE_UNWRAP
2022-10-23 19:44:54 +03:00
HJfod
c6919b5565
Merge branch 'main' into layout
2022-10-23 18:02:20 +03:00
HJfod
17014b6302
add geode::cocos::switchToScene utility
2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL
2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
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add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd
add json validation to source
2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4
remove deprecation warning from old result
2022-10-23 16:09:01 +03:00
HJfod
0a0a34eb5c
some minor changes
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- add Mod::getPackagePath as a replacement for Mod::getPath
- add new geode/config directory for mods' config files
- add Mod::getConfigDir for getting the mod's config directory
- add libfmod.dylib and auto-move it in actions
- add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00
HJfod
2fd0b02edb
fix $register_ids not working on clang
2022-10-23 13:46:06 +03:00
HJfod
fdbc7344b3
update actions
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- move resource uploading action later in the chain
- try to fix clang build
2022-10-23 12:38:31 +03:00
HJfod
6501fcc665
id fixes
2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8
more workings
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- update all ID setters to new system
- move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae
Merge branch 'main' into layout
2022-10-22 22:40:38 +03:00
HJfod
e995beb2f9
redesign id registering again, now it's really good
2022-10-22 22:33:04 +03:00
HJfod
40300afb25
new id registering design that's pretty good now
2022-10-22 22:10:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main
2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c
change some reinterpret_casts to static_casts
2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc
Merge branch 'main' into layout
2022-10-22 19:16:57 +03:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d
2022-10-22 12:27:33 -03:00