HJfod
a6cc6f4bec
fix Windows build + bump version to v0.4.0 + bump minimum mod version
2022-10-08 12:47:47 +03:00
camila314
76175c746d
merge
2022-10-06 16:09:15 -05:00
camila314
b902a49894
complete remake of log
2022-10-06 16:08:44 -05:00
HJfod
b1776d1d26
move fetch from Index to exported utils + add close button as a member
...
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
HJfod
915e2f6966
update for new cli
2022-10-03 13:51:48 +03:00
HJfod
0118945a39
bump version to v0.2.1 + change optional members in ModInfo to actually
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use std::optional + JsonValidation support for std::optional
2022-09-29 22:34:28 +03:00
HJfod
9881d3e75f
add issues key to mod.json for specifying where to report issues for
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mods
2022-09-29 15:17:02 +03:00
HJfod
1b8289a420
setting change events + remove platform console input queue + simplify
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platform console API + add show-platform-console event listener
2022-09-28 19:15:27 +03:00
HJfod
5af74e9ab7
move internal mod json data to an actual json file + move platform
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console from a cmake arg to an in-game setting
2022-09-28 17:38:02 +03:00
HJfod
e2cb16d919
add MDPopup for Markdown FLAlertLayers + support info & button to mods
2022-09-28 01:15:20 +03:00
HJfod
6d2718ce09
rename utils namespaces to be consistent + add file picking function +
...
implement it on windows via NFD + settings are pretty much finished
2022-09-26 13:53:40 +03:00
HJfod
d10e52202c
mod settings order is now saved
2022-09-24 18:46:47 +03:00
HJfod
8e629cb2cf
preserve settings order (note: still need to change all uses of json to
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ordered_json) + preliminary work on file setting
2022-09-23 22:25:20 +03:00
HJfod
faa269fe8a
move color pick popup to its own class so modders can use it :3 also
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finish that thing
2022-09-23 21:42:52 +03:00
HJfod
19293e2fdf
now with color settings
2022-09-21 14:50:23 +03:00
HJfod
98684a62e5
add touch dispatcher fix + move built-in settings' nodes to their own
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internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
c29443c0d7
new blank + move ModInfo definitions to their own file + mod settings
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are now saved
2022-09-17 15:42:33 +03:00
HJfod
71bd0fec83
now with a settings value getter in Mod so settings are actually usable
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+ more settings UI stuff, preliminary control parsing (no UI for them
yet though) + fix InputNode not working
2022-09-14 19:21:35 +03:00
HJfod
0ab32b3e25
update json validation to no longer use exceptions and be enjoyable to
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work with + preliminary settings & UI work + various other fixes and
changes
2022-09-13 00:37:25 +03:00
HJfod
6dc8660801
expanded view for mods list + fix member lambda errors
2022-09-04 21:24:33 +03:00
HJfod
1599a6ca04
working on category support
2022-09-03 16:36:07 +03:00
HJfod
e6aee53f45
now uses MinHook on Windows ( 😨 )
2022-09-01 11:02:14 +03:00
HJfod
8d7a46f6ab
Improved Popup class; makeMemberFunction & makeMenuSelector; one-time
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info alerts; improved some UI stuff
2022-09-01 09:35:18 +03:00
HJfod
78415153b5
mod sprite names now use directories instead of prefixes. note that this
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commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
HJfod
cdaa8ad6dc
add all UI-related stuff from API, including index, nodes, actual ui,
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resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00
HJfod
19c9f9ebde
fix AddressGen hooking gd::base and causing Windows to not work at all +
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fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3
whole of geode except without history
2022-07-30 19:24:03 +03:00