Commit graph

6 commits

Author SHA1 Message Date
matcool
5c71bc9e32 get windows further along 2023-12-20 23:14:53 -03:00
altalk23
7dba804969 Half revert constructors, having two types 2023-03-06 21:20:50 +03:00
altalk23
c89df7b992 rename monostate ctors to zero ctors & make it platform independent 2023-03-06 00:52:39 +03:00
HJfod
ab0030136a make CC_DLL not link
also remove uses of GEODE_ADD for docs
2023-02-02 00:03:01 +02:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
662a9e99f5 big cocos reworks
- remove cocos2dx folder
 - change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
Renamed from loader/include/Geode/cocos/cocos2dx/platform/CCFileUtils.h (Browse further)