HJfod
ab0aa47495
working on fixing task memory leaks
2024-04-22 15:21:44 +03:00
HJfod
3b58ed3ae2
fix the refresh button not actually forcing a cache reset on server mods
2024-04-22 13:45:10 +03:00
HJfod
adcd42e42b
fix task access specifications being wrong
2024-04-22 13:39:47 +03:00
HJfod
fbdb6265df
Merge branch 'main' into new-index-but-better
2024-04-22 13:36:20 +03:00
HJfod
fa1577184a
fully move over from Promises to Tasks
2024-04-22 13:35:12 +03:00
HJfod
ed1668897e
Task::runWithCallback among other fixes
2024-04-22 13:34:57 +03:00
HJfod
98d5216dcd
fix Ok() and Err() causing unexpected implicit moves
2024-04-22 13:34:14 +03:00
HJfod
a91905bd4c
fix MiniFunction not being usable with move-only parameters
2024-04-22 13:33:56 +03:00
altalk23
0a3efd7704
more typename
2024-04-22 00:22:40 +03:00
altalk23
8db0e39651
use Fields for geode fields
2024-04-22 00:20:54 +03:00
altalk23
4505b0da69
i hate concepts (alternate fields impl)
2024-04-22 00:09:49 +03:00
HJfod
5f8588ea97
Merge branch 'main' into new-index-but-better
2024-04-22 00:08:49 +03:00
HJfod
a09ba5c67c
new Task class to replace Promises, test seems to indicate it's working
2024-04-22 00:08:10 +03:00
HJfod
4be910bda4
Fix crashes on trying to delete nullptr
2024-04-22 00:07:42 +03:00
Cvolton
5f571d9035
fix resources constantly being redownloaded
2024-04-21 20:08:37 +02:00
Cvolton
18dd0b75cb
try fix updater sometimes skipping releases
2024-04-21 19:43:42 +02:00
mat
68ba891d1a
change binary names for ios platform
2024-04-21 12:05:42 -03:00
dankmeme01
d7c3d4af62
Update ccTypes.h
2024-04-16 07:43:04 +02:00
Justin
5e11ddab85
Fix ccHSVValue ( #694 )
2024-04-16 07:16:51 +02:00
HJfod
763e312baf
remove incompatible stuff from MDTextArea
2024-04-14 18:41:42 +03:00
HJfod
53b081e77b
remove uses of std::source_location
2024-04-14 18:04:01 +03:00
HJfod
3fbda5748e
fix text input being clickable when invisible
2024-04-14 17:58:43 +03:00
HJfod
1145426402
Fix unzip crash
2024-04-14 17:57:31 +03:00
HJfod
33e12646b8
Make terminate cause a crash instead for the crashlog and stacktrace
2024-04-14 17:57:15 +03:00
HJfod
69bcab649e
Better MiniFunction terminate message
2024-04-14 17:56:48 +03:00
altalk23
2443422e94
ObjectScaleType
2024-04-14 16:14:14 +03:00
altalk23
ff994cd076
revert tuliphook & update changelog
2024-04-14 15:26:11 +03:00
dankmeme01
f84e8660cb
add the crashed thread to windows crashlogs
2024-04-14 00:12:04 +02:00
dankmeme01
798cacc1a8
add a way to access internal setting container
...
exposing an internal field like this isn't the best practice, but it seemed like the best and simplest solution to me to a problem of not being able to do anything to unknown setting keys (such as removing them or migrating their data if that key used to be a valid setting)
2024-04-14 00:00:17 +02:00
HJfod
33af7befed
Merge branch 'main' into new-index-but-better
2024-04-13 21:47:56 +03:00
HJfod
65fb390b43
use Popup::setCloseButtonSpr
2024-04-13 21:39:29 +03:00
HJfod
243c11cc8f
minifunction dont assume return value is default-constructible
2024-04-13 21:38:46 +03:00
HJfod
d107f3386f
add geode::terminate and geode::unreachable
2024-04-13 21:38:26 +03:00
HJfod
b1f33db497
add Popup::setCloseButtonSpr
2024-04-13 21:38:05 +03:00
HJfod
c6ecd87da3
improve is_filter + add move binding to eventlistener
2024-04-13 21:37:49 +03:00
dankmeme01
4c492c1f60
fix a lot of ub in disownPatch
2024-04-13 14:15:09 +02:00
altalk23
65e0023df8
fix test mods and version check
2024-04-13 00:56:33 +03:00
altalk23
91dcd603a2
change the wording
2024-04-12 23:10:53 +03:00
altalk23
2c559f8c5c
error if mod target geode version does not match the sdk version
2024-04-12 23:02:28 +03:00
altalk23
2db4834fff
Merge branch 'main' of https://github.com/geode-sdk/geode
2024-04-12 22:56:10 +03:00
altalk23
00e971a274
fix field containers for separate modify classes in which one of them is a base of another, causing shared indices
2024-04-12 22:56:05 +03:00
Oleksandr Nemesh
e50c3abff4
Fix loading bar going out of bounds ( #688 )
...
The actual reason lies in the loader implementation, which for some reason can sometimes count up the `m_refreshedModCount` twice for some mods which are disabled.
This small change checks the actual loaded mod count instead of relying on an incorrect `LoaderImpl` member and fixes issue #687 .
2024-04-12 22:45:08 +03:00
dankmeme01
6516adb557
make debug allocator work under proton (?)
2024-04-12 15:10:33 +02:00
mat
318a7f2921
update json, fixes float precision issues
2024-04-11 15:17:41 -03:00
Cooper
8c61a6fe60
Add MDTextArea link ( #664 )
...
* add level: links and mod: links
* fix errors
* fix errors 2
* fix errors 3 (hopefully)
* fix errors 4 (i think fixed?)
* fix 5 PLEASE
* fix mod links and make level links actually work
* PLEASE JUST WORK!!!!!!!!!!!!!
* change it to this
* oops forgot a )
* PLEASE HORRIBLE CODE JUST WORK!
* AHHHHHHHHHHHHHHH fix
* just work
* I DO HORRIBLE CODE
* Update ModInfoPopup.cpp
---------
Co-authored-by: alk <45172705+altalk23@users.noreply.github.com>
2024-04-11 20:40:04 +03:00
glistermelon
e9da55f5fc
Windows Font Cache fix (again) ( #595 )
...
* Implemented Windows Font Cache fix, I think?
* These don't need to be volatile
2024-04-11 20:38:24 +03:00
akit
0490f81bad
Update SpanishExtra.nsh ( #611 )
2024-04-11 20:34:17 +03:00
Lenoch
c02cc6d741
French translation ( #550 )
...
* Create FrenchExtra.nsh
* Update installer.nsi
* Update FrenchExtra.nsh
2024-04-11 20:32:59 +03:00
staFF6773
37948011ba
Update JapaneseExtra.nsh ( #532 )
2024-04-11 20:32:20 +03:00
NyteLyte
a795487634
getChildOfType negative indices: size_t is unsigned ( #656 )
...
* size_t is unsigned
`i` is always >= 0 because it is unsigned. This causes crashes if no children are found before reaching 0.
* oops
`node->getChildrenCount() - 1` in the 2nd part of the for loop underflows as well if the children count is 0
2024-04-11 20:30:35 +03:00