altalk23
a7393261ed
stop using github api to check if resources.zip exists it does you silly
2022-11-04 00:06:57 +03:00
altalk23
727304a276
implement http headers to webasyncrequest and make index conditional request
2022-11-03 23:46:01 +03:00
altalk23
ee9718a7f1
fix macos compile on github actions
2022-10-30 22:07:49 +03:00
altalk23
11e81e3d64
formatted includes
2022-10-30 21:59:20 +03:00
altalk23
2bb416ba77
formatted sources
2022-10-30 21:56:36 +03:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk
2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21
added clang-format
2022-10-30 21:24:06 +03:00
HJfod
17014b6302
add geode::cocos::switchToScene utility
2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL
2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
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add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd
add json validation to source
2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4
remove deprecation warning from old result
2022-10-23 16:09:01 +03:00
HJfod
cecc96cb33
add open config button
2022-10-23 16:03:14 +03:00
HJfod
0a0a34eb5c
some minor changes
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- add Mod::getPackagePath as a replacement for Mod::getPath
- add new geode/config directory for mods' config files
- add Mod::getConfigDir for getting the mod's config directory
- add libfmod.dylib and auto-move it in actions
- add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00
alk
ad37fd5487
Update crashlog.cpp
2022-10-22 20:33:15 +03:00
alk
d192bee692
Update crashlog.cpp
2022-10-22 20:26:34 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main
2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c
change some reinterpret_casts to static_casts
2022-10-22 20:19:58 +03:00
Jollyc
32a1b7d903
Add files via upload
2022-10-22 09:05:11 -07:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d
2022-10-22 12:27:33 -03:00
HJfod
2ef03197b5
fix mac build
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- move attribute & E -> T
2022-10-22 17:55:10 +03:00
HJfod
1dad98b235
Result stuff
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- add NewResult
- deprecate and nodiscard old Result
- silence some warnings
2022-10-22 17:49:09 +03:00
camila314
c3878b8a20
Optimize TypeGen
2022-10-21 18:17:08 -05:00
altalk23
42a3c6de3c
move wrap to seperate files
2022-10-20 22:45:43 +03:00
altalk23
2a7c9d1be6
only hash png ogg and mp3 files
2022-10-20 21:47:29 +03:00
altalk23
ea0a81a790
add krita files to gitignore (don't ask)
2022-10-20 21:19:15 +03:00
altalk23
4e7d044bd8
replace loader hashes with file name check temporarily
2022-10-19 13:34:39 +03:00
altalk23
fd291d51a9
fix windows garagelayer pad
2022-10-18 21:04:03 +03:00
HJfod
0b598b3d16
fix windows
2022-10-17 16:14:05 +03:00
HJfod
a0e56c044b
fix macos build
2022-10-17 16:08:12 +03:00
HJfod
c07efcfe15
fix windows build
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- include IncludeZlib.h instead of zlib.h
2022-10-17 15:57:32 +03:00
HJfod
38bebd67cd
fix macos build
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- add initializer_list constructor to `gd::vector`
2022-10-17 15:56:35 +03:00
HJfod
662a9e99f5
big cocos reworks
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- remove cocos2dx folder
- change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
mat
f68530e943
for chloe
2022-10-16 23:28:20 -03:00
HJfod
0a1b5c9281
i forgot to add the LayerBG header
2022-10-16 21:37:18 +03:00
HJfod
a38743d01d
textureldr stuff
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- reworked mod resource loading again
- added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
- added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
matcool
9e38af5070
add begin and end to gd::vector
2022-10-16 00:08:20 -03:00
HJfod
61fd9a50d7
make gd::vector satisfy value_type
2022-10-15 21:58:56 +03:00
HJfod
d2536f95ce
who cares about the return type anyway then
2022-10-15 21:54:28 +03:00
HJfod
49c5bbf2eb
use ranges instead of vector
2022-10-15 21:50:03 +03:00
HJfod
6fe9a5f2ce
utils rework
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- deprecate utils::vector and utils::container and replace them with utils::ranges
2022-10-15 21:45:53 +03:00
HJfod
4b842e5f2a
v0.5.0
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- add `CCFileUtils::get`
- turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
- fix MenuLayer crashes related to node IDs
- remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
- rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
bb7bd87dfc
ready for v0.4.8
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- move LoadingLayer resource download info to loading text
2022-10-15 18:35:13 +03:00
HJfod
57b32182c8
update resources to use hashes again (CLI v1.0.6 should fix the issues)
2022-10-15 18:22:09 +03:00
matcool
7c410c4628
hotfix resources repair
2022-10-14 19:10:19 -03:00
matcool
1df4c898ac
neater
2022-10-14 19:09:33 -03:00
alk
bd97f25958
Change pch to not use Geode.hpp and change mod disable popup ( #52 )
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* replace pch
* update disable popup
2022-10-14 23:42:35 +03:00
HJfod
150e1b509b
workflow should now have cli. i think
2022-10-14 16:26:16 -03:00
HJfod
f9cda74b58
automatic resource repair
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- loader checks if resources are correct at startup, if not, downloads them and replaces
- add sha256 to hash
- change hash to use paths instead of strings
- cmake rework; GeodeFile.cmake now checks CLI version
- add optional `DONT_INSTALL` argument to `create_geode_file`
- test mods are now not installed by default
- add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
HJfod
c210ab2f33
change CCArrayExt to use Ref
2022-10-14 16:26:16 -03:00