Commit graph

143 commits

Author SHA1 Message Date
HJfod
b4b9986fa5 tryna fix crash due to events 2022-12-07 12:35:50 +02:00
HJfod
956ad1d6d5 many changes for updating Index
- events now follow a public const member pattern instead of getters
 - more file utils
 - ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant
 - same with ModCell
 - lots of restructuring related to UI anyway
 - Index also got tons of redesigning
 - much more i've forgotten
 - this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed
 - remove duplicate LevelSearchLayer ids
2022-12-06 21:22:03 +02:00
HJfod
2c78b8e620 cleanup
- add CCArray::firstObject and CCArray::removeFirstObject
 - add minizip zip headers and sources (going to add file::Zip class soon)
 - redesign Notifications to be simpler
 - rework Result to not have dual implementations
 - Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
516393ae99 merge utils to be in fewer better-named files 2022-11-28 19:09:39 +02:00
HJfod
d701563534 lots of stuff
- add TableView virtuals on windows
 - rework events to match new events system
 - rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
 - change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
c8fa701762 Merge branch 'main' into layout 2022-11-02 12:57:03 +02:00
HJfod
2d0bbebfef preliminary stuff
- customize hardcoded colors api (no impl yet)
 - more ids
2022-11-02 12:47:58 +02:00
altalk23
11e81e3d64 formatted includes 2022-10-30 21:59:20 +03:00
HJfod
6059a15dff add generic AEnterLayerEvent for my spooky textureldr stuff 2022-10-26 21:52:38 +03:00
HJfod
e97fad5a9a add early load option for mods 2022-10-26 00:50:33 +03:00
HJfod
c6919b5565 Merge branch 'main' into layout 2022-10-23 18:02:20 +03:00
HJfod
17014b6302 add geode::cocos::switchToScene utility 2022-10-23 17:54:42 +03:00
HJfod
86c1956790 Merge branch 'main' into layout 2022-10-17 00:05:14 +03:00
HJfod
0a1b5c9281 i forgot to add the LayerBG header 2022-10-16 21:37:18 +03:00
HJfod
ee68a73629 Merge branch 'main' into layout 2022-10-16 21:36:27 +03:00
HJfod
a38743d01d textureldr stuff
- reworked mod resource loading again
 - added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
 - added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
HJfod
c926f69790 Merge branch 'main' into layout 2022-10-15 18:49:07 +03:00
altalk23
1822860d50 Merge altalk23:main 2022-10-13 15:43:34 +03:00
altalk23
070474dd18 some header fixings and more compile time improvements 2022-10-13 14:00:41 +03:00
altalk23
cce4daf501 more compile time optimizations 2022-10-13 12:56:23 +03:00
HJfod
2b06316397 rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro 2022-10-13 00:22:43 +03:00
HJfod
4e5ce3cdff Merge branch 'main' into layout 2022-10-11 16:46:40 +03:00
HJfod
66285aeadf fix setting crash on slider control disable + expose some internal ui
stuff for mods to use + update changelog
2022-10-11 16:45:56 +03:00
HJfod
3f7a9ed8d3 initial layout stuff 2022-10-10 20:58:47 +03:00
HJfod
0b64fe9259 more addresses + Popup was accidentally marked dllexport 2022-10-05 23:47:16 +03:00
HJfod
b1776d1d26 move fetch from Index to exported utils + add close button as a member
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
HJfod
64674166e8 add changelog tab 2022-09-30 00:30:25 +03:00
HJfod
9881d3e75f add issues key to mod.json for specifying where to report issues for
mods
2022-09-29 15:17:02 +03:00
HJfod
6ed265aa85 improve createQuickPopup + show crash info on startup 2022-09-28 19:56:34 +03:00
HJfod
51cb3ba85e fix warnings on clang 2022-09-28 16:21:05 +03:00
HJfod
e2cb16d919 add MDPopup for Markdown FLAlertLayers + support info & button to mods 2022-09-28 01:15:20 +03:00
HJfod
021b5f4ad3 finally fix scrollbar 2022-09-28 00:14:53 +03:00
HJfod
faa269fe8a move color pick popup to its own class so modders can use it :3 also
finish that thing
2022-09-23 21:42:52 +03:00
HJfod
98684a62e5 add touch dispatcher fix + move built-in settings' nodes to their own
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
c29443c0d7 new blank + move ModInfo definitions to their own file + mod settings
are now saved
2022-09-17 15:42:33 +03:00
HJfod
71bd0fec83 now with a settings value getter in Mod so settings are actually usable
+ more settings UI stuff, preliminary control parsing (no UI for them
yet though) + fix InputNode not working
2022-09-14 19:21:35 +03:00
HJfod
0ab32b3e25 update json validation to no longer use exceptions and be enjoyable to
work with + preliminary settings & UI work + various other fixes and
changes
2022-09-13 00:37:25 +03:00
HJfod
1599a6ca04 working on category support 2022-09-03 16:36:07 +03:00
HJfod
bfa5206704 working on better index filtering 2022-09-02 12:22:59 +03:00
HJfod
035091fbc2 working on more filters for index mods 2022-09-01 12:46:37 +03:00
HJfod
8d7a46f6ab Improved Popup class; makeMemberFunction & makeMenuSelector; one-time
info alerts; improved some UI stuff
2022-09-01 09:35:18 +03:00
HJfod
daa322b763 fix UI header includes to not cause circular header dependencies 2022-08-02 13:17:26 +03:00
HJfod
cdaa8ad6dc add all UI-related stuff from API, including index, nodes, actual ui,
resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00