altalk23
7dba804969
Half revert constructors, having two types
2023-03-06 21:20:50 +03:00
altalk23
c89df7b992
rename monostate ctors to zero ctors & make it platform independent
2023-03-06 00:52:39 +03:00
hjfod
5a1545ebc1
CCEGLView::getDisplaySize and other bindings
2023-02-13 18:31:32 +02:00
HJfod
ab0030136a
make CC_DLL not link
...
also remove uses of GEODE_ADD for docs
2023-02-02 00:03:01 +02:00
altalk23
63e9b4c5f7
fix create overloads not recognising
2023-01-30 11:07:18 +03:00
altalk23
4aa09c085b
use std::enable_if for create checking
2023-01-30 11:02:32 +03:00
altalk23
2f0c36f007
allow protected and private create funcs
2023-01-30 10:16:55 +03:00
altalk23
ae1eb8bb71
add codegenned address -> handlermetadata map
2023-01-29 17:17:41 +03:00
altalk23
c644b43468
fix cross compiling for clang windowsgit status uwugit status
2023-01-26 16:12:06 +03:00
matcool
d093efbc8b
fix codegen issues
2023-01-19 21:58:22 -03:00
altalk23
a1be695aab
replace modify checking implementation
...
i got distracted
2023-01-14 22:24:12 +03:00
HJfod
486f5ab751
add stuff for docs genning and fix issues for it
2022-12-31 00:50:12 +02:00
matcool
36eac0067c
remove stupid isnan macro
2022-12-12 18:20:24 -03:00
matcool
e78f4ff910
update glew, add its lib and fmod.lib
2022-12-11 14:43:34 -03:00
HJfod
f18353c2af
cleanup
...
- rewrote Loader to have a public loading API
- moved logging away from Loader
- moved texture path handling away from Loader into CCFileUtils, added new functions there for that
- bumped version to v0.7.0
- moved ModInfo to its own header
- added early loading support through mod.json instead of loader stuff
- wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
- renamed `src/load` to `src/loader`
- other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
662a9e99f5
big cocos reworks
...
- remove cocos2dx folder
- change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00