matcool
0ac5397884
add PlayLayer::startGame
2023-09-24 21:46:41 -03:00
Cvolton
30a41e54b7
Add GJGameLevel::savePercentage
...
This commit is dedicated to Crystal Client ninXout Windows 7, Windows 8, Windows 9, Windows 10, and Windows 11
2023-09-24 15:50:30 -03:00
mat
53b533f1d8
fix missing cocos2d::
2023-09-24 15:40:42 -03:00
mat
3a319394e3
fix HardStreak::updateStroke
2023-09-24 15:16:43 -03:00
altalk23
7bf5e42e75
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-09-24 21:00:34 +03:00
altalk23
a20ee0d1fe
add some betteredit funcs
2023-09-24 21:00:26 +03:00
mat
0b5c9c9b5a
fix callconv on this one function
...
for some reason the fmod c functions arent stdcall on the dll, need to fix this for the other functions later
2023-09-24 14:37:25 -03:00
alk
e189e89ff2
Aggressive issue template changes
2023-09-24 20:30:11 +03:00
altalk23
0d62940c89
add deadstrip to stripping macos strips in strip
2023-09-24 13:25:59 +03:00
altalk23
696a2caf1f
Make codegen sources private visibility
2023-09-24 12:16:33 +03:00
mat
4ec9ecd95a
Merge pull request #258 from Cvolton/llm-fix
...
Fix misaligned LLM header
2023-09-23 20:43:31 -03:00
Cvolton
9fa76b41ea
Remove pad in LLM
2023-09-24 01:20:14 +02:00
mat
78e0e15e13
fix debug on windows
2023-09-23 18:59:28 -03:00
alk
438fdb8dca
Merge pull request #257 from SMJSGaming/patch-1
...
Added 3 missing members to CCAnimateFrameCache
2023-09-23 19:47:19 +03:00
SMJS
e98c112896
Added 3 missing members to CCAnimateFrameCache
...
I'm not entirely sure what they're for, I simply found that they exist
2023-09-23 18:44:59 +02:00
alk
2c5405a6e4
Merge pull request #256 from Cvolton/pauselayer-buttons
...
Bindings: PauseLayer buttons
2023-09-23 18:27:44 +03:00
Cvolton
2a85c41eed
Add EditorPauseLayer::onResume to bindings
2023-09-23 16:45:05 +02:00
Cvolton
c60728446e
Add Mac bindings for PauseLayer
2023-09-23 15:10:03 +02:00
Cvolton
e87d52b7f0
Add Windows bindings for PauseLayer buttons
2023-09-23 14:34:35 +02:00
altalk23
a43dcc84cb
Revert "Add MenuItemSprite"
...
This reverts commit 152dc7edcf
.
2023-09-20 17:37:42 +03:00
altalk23
dcc40f11e1
Revert "Fix some stuff related to menuitemspriteextra but gonna revert"
...
This reverts commit e8b98e48f5
.
2023-09-20 17:37:30 +03:00
altalk23
e8b98e48f5
Fix some stuff related to menuitemspriteextra but gonna revert
2023-09-20 17:37:20 +03:00
altalk23
152dc7edcf
Add MenuItemSprite
2023-09-20 17:07:25 +03:00
altalk23
34398b86e9
Merge branch 'main' into 1.4.0-dev
2023-09-20 15:30:29 +03:00
altalk23
2e0e5929d8
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-09-20 15:29:55 +03:00
altalk23
6502285dd0
add ccconfig
2023-09-20 15:29:49 +03:00
alk
7291cbff70
Merge pull request #253 from FireMario211/patch-1
...
Update EndLevelLayer class bindings
2023-09-20 08:30:43 +03:00
Fire
b71bfb921a
Add more funcs to EndLevelLayer
...
also inherit CCLayer in case someone wants to hook customSetup and do stuff there
again only win offsets because i dont have a mac
2023-09-20 03:17:10 +00:00
Fleeym
a942a45adc
follow redirects on all util::web requests
2023-09-20 00:56:55 +03:00
FigmentBoy
3ee606e7b9
Update patchnotes and set version to 1.3.4
2023-09-19 17:18:21 -04:00
FigmentBoy
140f38bee0
Make MDTextArea fit within provided size (and look better)
2023-09-19 15:14:59 -04:00
FigmentBoy
cf8fbbad71
Allow for StringSetting character filters
2023-09-18 23:04:45 -04:00
ConfiG
719da0fac3
Merge pull request #249 from Cvolton/bi-additions-6
...
Update LevelInfoLayer bindings
2023-09-19 01:47:19 +03:00
Cvolton
266bdc3491
Update LevelInfoLayer bindings
2023-09-19 00:31:05 +02:00
alk
dd890ed285
Merge pull request #248 from FireMario211/patch-1
...
Add SecretLayer2 class to bindings
2023-09-18 20:17:35 +03:00
Fire
100fc66500
Add new class (SecretLayer2)
...
only win offsets because I dont have a mac. `onSubmit` and `updateSearchLabel` from @Jouca, everything else found by me.
2023-09-18 14:48:06 +00:00
ConfiG
07f3acb0f9
revert cc increment gl draws
...
let someone else do it i dont have a mac to test
2023-09-18 16:43:19 +03:00
ConfiG
7d1897dbd6
ifx hope
2023-09-18 16:24:27 +03:00
ConfiG
264c9e4a64
bet its this
2023-09-18 16:18:55 +03:00
ConfiG
2726a82e64
Please Die
2023-09-18 16:15:45 +03:00
ConfiG
ca4010e3e3
ccGLBindTexture2DN, macNumberOfDraws, ccIncrementGLDraws
2023-09-18 15:40:04 +03:00
ConfiG
07c6278253
fix CCArrayExt::operator[] return type
2023-09-18 10:09:53 +03:00
matcool
e7e5ee7f26
add some opengl functions here, for now
2023-09-17 15:01:34 -03:00
matcool
19b0f72634
some stuff for rgb color input
2023-09-17 14:41:27 -03:00
mat
23cd456860
fix CCNode::removeChildByID not being exported properly
2023-09-17 14:23:13 -03:00
mat
1ab86bd5c1
create temp ci script
2023-09-16 22:29:11 -03:00
alk
4635b21cb2
Merge pull request #244 from SMJSGaming/patch-1
...
Replaced the unknown in Slider with the accurate name
2023-09-17 00:41:40 +03:00
SMJS
418e1be2f6
Replaced the unknown in Slider with the accurate name
...
Note for other occurences, if it's a node and it has 2 floats as fields, 99% of the time it's rob adding the accurate width and height rather than fixing the content size
2023-09-16 23:38:26 +02:00
matcool
45d3be8903
change these to createDirectoryAll
2023-09-16 17:25:15 -03:00
matcool
77a6f8685d
revert because im silly
2023-09-16 17:15:42 -03:00