altalk23
3333d34ae6
fix ccnode codegen (remove some false virtuals)
2023-01-30 09:37:51 +03:00
altalk23
d06840de3e
add drawgridlayer loadsomething
2023-01-25 18:09:52 +03:00
matcool
771684cd6f
Merge remote-tracking branch 'origin/main' into tulip-hook
2023-01-23 15:11:34 -03:00
Chloe
3a6cafafb9
add rating related offsets
2023-01-22 23:19:03 -03:00
altalk23
d8c0ba6799
fix internal mod setting up at static init time
2023-01-21 19:54:19 +03:00
altalk23
c35ba2e6c5
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-01-13 08:36:48 +03:00
altalk23
207733edd9
retype a member using mats mod
2023-01-13 08:36:15 +03:00
SMJS
8eefcec862
Added the supported metering variable to PlayLayer
...
From my findings, legacy levels are indicated if this bool is false. If it is, GD will default to extracting the metering from the AudioEffectsLayer rather than using GameSoundManager.
I say this is likely a way of indicating a legacy mode because this can be found in all levels which were made before 2.1.
2023-01-10 01:34:39 +03:00
altalk23
8fb5a84117
fix PlayLayer for macos
2023-01-06 21:30:06 +03:00
altalk23
6ea61a993d
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-01-06 20:21:21 +03:00
altalk23
c8cf6e20fd
fix appdelegate
2023-01-06 20:20:57 +03:00
matcool
1f789ae53b
add windows offsets and fix some classes
2022-12-31 17:32:31 -03:00
altalk23
07e64c4dc9
remove cursed this->m_
2022-12-31 18:20:43 +03:00
altalk23
eb3b84113c
i wasnt content with previous seedvalue impl
2022-12-31 18:02:48 +03:00
altalk23
318ec7864f
Add SeedValue utility for handling robtop's funny seed rand values
2022-12-31 17:28:05 +03:00
altalk23
c8765adb5b
fix PlayerObject for macos
2022-12-31 15:48:05 +03:00
matcool
09b127527b
Add CI for member tests, fix PlayerObject
...
also adds some offsets for windows
2022-12-31 09:09:39 -03:00
altalk23
8e473cf975
rename player member
2022-12-30 21:47:51 +03:00
altalk23
ff1157aee1
add cocos2d:: to ccobjectType because there isnt any namespace using in broma impls
2022-12-24 21:37:19 +03:00
altalk23
9cac3e68c6
replace ::scene impls, closes #26
2022-12-24 21:33:41 +03:00
altalk23
df118280fd
Merge branch 'main' of https://github.com/geode-sdk/geode
2022-12-24 21:12:48 +03:00
camila314
0b93c4ec0b
snap
2022-12-21 10:56:58 -06:00
camila314
5fca9d3cb8
add variable
2022-12-20 11:46:58 -06:00
altalk23
4c6440885c
add onEdit
2022-12-19 17:46:26 +03:00
altalk23
a2fddab64f
fix previous commit
2022-12-19 17:45:57 +03:00
altalk23
461d0ee03e
add groupStickyObjects and ungroupStickyObjects
2022-12-19 17:39:35 +03:00
mat
a036f2abd1
fix getColorValue again
2022-12-18 19:36:27 -03:00
mat
49f4d2d5a0
fix CCControlColourPicker::getColorValue
2022-12-18 19:30:30 -03:00
mat
a01e90b591
define CCControlColourPicker::getColorValue
2022-12-18 19:16:39 -03:00
mat
c6933db3f8
some mac addresses
2022-12-18 19:04:43 -03:00
matcool
2654e4ff63
add two ctors
2022-12-18 17:09:17 -03:00
camila314
c440aaa7cc
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-12 13:33:14 -06:00
camila314
98bae53959
LevelSettingsLayer string ids
2022-12-12 13:32:44 -06:00
mat
97ba907ce6
add mac addresses for dispatchInsertText and dispatchDeleteBackward
2022-12-12 13:20:30 -03:00
altalk23
a449225d60
Merge branch 'altalk'
2022-12-12 14:09:16 +03:00
mat
20715d86aa
add dispatchInsertText and dispatchDeleteBackward
2022-12-11 22:25:58 -03:00
altalk23
fc394c3cac
Merge remote-tracking branch 'main-repo/main' into altalk
2022-12-10 17:08:45 +03:00
altalk23
c8fed17ea4
add pad to playerobject
2022-12-10 17:08:25 +03:00
HJfod
e0d7dbf15b
index is now download correctly + that is reported in the UI
2022-12-07 21:21:50 +02:00
altalk23
0803f83355
completely replace result impl - TODO: fix unzip
2022-12-02 18:40:51 +03:00
camila314
5e9d8bbac8
git is messing with me
2022-11-30 09:43:44 -06:00
camila314
9927affcd8
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-30 09:22:44 -06:00
camila314
716e745b5f
can we not to GDString please (kept for windows for now)
2022-11-30 09:22:41 -06:00
HJfod
f18353c2af
cleanup
...
- rewrote Loader to have a public loading API
- moved logging away from Loader
- moved texture path handling away from Loader into CCFileUtils, added new functions there for that
- bumped version to v0.7.0
- moved ModInfo to its own header
- added early loading support through mod.json instead of loader stuff
- wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
- renamed `src/load` to `src/loader`
- other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
camila314
8dc67c6631
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-29 13:23:15 -06:00
HJfod
35f2cbad9d
Merge branch 'layout' of https://github.com/geode-sdk/geode into layout
2022-11-28 17:42:35 +02:00
HJfod
90c145ad7c
Merge branch 'main' into layout
2022-11-28 15:46:12 +02:00
camila314
b85a8e8cd7
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-27 16:53:24 -06:00
camila314
f422d92c64
symbols
2022-11-27 16:53:22 -06:00
mat
0213e8b5f7
add mac EditorUI::getSpriteButton
2022-11-27 18:48:53 -03:00