Commit graph

138 commits

Author SHA1 Message Date
matcool
771684cd6f
Merge remote-tracking branch 'origin/main' into tulip-hook 2023-01-23 15:11:34 -03:00
Chloe
3a6cafafb9 add rating related offsets 2023-01-22 23:19:03 -03:00
altalk23
d8c0ba6799 fix internal mod setting up at static init time 2023-01-21 19:54:19 +03:00
altalk23
c35ba2e6c5 Merge branch 'main' of https://github.com/geode-sdk/geode 2023-01-13 08:36:48 +03:00
altalk23
207733edd9 retype a member using mats mod 2023-01-13 08:36:15 +03:00
SMJS
8eefcec862 Added the supported metering variable to PlayLayer
From my findings, legacy levels are indicated if this bool is false. If it is, GD will default to extracting the metering from the AudioEffectsLayer rather than using GameSoundManager.

I say this is likely a way of indicating a legacy mode because this can be found in all levels which were made before 2.1.
2023-01-10 01:34:39 +03:00
altalk23
8fb5a84117 fix PlayLayer for macos 2023-01-06 21:30:06 +03:00
altalk23
6ea61a993d Merge branch 'main' of https://github.com/geode-sdk/geode 2023-01-06 20:21:21 +03:00
altalk23
c8cf6e20fd fix appdelegate 2023-01-06 20:20:57 +03:00
matcool
1f789ae53b add windows offsets and fix some classes 2022-12-31 17:32:31 -03:00
altalk23
07e64c4dc9 remove cursed this->m_ 2022-12-31 18:20:43 +03:00
altalk23
eb3b84113c i wasnt content with previous seedvalue impl 2022-12-31 18:02:48 +03:00
altalk23
318ec7864f Add SeedValue utility for handling robtop's funny seed rand values 2022-12-31 17:28:05 +03:00
altalk23
c8765adb5b fix PlayerObject for macos 2022-12-31 15:48:05 +03:00
matcool
09b127527b Add CI for member tests, fix PlayerObject
also adds some offsets for windows
2022-12-31 09:09:39 -03:00
altalk23
8e473cf975 rename player member 2022-12-30 21:47:51 +03:00
altalk23
ff1157aee1 add cocos2d:: to ccobjectType because there isnt any namespace using in broma impls 2022-12-24 21:37:19 +03:00
altalk23
9cac3e68c6 replace ::scene impls, closes #26 2022-12-24 21:33:41 +03:00
altalk23
df118280fd Merge branch 'main' of https://github.com/geode-sdk/geode 2022-12-24 21:12:48 +03:00
camila314
0b93c4ec0b snap 2022-12-21 10:56:58 -06:00
camila314
5fca9d3cb8 add variable 2022-12-20 11:46:58 -06:00
altalk23
4c6440885c add onEdit 2022-12-19 17:46:26 +03:00
altalk23
a2fddab64f fix previous commit 2022-12-19 17:45:57 +03:00
altalk23
461d0ee03e add groupStickyObjects and ungroupStickyObjects 2022-12-19 17:39:35 +03:00
mat
a036f2abd1
fix getColorValue again 2022-12-18 19:36:27 -03:00
mat
49f4d2d5a0
fix CCControlColourPicker::getColorValue 2022-12-18 19:30:30 -03:00
mat
a01e90b591
define CCControlColourPicker::getColorValue 2022-12-18 19:16:39 -03:00
mat
c6933db3f8
some mac addresses 2022-12-18 19:04:43 -03:00
matcool
2654e4ff63
add two ctors 2022-12-18 17:09:17 -03:00
camila314
c440aaa7cc Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-12-12 13:33:14 -06:00
camila314
98bae53959 LevelSettingsLayer string ids 2022-12-12 13:32:44 -06:00
mat
97ba907ce6
add mac addresses for dispatchInsertText and dispatchDeleteBackward 2022-12-12 13:20:30 -03:00
altalk23
a449225d60 Merge branch 'altalk' 2022-12-12 14:09:16 +03:00
mat
20715d86aa
add dispatchInsertText and dispatchDeleteBackward 2022-12-11 22:25:58 -03:00
altalk23
fc394c3cac Merge remote-tracking branch 'main-repo/main' into altalk 2022-12-10 17:08:45 +03:00
altalk23
c8fed17ea4 add pad to playerobject 2022-12-10 17:08:25 +03:00
HJfod
e0d7dbf15b index is now download correctly + that is reported in the UI 2022-12-07 21:21:50 +02:00
altalk23
0803f83355 completely replace result impl - TODO: fix unzip 2022-12-02 18:40:51 +03:00
camila314
5e9d8bbac8 git is messing with me 2022-11-30 09:43:44 -06:00
camila314
9927affcd8 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-11-30 09:22:44 -06:00
camila314
716e745b5f can we not to GDString please (kept for windows for now) 2022-11-30 09:22:41 -06:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
camila314
8dc67c6631 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-11-29 13:23:15 -06:00
HJfod
35f2cbad9d Merge branch 'layout' of https://github.com/geode-sdk/geode into layout 2022-11-28 17:42:35 +02:00
HJfod
90c145ad7c Merge branch 'main' into layout 2022-11-28 15:46:12 +02:00
camila314
b85a8e8cd7 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-11-27 16:53:24 -06:00
camila314
f422d92c64 symbols 2022-11-27 16:53:22 -06:00
mat
0213e8b5f7
add mac EditorUI::getSpriteButton 2022-11-27 18:48:53 -03:00
HJfod
7cdb58878b Merge branch 'main' into layout 2022-11-27 23:40:46 +02:00
mat
f010641a09 add param names and createMoveMenu 2022-11-27 17:06:45 -03:00