Commit graph

393 commits

Author SHA1 Message Date
Cvolton
63940f2ce9 Improve Android bindings 2023-10-01 14:45:28 -03:00
altalk23
2a0c08c5d1 some broma stuff 2023-10-01 20:44:37 +03:00
altalk23
238d1b7de9 implement android game::exit 2023-10-01 19:18:40 +03:00
altalk23
8f34244023 android m_shouldTryToKick 2023-10-01 19:07:33 +03:00
altalk23
fc58ab79ef c++ abi can go burn in gaseous tungsten 2023-10-01 17:36:44 +03:00
altalk23
b0ab2f95f6 fix the funny wrong signatures 2023-10-01 16:00:38 +03:00
altalk23
a50b48791e fix GJAccountManager on android 2023-10-01 15:58:16 +03:00
altalk23
a0deb6ab96 Fix the missing stuff and fix playlayer 2023-10-01 15:54:11 +03:00
altalk23
506bb05c4c Implement the new broma codege 2023-10-01 15:42:54 +03:00
altalk23
41ae88ae5b Merge branch '1.4.0-dev' into android 2023-10-01 15:22:18 +03:00
ConfiG
6a3f8e01ce
mac CCNode::convertTo*SpaceAR reimpl 2023-09-30 18:14:23 +03:00
altalk23
5d5b90e67c add the cocos namespace 2023-09-30 08:14:50 +03:00
altalk23
381e0ec43a uilayer 2023-09-30 08:13:54 +03:00
altalk23
a5c626647e add some be bindings 2023-09-29 13:04:26 +03:00
altalk23
9a1e085d18 add GJAccountManager::get 2023-09-27 15:35:14 +03:00
altalk23
dd0179c42a Fix garagelayer ids on not logged in users 2023-09-27 15:27:11 +03:00
Fire
5c0369109b Update SimplePlayer bindings
why werent these found earlier
2023-09-27 14:54:48 +03:00
dankmeme01
c0947265e0 add GJAccountManager::getGJP
i didn't find either of those but thanks Coloride for win and Firee for mac
2023-09-27 01:24:47 +03:00
Fire
90ea392034 Add a bunch of mac offsets
might add more but this is necessary for a mod im doing
2023-09-27 00:37:14 +03:00
ninXout
0949d86b32 Add CCTransitionFade::initWithDuration for mac 2023-09-25 19:12:49 -03:00
matcool
60e707d6a4 add PlayLayer::toggleGhostEffect 2023-09-24 22:11:27 -03:00
matcool
0ac5397884 add PlayLayer::startGame 2023-09-24 21:46:41 -03:00
Cvolton
30a41e54b7 Add GJGameLevel::savePercentage
This commit is dedicated to Crystal Client ninXout Windows 7, Windows 8, Windows 9, Windows 10, and Windows 11
2023-09-24 15:50:30 -03:00
mat
53b533f1d8
fix missing cocos2d:: 2023-09-24 15:40:42 -03:00
mat
3a319394e3
fix HardStreak::updateStroke 2023-09-24 15:16:43 -03:00
altalk23
a20ee0d1fe add some betteredit funcs 2023-09-24 21:00:26 +03:00
Cvolton
9fa76b41ea
Remove pad in LLM 2023-09-24 01:20:14 +02:00
SMJS
e98c112896
Added 3 missing members to CCAnimateFrameCache
I'm not entirely sure what they're for, I simply found that they exist
2023-09-23 18:44:59 +02:00
alk
2c5405a6e4
Merge pull request #256 from Cvolton/pauselayer-buttons
Bindings: PauseLayer buttons
2023-09-23 18:27:44 +03:00
Cvolton
2a85c41eed
Add EditorPauseLayer::onResume to bindings 2023-09-23 16:45:05 +02:00
Cvolton
c60728446e
Add Mac bindings for PauseLayer 2023-09-23 15:10:03 +02:00
Cvolton
e87d52b7f0
Add Windows bindings for PauseLayer buttons 2023-09-23 14:34:35 +02:00
altalk23
2e0e5929d8 Merge branch 'main' of https://github.com/geode-sdk/geode 2023-09-20 15:29:55 +03:00
altalk23
6502285dd0 add ccconfig 2023-09-20 15:29:49 +03:00
Fire
b71bfb921a
Add more funcs to EndLevelLayer
also inherit CCLayer in case someone wants to hook customSetup and do stuff there

again only win offsets because i dont have a mac
2023-09-20 03:17:10 +00:00
ConfiG
719da0fac3
Merge pull request #249 from Cvolton/bi-additions-6
Update LevelInfoLayer bindings
2023-09-19 01:47:19 +03:00
Cvolton
266bdc3491
Update LevelInfoLayer bindings 2023-09-19 00:31:05 +02:00
Fire
100fc66500
Add new class (SecretLayer2)
only win offsets because I dont have a mac. `onSubmit` and `updateSearchLabel` from @Jouca, everything else found by me.
2023-09-18 14:48:06 +00:00
ConfiG
07f3acb0f9
revert cc increment gl draws
let someone else do it i dont have a mac to test
2023-09-18 16:43:19 +03:00
ConfiG
7d1897dbd6
ifx hope 2023-09-18 16:24:27 +03:00
ConfiG
ca4010e3e3
ccGLBindTexture2DN, macNumberOfDraws, ccIncrementGLDraws 2023-09-18 15:40:04 +03:00
matcool
19b0f72634 some stuff for rgb color input 2023-09-17 14:41:27 -03:00
SMJS
418e1be2f6
Replaced the unknown in Slider with the accurate name
Note for other occurences, if it's a node and it has 2 floats as fields, 99% of the time it's rob adding the accurate width and height rather than fixing the content size
2023-09-16 23:38:26 +02:00
altalk23
fdc7e314d1 Merge branch '1.4.0-dev' into android 2023-09-16 13:56:21 +03:00
altalk23
887f82fc1d remove link from platform toolbox 2023-09-15 14:04:12 +03:00
altalk23
a571fbbcae Macos updateModifierKeys 2023-09-14 18:13:12 +03:00
altalk23
4e8f7866bf Playlayer is different on android? 2023-09-14 15:38:03 +03:00
altalk23
bb032cc160 Fix not linking to functions 2023-09-14 15:25:28 +03:00
altalk23
46e4cdb3b1 Compiles until linking 2023-09-14 14:43:55 +03:00
altalk23
93482eb7c2 ninx was lazy to make a pr 2023-09-14 14:05:23 +03:00