Commit graph

146 commits

Author SHA1 Message Date
HJfod
b1776d1d26 move fetch from Index to exported utils + add close button as a member
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
altalk23
b4c8d0f65a fully works on macos 2022-10-04 17:26:20 +03:00
altalk23
d9a1fae5b0 compiles on macos, though there are still some crashes 2022-10-04 13:32:40 +03:00
HJfod
915e2f6966 update for new cli 2022-10-03 13:51:48 +03:00
HJfod
83088dc67a fix clang build 2022-10-01 11:20:11 +03:00
HJfod
a39a79d8cb more stuff to SafeCreate + make last crash info popup not show again +
fix file utils on windows by using wstring instead of string
2022-10-01 11:14:51 +03:00
HJfod
64674166e8 add changelog tab 2022-09-30 00:30:25 +03:00
HJfod
0118945a39 bump version to v0.2.1 + change optional members in ModInfo to actually
use std::optional + JsonValidation support for std::optional
2022-09-29 22:34:28 +03:00
HJfod
9881d3e75f add issues key to mod.json for specifying where to report issues for
mods
2022-09-29 15:17:02 +03:00
HJfod
d9b7489d66 fix LevelEditorLayer members + fix Wrapper (alk fixed it but because
she was extremely silly and did it on her own branch i'm taking credit
and claiming i figured out and wrote this fix all on my own >:-) )
2022-09-29 00:49:59 +03:00
HJfod
6af42cb41f add some addresses + CCDirector::get and CCKeyboardDispatcher::get (does
MSVC actually allow this? what?)
2022-09-28 22:38:30 +03:00
HJfod
6ed265aa85 improve createQuickPopup + show crash info on startup 2022-09-28 19:56:34 +03:00
HJfod
1b8289a420 setting change events + remove platform console input queue + simplify
platform console API + add show-platform-console event listener
2022-09-28 19:15:27 +03:00
HJfod
5af74e9ab7 move internal mod json data to an actual json file + move platform
console from a cmake arg to an in-game setting
2022-09-28 17:38:02 +03:00
HJfod
51cb3ba85e fix warnings on clang 2022-09-28 16:21:05 +03:00
HJfod
e2cb16d919 add MDPopup for Markdown FLAlertLayers + support info & button to mods 2022-09-28 01:15:20 +03:00
HJfod
021b5f4ad3 finally fix scrollbar 2022-09-28 00:14:53 +03:00
HJfod
7d1c7d5a10 disable warnings in Setting.hpp 2022-09-27 23:25:32 +03:00
HJfod
421cf4da84 in-game feature mods 2022-09-26 22:29:36 +03:00
HJfod
6d2718ce09 rename utils namespaces to be consistent + add file picking function +
implement it on windows via NFD + settings are pretty much finished
2022-09-26 13:53:40 +03:00
HJfod
86f8d820d2 fix some doc comments 2022-09-24 22:58:30 +03:00
HJfod
d10e52202c mod settings order is now saved 2022-09-24 18:46:47 +03:00
HJfod
8e629cb2cf preserve settings order (note: still need to change all uses of json to
ordered_json) + preliminary work on file setting
2022-09-23 22:25:20 +03:00
HJfod
faa269fe8a move color pick popup to its own class so modders can use it :3 also
finish that thing
2022-09-23 21:42:52 +03:00
HJfod
19293e2fdf now with color settings 2022-09-21 14:50:23 +03:00
HJfod
5fd6c187d0 controls in setting nodes + update reset sprites + add more control
over setting controls
2022-09-19 23:03:50 +03:00
HJfod
98684a62e5 add touch dispatcher fix + move built-in settings' nodes to their own
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
c29443c0d7 new blank + move ModInfo definitions to their own file + mod settings
are now saved
2022-09-17 15:42:33 +03:00
HJfod
71bd0fec83 now with a settings value getter in Mod so settings are actually usable
+ more settings UI stuff, preliminary control parsing (no UI for them
yet though) + fix InputNode not working
2022-09-14 19:21:35 +03:00
HJfod
0ab32b3e25 update json validation to no longer use exceptions and be enjoyable to
work with + preliminary settings & UI work + various other fixes and
changes
2022-09-13 00:37:25 +03:00
HJfod
a30f5063e7 now with categories in UI 2022-09-05 13:23:51 +03:00
HJfod
6dc8660801 expanded view for mods list + fix member lambda errors 2022-09-04 21:24:33 +03:00
HJfod
67a88d7ffc support for sorting by category (seems like makeMenuSelector is causing
crashes, will have to look into that)
2022-09-03 21:52:59 +03:00
HJfod
1599a6ca04 working on category support 2022-09-03 16:36:07 +03:00
HJfod
bfa5206704 working on better index filtering 2022-09-02 12:22:59 +03:00
HJfod
59ada9e7f0 filter mods to download by platform 2022-09-01 23:36:26 +03:00
HJfod
035091fbc2 working on more filters for index mods 2022-09-01 12:46:37 +03:00
HJfod
e6aee53f45 now uses MinHook on Windows (😨) 2022-09-01 11:02:14 +03:00
HJfod
8d7a46f6ab Improved Popup class; makeMemberFunction & makeMenuSelector; one-time
info alerts; improved some UI stuff
2022-09-01 09:35:18 +03:00
HJfod
78415153b5 mod sprite names now use directories instead of prefixes. note that this
commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
HJfod
efed426532 fully bump version to 0.2.0 + fix cmake platform binary name on windows 2022-08-09 01:13:21 +03:00
HJfod
f7fabdbd38 some code cleanup on InstallTicket + a safe sprite creation utility in
cocos.hpp (that i'll probably remove in the next commit)
2022-08-06 21:46:18 +03:00
HJfod
daa322b763 fix UI header includes to not cause circular header dependencies 2022-08-02 13:17:26 +03:00
HJfod
cdaa8ad6dc add all UI-related stuff from API, including index, nodes, actual ui,
resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00
HJfod
19c9f9ebde fix AddressGen hooking gd::base and causing Windows to not work at all +
fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3 whole of geode except without history 2022-07-30 19:24:03 +03:00