altalk23
86de5ff7dd
uncomment some stuff
2023-09-16 00:17:45 +03:00
altalk23
4294177be6
gd opens rn lol! but i commented like everything
2023-09-15 23:37:18 +03:00
altalk23
0f67435685
Merge branch '1.4.0-dev' into 2.0.0-dev
2023-09-13 10:43:47 +03:00
altalk23
ef4764728b
change loadinglayer, fix macos spritesheet issue, separate user disabled & problem disabled, fix not enabling a disabled mod that has dependency disabled,
2023-09-12 18:12:46 +03:00
ConfiG
899b0ce82c
Merge branch 'main' into 1.4.0-dev
...
# Conflicts:
# VERSION
# loader/src/ui/internal/list/ModListCell.cpp
2023-09-11 16:50:55 +03:00
ConfiG
ae048e48a9
deprecate Mod::isLoaded
2023-09-11 14:38:14 +03:00
altalk23
19ad688fcc
Merge branch 'main' into 1.4.0-dev
2023-09-10 15:54:26 +03:00
altalk23
6cad19d4c0
Update tuliphook & missing texture message
2023-09-10 15:53:34 +03:00
altalk23
2ecb658b2a
Don't hardcode userobject hooks to ccdirector
2023-09-09 15:29:22 +03:00
ConfiG
17a5ac93ea
remove all deprecated functions
2023-08-31 15:27:30 +03:00
ConfiG
277f68bfd7
rename queueInGDThread to queueInMainThread
2023-08-19 00:23:20 +03:00
ConfiG
1d5fae8fbb
fix loading layer not using m_fields for m_loadedModsLabel
2023-08-16 23:29:51 +03:00
ConfiG
e7180695b8
early load
2023-08-13 21:40:21 +03:00
ConfiG
5200128544
huge dependency stuff refactor
2023-08-13 21:40:18 +03:00
matcool
7a83354c8c
use std::filesystem on windows on some wine-problematic functions
...
the code added could definitely be cleaned later by wrapping the
problematic functions, but this is a working solution for now
2023-08-04 14:47:16 -03:00
HJfod
e00b3a6a7f
add option to disable last crashed popup
2023-07-29 20:56:46 +03:00
altalk23
26e38ecbab
Change geode loading order, auto updating not implemented yet
2023-07-08 16:38:09 +03:00
alk
d9c775651e
Update pickup fix for collectibles
2023-05-23 00:01:40 +03:00
alk
cdc80ffe9f
Add pickup trigger fix
2023-05-22 23:54:28 +03:00
altalk23
d7ccfdef3e
revert mod.json resource and move markdowns
2023-05-01 13:06:46 +03:00
altalk23
80b5b20efb
fix events, resources, and minor stuff
2023-04-10 12:49:59 +03:00
HJfod
3dd6d55b49
add CCNode::getEventListenerCount
2023-04-05 19:26:46 +03:00
HJfod
35f7f86e6d
add optional ids to node event listeners + properly clean them up
2023-03-29 22:07:33 +03:00
hjfod
69bd0d99ef
add AttributeSetEvent
2023-03-29 16:05:20 +03:00
hjfod
7963469f1e
make attributes use json::Value instead of std::any
2023-03-29 15:23:57 +03:00
hjfod
52c308e65d
event stuff
2023-03-25 18:22:34 +02:00
HJfod
9bdd9fc526
add event listener stuff
2023-03-23 21:42:01 +02:00
HJfod
81472c9ab5
make Layout inherit from CCObject
2023-03-19 15:02:49 +02:00
HJfod
5f3c6587b3
add CCNode::removeChildByID
2023-03-11 10:19:26 +02:00
PoweredByPie
5af15fba7c
Add geode::prelude
to replace USE_GEODE_NAMESPACE()
...
Don't use macros where not necessary!
This deprecates the old macro by way of a weird alias namespace.
2023-03-10 12:09:48 -08:00
altalk23
e89a792293
Fix conversion of integer to string
2023-03-02 01:09:07 +03:00
altalk23
ceeea0bd51
Make the field fix only a minor change
2023-03-02 01:08:25 +03:00
altalk23
7710fa91b8
Fix field index, allow Parent* conversion of field
2023-03-02 01:02:09 +03:00
HJfod
4d2daec7df
api break yahoo!!! fix BasedButtonSprite names and top node scaling
2023-02-26 12:46:55 +02:00
hjfod
3827a00964
adding new big stuff to layouts, this def wont work
...
also removed PositionHint
2023-02-15 16:02:56 +02:00
HJfod
8890901af5
add child order update option to CCNode::updateLayout
2023-02-11 12:06:37 +02:00
HJfod
92e9ce09e8
Merge branch 'main' into better-layouts
2023-02-10 16:07:20 +02:00
altalk23
4f259c6e3a
forward filesystem
2023-02-08 16:42:34 +03:00
HJfod
50cf18bcc4
attempting to add grid layout impl
2023-02-06 21:36:08 +02:00
HJfod
d09b74eb34
working on a layout rewrite
2023-02-04 11:33:22 +02:00
HJfod
d23563a9c0
Revert "working on a layout rewrite"
...
This reverts commit ecbfd5ad0f
.
2023-02-04 11:28:33 +02:00
HJfod
ecbfd5ad0f
working on a layout rewrite
2023-02-02 17:08:13 +02:00
HJfod
30dc9ad220
add manual resource downloading instructions if automatic failed
2023-01-25 10:06:21 +02:00
altalk23
b6a6e4da12
add id priorities
2023-01-24 20:08:17 +03:00
altalk23
b00ab40ae2
remove handler fixes by replacing dynamic_cast
2023-01-24 19:52:51 +03:00
altalk23
ceb02e90a5
remove empty "fix" filea
2023-01-24 18:03:52 +03:00
HJfod
1ea3309fac
add automatic updates
2023-01-24 12:00:19 +02:00
HJfod
ec28634c26
remove debug message whoops
2023-01-24 10:29:22 +02:00
HJfod
0012762c84
check if the user has loaded dlls and show a warning if so
2023-01-24 10:28:43 +02:00
HJfod
e4706c9aca
fix AEnterLayerEvent + resources not being loaded properly
2023-01-24 00:13:20 +02:00
HJfod
db32b910ea
fix resource paths not being updated on switch to fullscreen
2023-01-23 22:24:38 +02:00
HJfod
d264694700
update tuliphook to fix hooking cdecls
2023-01-23 16:53:43 +02:00
altalk23
e47a5b4e27
fix the trysavegame hook
2023-01-14 19:31:56 +03:00
altalk23
a15e8cb30f
temporarily comment out trysavegame hook
2023-01-13 09:12:50 +03:00
altalk23
9e30870c79
Merge branch 'main' of https://github.com/geode-sdk/geode into tulip-hook
2022-12-26 21:35:29 +03:00
HJfod
56cfbde73d
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-17 19:08:15 +02:00
HJfod
2d7ce01b1f
fix resource download freezing the game
2022-12-17 19:08:01 +02:00
altalk23
ac40e4c8fb
fix tuliphook result and windows messageboxfix
2022-12-14 17:25:25 +03:00
altalk23
1bdc8f408c
Update TulipHook and fix some really minor stuff
2022-12-14 17:17:52 +03:00
altalk23
bcfe6a6914
Merge branch 'main' into tulip-hook
2022-12-14 15:38:38 +03:00
altalk23
5efee1e42f
do a funny by reverting the internal naming back to impl
2022-12-14 14:50:46 +03:00
altalk23
5666c8f356
separate mod and impl
2022-12-14 14:11:19 +03:00
altalk23
eeb4bea97a
fix windows compilation
2022-12-13 13:41:34 +03:00
mat
8f0a132780
log::critical -> log::error in MessageBoxFix.cpp
2022-12-12 17:44:49 -03:00
HJfod
ef55605b5b
remove SafeCreate for being pointless
2022-12-12 14:11:14 +02:00
HJfod
5e8a321a36
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-12 13:47:22 +02:00
HJfod
d95c2f3e3c
loader stuff
...
- remove InternalLoader info alerts
- make sure mods that need early load are early loaded
2022-12-12 13:46:00 +02:00
altalk23
d5e0582934
Fix compilation caused from merging
2022-12-12 14:42:20 +03:00
altalk23
a449225d60
Merge branch 'altalk'
2022-12-12 14:09:16 +03:00
altalk23
3a31efe113
implement pimpl for loader
2022-12-10 19:30:14 +03:00
HJfod
92c22d25e4
rename UpdateError to UpdateFailed
2022-12-09 12:53:49 +02:00
HJfod
17a13f22cc
add update indicator back to MenuLayer
2022-12-08 21:31:10 +02:00
HJfod
e0d7dbf15b
index is now download correctly + that is reported in the UI
2022-12-07 21:21:50 +02:00
HJfod
b4b9986fa5
tryna fix crash due to events
2022-12-07 12:35:50 +02:00
HJfod
956ad1d6d5
many changes for updating Index
...
- events now follow a public const member pattern instead of getters
- more file utils
- ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant
- same with ModCell
- lots of restructuring related to UI anyway
- Index also got tons of redesigning
- much more i've forgotten
- this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed
- remove duplicate LevelSearchLayer ids
2022-12-06 21:22:03 +02:00
HJfod
08934132d8
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-04 18:41:14 +02:00
alk
780aaf33f8
remove getFieldIndex from Intermediate
2022-12-03 16:59:55 +03:00
alk
cf4f058945
Move getFieldIndexForClass to source
2022-12-03 16:51:46 +03:00
HJfod
66d12395e1
work on new index
...
- add PlatformID::from string
2022-12-01 22:42:49 +02:00
HJfod
2c78b8e620
cleanup
...
- add CCArray::firstObject and CCArray::removeFirstObject
- add minizip zip headers and sources (going to add file::Zip class soon)
- redesign Notifications to be simpler
- rework Result to not have dual implementations
- Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
f18353c2af
cleanup
...
- rewrote Loader to have a public loading API
- moved logging away from Loader
- moved texture path handling away from Loader into CCFileUtils, added new functions there for that
- bumped version to v0.7.0
- moved ModInfo to its own header
- added early loading support through mod.json instead of loader stuff
- wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
- renamed `src/load` to `src/loader`
- other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
516393ae99
merge utils to be in fewer better-named files
2022-11-28 19:09:39 +02:00
HJfod
09ae7ec942
Great Geode cleanup project
...
- fix filesystem and fmt paths
- replace uses of CCString::createWithFormat with fmt::format
2022-11-28 18:32:25 +02:00
HJfod
63749320a3
remove old Result + move everything over to new Result
2022-11-28 17:42:19 +02:00
HJfod
182ced8e17
Merge branch 'main' into layout
2022-11-22 17:24:03 +02:00
alk
7b9c68567a
Get geode working on macos wine
2022-11-19 15:05:10 +03:00
alk
b860871930
Add Typo
2022-11-17 23:29:08 +03:00
altalk23
a79a13c1ab
fix textarea::create and fix geodenodemetadata
2022-11-17 23:25:22 +03:00
HJfod
d701563534
lots of stuff
...
- add TableView virtuals on windows
- rework events to match new events system
- rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
- change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274
Merge branch 'main' into layout
2022-11-12 12:03:15 +02:00
alk
55adca479a
Update LevelSearchLayer.cpp
2022-11-09 21:34:06 +03:00
altalk23
73588e9a3d
fix macos compilation and fix requires expression in clang format
2022-11-09 21:25:27 +03:00
altalk23
6a9046d406
port geode loader hooks to non macro modify
2022-11-09 21:07:20 +03:00
HJfod
c8fa701762
Merge branch 'main' into layout
2022-11-02 12:57:03 +02:00
altalk23
ee9718a7f1
fix macos compile on github actions
2022-10-30 22:07:49 +03:00
altalk23
2bb416ba77
formatted sources
2022-10-30 21:56:36 +03:00
HJfod
6003efa18d
add node attributes
2022-10-25 22:57:40 +03:00
HJfod
cae4728ac0
texture loading stuff
...
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
- add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
- add ranges::indexOf
- fix ranges::move
- add CCFileUtils::removeAllPaths on mac
- make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
6501fcc665
id fixes
2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8
more workings
...
- update all ID setters to new system
- move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00