altalk23
4c6440885c
add onEdit
2022-12-19 17:46:26 +03:00
altalk23
a2fddab64f
fix previous commit
2022-12-19 17:45:57 +03:00
altalk23
461d0ee03e
add groupStickyObjects and ungroupStickyObjects
2022-12-19 17:39:35 +03:00
mat
a036f2abd1
fix getColorValue again
2022-12-18 19:36:27 -03:00
mat
49f4d2d5a0
fix CCControlColourPicker::getColorValue
2022-12-18 19:30:30 -03:00
mat
a01e90b591
define CCControlColourPicker::getColorValue
2022-12-18 19:16:39 -03:00
mat
c6933db3f8
some mac addresses
2022-12-18 19:04:43 -03:00
matcool
2654e4ff63
add two ctors
2022-12-18 17:09:17 -03:00
camila314
c440aaa7cc
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-12 13:33:14 -06:00
camila314
98bae53959
LevelSettingsLayer string ids
2022-12-12 13:32:44 -06:00
mat
97ba907ce6
add mac addresses for dispatchInsertText and dispatchDeleteBackward
2022-12-12 13:20:30 -03:00
altalk23
a449225d60
Merge branch 'altalk'
2022-12-12 14:09:16 +03:00
mat
20715d86aa
add dispatchInsertText and dispatchDeleteBackward
2022-12-11 22:25:58 -03:00
altalk23
fc394c3cac
Merge remote-tracking branch 'main-repo/main' into altalk
2022-12-10 17:08:45 +03:00
altalk23
c8fed17ea4
add pad to playerobject
2022-12-10 17:08:25 +03:00
HJfod
e0d7dbf15b
index is now download correctly + that is reported in the UI
2022-12-07 21:21:50 +02:00
altalk23
0803f83355
completely replace result impl - TODO: fix unzip
2022-12-02 18:40:51 +03:00
camila314
5e9d8bbac8
git is messing with me
2022-11-30 09:43:44 -06:00
camila314
9927affcd8
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-30 09:22:44 -06:00
camila314
716e745b5f
can we not to GDString please (kept for windows for now)
2022-11-30 09:22:41 -06:00
HJfod
f18353c2af
cleanup
...
- rewrote Loader to have a public loading API
- moved logging away from Loader
- moved texture path handling away from Loader into CCFileUtils, added new functions there for that
- bumped version to v0.7.0
- moved ModInfo to its own header
- added early loading support through mod.json instead of loader stuff
- wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
- renamed `src/load` to `src/loader`
- other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
camila314
8dc67c6631
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-29 13:23:15 -06:00
HJfod
35f2cbad9d
Merge branch 'layout' of https://github.com/geode-sdk/geode into layout
2022-11-28 17:42:35 +02:00
HJfod
90c145ad7c
Merge branch 'main' into layout
2022-11-28 15:46:12 +02:00
camila314
b85a8e8cd7
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-27 16:53:24 -06:00
camila314
f422d92c64
symbols
2022-11-27 16:53:22 -06:00
mat
0213e8b5f7
add mac EditorUI::getSpriteButton
2022-11-27 18:48:53 -03:00
HJfod
7cdb58878b
Merge branch 'main' into layout
2022-11-27 23:40:46 +02:00
mat
f010641a09
add param names and createMoveMenu
2022-11-27 17:06:45 -03:00
mat
f958b976d9
define GJEffectManager::toggleGroup
...
it is inlined on windows :-)
2022-11-26 22:34:13 -03:00
altalk23
1d808dfbfd
fix internal macros
2022-11-27 03:57:05 +03:00
alk
72a97e3ed1
Add LevelInfoLayer::init for mac
2022-11-25 01:38:19 +03:00
HJfod
adf8295a41
Merge branch 'main' into layout
2022-11-24 23:55:50 +02:00
altalk23
9acf2c6ea8
fix EditorCollab::onCreate
2022-11-24 21:03:19 +03:00
HJfod
384efb32bb
fix unresolved merge conflict
2022-11-22 23:39:09 +02:00
HJfod
182ced8e17
Merge branch 'main' into layout
2022-11-22 17:24:03 +02:00
alk
9a51843727
Add msvcstl ( #81 )
...
* implement gd::string for windows
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-11-22 15:59:46 +03:00
altalk23
caac958c37
replace ccstring create implementation
2022-11-22 14:06:39 +03:00
altalk23
a79a13c1ab
fix textarea::create and fix geodenodemetadata
2022-11-17 23:25:22 +03:00
altalk23
b7bbee5669
make GEODE_DEBUG obey if it's already set and make private members in CCMotionStreak protected
2022-11-16 17:42:18 +03:00
HJfod
d701563534
lots of stuff
...
- add TableView virtuals on windows
- rework events to match new events system
- rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
- change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274
Merge branch 'main' into layout
2022-11-12 12:03:15 +02:00
altalk23
fa3a62255b
add editorpauselayer::get
2022-11-10 15:20:10 +03:00
altalk23
370be30e76
add tableview virtuals
2022-11-10 12:55:01 +03:00
camila314
c8ae6c9f86
50th event system rewrite
2022-11-09 20:19:01 -06:00
altalk23
32196f3545
add gjgamelevel::getcurrent and levelsettingsobject::get
2022-11-09 21:07:20 +03:00
HJfod
6d67033eb6
minor changes
...
- make index always use latest version of mod in index
- more bindings
- implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
camila314
9e4b236d1b
Shared directory
2022-11-06 19:40:40 -06:00
camila314
55d974cd50
CCDrawNode::drawDot
2022-11-03 19:29:01 -05:00
HJfod
c8fa701762
Merge branch 'main' into layout
2022-11-02 12:57:03 +02:00