Commit graph

117 commits

Author SHA1 Message Date
altalk23
4c6440885c add onEdit 2022-12-19 17:46:26 +03:00
altalk23
a2fddab64f fix previous commit 2022-12-19 17:45:57 +03:00
altalk23
461d0ee03e add groupStickyObjects and ungroupStickyObjects 2022-12-19 17:39:35 +03:00
mat
a036f2abd1
fix getColorValue again 2022-12-18 19:36:27 -03:00
mat
49f4d2d5a0
fix CCControlColourPicker::getColorValue 2022-12-18 19:30:30 -03:00
mat
a01e90b591
define CCControlColourPicker::getColorValue 2022-12-18 19:16:39 -03:00
mat
c6933db3f8
some mac addresses 2022-12-18 19:04:43 -03:00
matcool
2654e4ff63
add two ctors 2022-12-18 17:09:17 -03:00
camila314
c440aaa7cc Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-12-12 13:33:14 -06:00
camila314
98bae53959 LevelSettingsLayer string ids 2022-12-12 13:32:44 -06:00
mat
97ba907ce6
add mac addresses for dispatchInsertText and dispatchDeleteBackward 2022-12-12 13:20:30 -03:00
altalk23
a449225d60 Merge branch 'altalk' 2022-12-12 14:09:16 +03:00
mat
20715d86aa
add dispatchInsertText and dispatchDeleteBackward 2022-12-11 22:25:58 -03:00
altalk23
fc394c3cac Merge remote-tracking branch 'main-repo/main' into altalk 2022-12-10 17:08:45 +03:00
altalk23
c8fed17ea4 add pad to playerobject 2022-12-10 17:08:25 +03:00
HJfod
e0d7dbf15b index is now download correctly + that is reported in the UI 2022-12-07 21:21:50 +02:00
altalk23
0803f83355 completely replace result impl - TODO: fix unzip 2022-12-02 18:40:51 +03:00
camila314
5e9d8bbac8 git is messing with me 2022-11-30 09:43:44 -06:00
camila314
9927affcd8 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-11-30 09:22:44 -06:00
camila314
716e745b5f can we not to GDString please (kept for windows for now) 2022-11-30 09:22:41 -06:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
camila314
8dc67c6631 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-11-29 13:23:15 -06:00
HJfod
35f2cbad9d Merge branch 'layout' of https://github.com/geode-sdk/geode into layout 2022-11-28 17:42:35 +02:00
HJfod
90c145ad7c Merge branch 'main' into layout 2022-11-28 15:46:12 +02:00
camila314
b85a8e8cd7 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-11-27 16:53:24 -06:00
camila314
f422d92c64 symbols 2022-11-27 16:53:22 -06:00
mat
0213e8b5f7
add mac EditorUI::getSpriteButton 2022-11-27 18:48:53 -03:00
HJfod
7cdb58878b Merge branch 'main' into layout 2022-11-27 23:40:46 +02:00
mat
f010641a09 add param names and createMoveMenu 2022-11-27 17:06:45 -03:00
mat
f958b976d9
define GJEffectManager::toggleGroup
it is inlined on windows :-)
2022-11-26 22:34:13 -03:00
altalk23
1d808dfbfd fix internal macros 2022-11-27 03:57:05 +03:00
alk
72a97e3ed1
Add LevelInfoLayer::init for mac 2022-11-25 01:38:19 +03:00
HJfod
adf8295a41 Merge branch 'main' into layout 2022-11-24 23:55:50 +02:00
altalk23
9acf2c6ea8 fix EditorCollab::onCreate 2022-11-24 21:03:19 +03:00
HJfod
384efb32bb fix unresolved merge conflict 2022-11-22 23:39:09 +02:00
HJfod
182ced8e17 Merge branch 'main' into layout 2022-11-22 17:24:03 +02:00
alk
9a51843727
Add msvcstl (#81)
* implement gd::string for windows

Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-11-22 15:59:46 +03:00
altalk23
caac958c37 replace ccstring create implementation 2022-11-22 14:06:39 +03:00
altalk23
a79a13c1ab fix textarea::create and fix geodenodemetadata 2022-11-17 23:25:22 +03:00
altalk23
b7bbee5669 make GEODE_DEBUG obey if it's already set and make private members in CCMotionStreak protected 2022-11-16 17:42:18 +03:00
HJfod
d701563534 lots of stuff
- add TableView virtuals on windows
 - rework events to match new events system
 - rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
 - change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274 Merge branch 'main' into layout 2022-11-12 12:03:15 +02:00
altalk23
fa3a62255b add editorpauselayer::get 2022-11-10 15:20:10 +03:00
altalk23
370be30e76 add tableview virtuals 2022-11-10 12:55:01 +03:00
camila314
c8ae6c9f86 50th event system rewrite 2022-11-09 20:19:01 -06:00
altalk23
32196f3545 add gjgamelevel::getcurrent and levelsettingsobject::get 2022-11-09 21:07:20 +03:00
HJfod
6d67033eb6 minor changes
- make index always use latest version of mod in index
 - more bindings
 - implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
camila314
9e4b236d1b Shared directory 2022-11-06 19:40:40 -06:00
camila314
55d974cd50 CCDrawNode::drawDot 2022-11-03 19:29:01 -05:00
HJfod
c8fa701762 Merge branch 'main' into layout 2022-11-02 12:57:03 +02:00