HJfod
182ced8e17
Merge branch 'main' into layout
2022-11-22 17:24:03 +02:00
alk
9a51843727
Add msvcstl ( #81 )
...
* implement gd::string for windows
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-11-22 15:59:46 +03:00
altalk23
a79a13c1ab
fix textarea::create and fix geodenodemetadata
2022-11-17 23:25:22 +03:00
altalk23
b7bbee5669
make GEODE_DEBUG obey if it's already set and make private members in CCMotionStreak protected
2022-11-16 17:42:18 +03:00
HJfod
d701563534
lots of stuff
...
- add TableView virtuals on windows
- rework events to match new events system
- rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
- change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274
Merge branch 'main' into layout
2022-11-12 12:03:15 +02:00
altalk23
fa3a62255b
add editorpauselayer::get
2022-11-10 15:20:10 +03:00
altalk23
370be30e76
add tableview virtuals
2022-11-10 12:55:01 +03:00
camila314
c8ae6c9f86
50th event system rewrite
2022-11-09 20:19:01 -06:00
altalk23
32196f3545
add gjgamelevel::getcurrent and levelsettingsobject::get
2022-11-09 21:07:20 +03:00
HJfod
6d67033eb6
minor changes
...
- make index always use latest version of mod in index
- more bindings
- implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
HJfod
c8fa701762
Merge branch 'main' into layout
2022-11-02 12:57:03 +02:00
HJfod
8953cdc85f
fix GameManager member offsets
2022-11-02 12:46:53 +02:00
HJfod
187caa3014
bindings
2022-11-01 11:19:48 +02:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk
2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21
added clang-format
2022-10-30 21:24:06 +03:00
HJfod
1255047d8f
fix harrowing typo
2022-10-30 12:43:37 +03:00
HJfod
991679834d
fix harrowing typo
2022-10-30 12:43:10 +03:00
HJfod
f0f9ac570b
fix CCMenuItemSpriteExtra::init
2022-10-30 12:37:39 +03:00
HJfod
371231b169
fix CCMenuItemSpriteExtra::init
2022-10-30 12:37:00 +03:00
HJfod
ec8da8da87
add geode::cocos::reloadTextures utility
2022-10-26 17:56:52 +03:00
HJfod
a33bb71eda
add CCScrollLayerExt::updateIndicators
2022-10-26 17:22:44 +03:00
HJfod
f6d2029280
fix MenuLayer::node not being static
2022-10-23 18:56:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main
2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c
change some reinterpret_casts to static_casts
2022-10-22 20:19:58 +03:00
HJfod
ee54ed6206
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-10-22 18:36:58 +03:00
HJfod
85a80ef6b4
add MenuLayer members
2022-10-22 18:36:50 +03:00
matcool
7551537d4c
add EditorUI::scrollWheel
2022-10-22 12:27:12 -03:00
camila314
c3878b8a20
Optimize TypeGen
2022-10-21 18:17:08 -05:00
mat
8b34384b0b
add some missing windows addresses
2022-10-20 16:16:11 -03:00
altalk23
ea0a81a790
add krita files to gitignore (don't ask)
2022-10-20 21:19:15 +03:00
alk
e18a693f73
Merge branch 'main' into main
2022-10-20 21:07:27 +03:00
camila314
bc12104aa6
bindings
2022-10-19 10:57:25 -05:00
altalk23
e7d9f54961
remove 0x0 from bindings
2022-10-19 13:37:27 +03:00
altalk23
4e7d044bd8
replace loader hashes with file name check temporarily
2022-10-19 13:34:39 +03:00
altalk23
fd291d51a9
fix windows garagelayer pad
2022-10-18 21:04:03 +03:00
camila314
3c2c8f8d8d
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-10-14 23:46:57 -05:00
Chloe
cff1b67fe6
add delegates to EditLevelLayer
2022-10-14 22:07:49 -03:00
HJfod
f9cda74b58
automatic resource repair
...
- loader checks if resources are correct at startup, if not, downloads them and replaces
- add sha256 to hash
- change hash to use paths instead of strings
- cmake rework; GeodeFile.cmake now checks CLI version
- add optional `DONT_INSTALL` argument to `create_geode_file`
- test mods are now not installed by default
- add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
altalk23
1822860d50
Merge altalk23:main
2022-10-13 15:43:34 +03:00
altalk23
cce4daf501
more compile time optimizations
2022-10-13 12:56:23 +03:00
matcool
e70052a15a
add PlayLayer::PlayLayer address for windows
2022-10-12 22:46:03 -03:00
HJfod
436a0776c0
add some addresses + bump version to 0.4.4
2022-10-11 22:29:31 +03:00
HJfod
e7f82381a1
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-10-09 21:02:48 +03:00
HJfod
6b3e682389
add addresses
2022-10-09 20:38:47 +03:00
altalk23
355df5a17a
fix remove duplicate object
2022-10-09 19:17:47 +03:00
altalk23
c786f0d62a
add more functions missing in windows
2022-10-09 19:16:04 +03:00
alk
2bf2d859b8
Some header additions (fix) ( #41 )
...
* starting
* editorui
* leveleditorlayer
* leveleditorlayer2
* effectgameobject
* gameobject
* coloraction
* ccarrayiterator adds
* editlevellayer, optionslayer, pauselayer, statscell, endlevellayer
* fix overload resolution for CCObject*
Co-authored-by: altalk23 <student@altalk23.local>
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-10-09 16:17:14 +03:00
HJfod
a9f8adae66
fix isControllerConnected
2022-10-06 23:54:09 +03:00
HJfod
abaff24575
fix PlatformToolbox::isControllerConnected
2022-10-06 23:36:25 +03:00
HJfod
7e6a46a9d4
more getters for cocos2d managers + bump version 0.3.1 + some addresses
...
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
1b40d1a6da
move fields to be a member of a new GeodeNodeMetadata class that also
...
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
0b64fe9259
more addresses + Popup was accidentally marked dllexport
2022-10-05 23:47:16 +03:00
HJfod
5e0d1f6645
fix codegen + tons of addresses on windows
2022-10-05 23:31:25 +03:00
altalk23
b4c8d0f65a
fully works on macos
2022-10-04 17:26:20 +03:00
HJfod
915e2f6966
update for new cli
2022-10-03 13:51:48 +03:00
camila314
11d00436b2
bindings
2022-09-29 14:22:09 -05:00
HJfod
d9b7489d66
fix LevelEditorLayer members + fix Wrapper (alk fixed it but because
...
she was extremely silly and did it on her own branch i'm taking credit
and claiming i figured out and wrote this fix all on my own >:-) )
2022-09-29 00:49:59 +03:00
HJfod
6af42cb41f
add some addresses + CCDirector::get and CCKeyboardDispatcher::get (does
...
MSVC actually allow this? what?)
2022-09-28 22:38:30 +03:00
HJfod
1297f93294
add ButtonSprite::create on mac
2022-09-28 16:42:34 +03:00
HJfod
98684a62e5
add touch dispatcher fix + move built-in settings' nodes to their own
...
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
ce925f0bb2
fix mod list enlarge sprite to make more sense + add more addresses
2022-09-05 01:10:11 +03:00
HJfod
20824164ce
Merge branch 'main' into ui
2022-09-01 11:04:47 +03:00
HJfod
c01291d13c
add address fix from https://github.com/geode-sdk/geode/pull/35
2022-08-29 00:26:42 +03:00
HJfod
1b8cf87933
more bindings + fix cmake hotfix on windows
2022-08-28 20:38:18 +03:00
HJfod
46e3a071d3
whole of geode except without history
2022-07-30 19:24:03 +03:00