altalk23
e54bd552ce
replace macos entry with objc hook
2023-08-18 10:08:03 +03:00
altalk23
0e1d639002
implement missing stuff to macos
2023-08-13 21:52:34 +03:00
ConfiG
80f387d9d1
name ipc threads
2023-08-13 21:40:20 +03:00
ConfiG
7f449b996e
add utils::game::restart, reset => forceReset
2023-08-10 23:49:29 +03:00
ConfiG
53b52eaeeb
ModInfo => ModMetadata
2023-08-10 23:49:28 +03:00
ConfiG
c055933d95
sus
2023-08-04 20:50:29 +03:00
ConfiG
c2aacd9979
fix when bootstrapper present but update isn't
2023-08-04 01:18:19 +03:00
ConfiG
363d27395c
fix some warnings
2023-08-02 18:04:37 +03:00
altalk23
fe8cb42129
change getSaveDir and implement autoupdate macos
2023-08-02 15:58:37 +03:00
altalk23
b558962f2f
fix main.mm includes
2023-07-08 17:08:24 +03:00
altalk23
26e38ecbab
Change geode loading order, auto updating not implemented yet
2023-07-08 16:38:09 +03:00
altalk23
4ad8b486ff
implement save and open panel
2023-06-25 19:52:01 +03:00
altalk23
f5e57380aa
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-06-24 00:45:21 +03:00
altalk23
7e70daf5a0
fix getMousePos for macchew
2023-06-24 00:45:13 +03:00
ConfiG
e98a756361
unsillify dllmain and better early errors
2023-06-11 01:53:25 +03:00
ConfiG
9acb07229b
move loadGeode call to geode's DllMain
2023-06-11 00:33:17 +03:00
ConfiG
46fab0e821
use weakly_canonical in getGameDir and getSaveDir
2023-06-10 15:49:55 +03:00
ConfiG
3eb686c4b5
improve updater code
2023-06-10 13:57:12 +03:00
matcool
8f5c229f7c
use memcpy instead of WriteProcessMemory
2023-06-09 23:08:57 -03:00
matcool
681fb481a9
fix updateGeode() when geode or the update folder doesnt exist
2023-06-09 23:04:22 -03:00
ConfiG
884825488d
actually fix mac build
2023-06-09 19:09:28 +03:00
ConfiG
73e94193ef
fix mac build
...
i forgor 💀
2023-06-09 18:52:44 +03:00
ConfiG
3c1529caa6
split main.cpp per platform
2023-06-09 18:29:19 +03:00
altalk23
4c4be3657a
add sigbus & print the crashlog
2023-06-08 23:54:39 +03:00
altalk23
3881e65511
make stacktrace make sense even if atos is missing
2023-06-08 23:07:40 +03:00
altalk23
9b58b3376b
Implement macos crashlog (wow this was hard)
2023-06-08 22:59:45 +03:00
altalk23
fd3fd9536e
fix crashlog to actually build (doesnt work on macos yet)
2023-06-08 19:22:51 +03:00
altalk23
9c3759b398
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-06-08 19:04:45 +03:00
qimiko
041a98ee4d
implement loader for android
...
compilation still won't work, pending implementations for gdstl/codegen/tuliphook. the first two should be mostly done already. may also be good to get FileWatcher, crashlog, and the file picker implemented but they aren't necessary
the libcurl.a and libssl.a files were built using
https://github.com/ibaoger/libcurl-android . they are placed in the link/android folder because putting them in the link folder confused the macOS build.
once built, the geode binary should be loaded after nativeSetApkPath is ran (otherwise the directory setup crashes). in the future it would be nice if the internal mod also did save data path redirection, as base GD is incapable of doing this
Co-authored-by: mat <26722564+matcool@users.noreply.github.com>
2023-06-05 17:42:22 -07:00
altalk23
20f461305b
addresses and crashlog
2023-06-02 21:56:59 +03:00
matcool
af8d4a04de
enable ansi color support for windows console, use it on logs
...
this will use gray for debug, blue for info, yellow for warning and red
for error
2023-05-06 13:32:34 -03:00
altalk23
56b7b66b93
fix getSaveDir not working with nonascii paths
2023-05-06 18:31:51 +03:00
matcool
a1e9ac46b9
use wide version of winapi functions
...
This in theory should help with unicode support, as the old cocos2d
methods did not handle unicode well. However i was not able to test this
since vanilla gd itself doesnt launch on a non ascii path for me!
2023-05-01 11:18:35 -03:00
altalk23
b236a1daac
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-05-01 16:41:03 +03:00
altalk23
1323debea7
remove file::current_path, add less and more version compares
2023-05-01 16:06:06 +03:00
alk
799a6672ce
Update util.cpp
2023-05-01 15:15:27 +03:00
altalk23
dc96da012d
don't rely on filesystem current_path
2023-05-01 14:47:25 +03:00
altalk23
d7ccfdef3e
revert mod.json resource and move markdowns
2023-05-01 13:06:46 +03:00
altalk23
e3bda2a544
Fix resources because of broken working directory
2023-05-01 12:11:32 +03:00
altalk23
8842e8f793
fix pickFile on macos
2023-04-26 12:29:43 +03:00
altalk23
80b5b20efb
fix events, resources, and minor stuff
2023-04-10 12:49:59 +03:00
camila314
8fc23e14da
make mac pos accurate to cocos2d positioning
2023-03-16 20:06:19 -05:00
camila314
d7b0e09779
mouse and file picker impl for mac
2023-03-16 19:42:30 -05:00
PoweredByPie
5af15fba7c
Add geode::prelude
to replace USE_GEODE_NAMESPACE()
...
Don't use macros where not necessary!
This deprecates the old macro by way of a weird alias namespace.
2023-03-10 12:09:48 -08:00
HJfod
5c9ee08922
fix file open dialog default path not having a way to specify filename
2023-02-26 20:37:13 +02:00
altalk23
688b8c4ac9
compile only a singe objcpp file
2023-02-09 13:25:23 +03:00
altalk23
d31d95d6bf
somewhat improve objc compile times
2023-02-08 17:43:31 +03:00
altalk23
4f259c6e3a
forward filesystem
2023-02-08 16:42:34 +03:00
altalk23
51990ad89b
make ModInfo pimpl
2023-01-31 16:44:28 +03:00
matcool
deab672bc2
json rewrite, use custom lib instead of nlohmann::json
...
This is in attempt to make compile times better, as the old json library
was quite slow to compile due to many template instantiations and such a
large header.
macOS tests have shown build times from 610s to ~390s, about a 1.5x
speedup
Co-authored-by: camila314 <47485054+camila314@users.noreply.github.com>
2023-01-27 21:14:26 -03:00