Commit graph

82 commits

Author SHA1 Message Date
altalk23
e54bd552ce replace macos entry with objc hook 2023-08-18 10:08:03 +03:00
altalk23
0e1d639002
implement missing stuff to macos 2023-08-13 21:52:34 +03:00
ConfiG
80f387d9d1
name ipc threads 2023-08-13 21:40:20 +03:00
ConfiG
7f449b996e
add utils::game::restart, reset => forceReset 2023-08-10 23:49:29 +03:00
ConfiG
53b52eaeeb
ModInfo => ModMetadata 2023-08-10 23:49:28 +03:00
ConfiG
c055933d95
sus 2023-08-04 20:50:29 +03:00
ConfiG
c2aacd9979
fix when bootstrapper present but update isn't 2023-08-04 01:18:19 +03:00
ConfiG
363d27395c
fix some warnings 2023-08-02 18:04:37 +03:00
altalk23
fe8cb42129 change getSaveDir and implement autoupdate macos 2023-08-02 15:58:37 +03:00
altalk23
b558962f2f fix main.mm includes 2023-07-08 17:08:24 +03:00
altalk23
26e38ecbab Change geode loading order, auto updating not implemented yet 2023-07-08 16:38:09 +03:00
altalk23
4ad8b486ff implement save and open panel 2023-06-25 19:52:01 +03:00
altalk23
f5e57380aa Merge branch 'main' of https://github.com/geode-sdk/geode 2023-06-24 00:45:21 +03:00
altalk23
7e70daf5a0 fix getMousePos for macchew 2023-06-24 00:45:13 +03:00
ConfiG
e98a756361
unsillify dllmain and better early errors 2023-06-11 01:53:25 +03:00
ConfiG
9acb07229b
move loadGeode call to geode's DllMain 2023-06-11 00:33:17 +03:00
ConfiG
46fab0e821
use weakly_canonical in getGameDir and getSaveDir 2023-06-10 15:49:55 +03:00
ConfiG
3eb686c4b5
improve updater code 2023-06-10 13:57:12 +03:00
matcool
8f5c229f7c
use memcpy instead of WriteProcessMemory 2023-06-09 23:08:57 -03:00
matcool
681fb481a9
fix updateGeode() when geode or the update folder doesnt exist 2023-06-09 23:04:22 -03:00
ConfiG
884825488d
actually fix mac build 2023-06-09 19:09:28 +03:00
ConfiG
73e94193ef
fix mac build
i forgor 💀
2023-06-09 18:52:44 +03:00
ConfiG
3c1529caa6
split main.cpp per platform 2023-06-09 18:29:19 +03:00
altalk23
4c4be3657a add sigbus & print the crashlog 2023-06-08 23:54:39 +03:00
altalk23
3881e65511 make stacktrace make sense even if atos is missing 2023-06-08 23:07:40 +03:00
altalk23
9b58b3376b Implement macos crashlog (wow this was hard) 2023-06-08 22:59:45 +03:00
altalk23
fd3fd9536e fix crashlog to actually build (doesnt work on macos yet) 2023-06-08 19:22:51 +03:00
altalk23
9c3759b398 Merge branch 'main' of https://github.com/geode-sdk/geode 2023-06-08 19:04:45 +03:00
qimiko
041a98ee4d
implement loader for android
compilation still won't work, pending implementations for gdstl/codegen/tuliphook. the first two should be mostly done already. may also be good to get FileWatcher, crashlog, and the file picker implemented but they aren't necessary

the libcurl.a and libssl.a files were built using
https://github.com/ibaoger/libcurl-android. they are placed in the link/android folder because putting them in the link folder confused the macOS build.

once built, the geode binary should be loaded after nativeSetApkPath is ran (otherwise the directory setup crashes). in the future it would be nice if the internal mod also did save data path redirection, as base GD is incapable of doing this

Co-authored-by: mat <26722564+matcool@users.noreply.github.com>
2023-06-05 17:42:22 -07:00
altalk23
20f461305b addresses and crashlog 2023-06-02 21:56:59 +03:00
matcool
af8d4a04de
enable ansi color support for windows console, use it on logs
this will use gray for debug, blue for info, yellow for warning and red
for error
2023-05-06 13:32:34 -03:00
altalk23
56b7b66b93 fix getSaveDir not working with nonascii paths 2023-05-06 18:31:51 +03:00
matcool
a1e9ac46b9
use wide version of winapi functions
This in theory should help with unicode support, as the old cocos2d
methods did not handle unicode well. However i was not able to test this
since vanilla gd itself doesnt launch on a non ascii path for me!
2023-05-01 11:18:35 -03:00
altalk23
b236a1daac Merge branch 'main' of https://github.com/geode-sdk/geode 2023-05-01 16:41:03 +03:00
altalk23
1323debea7 remove file::current_path, add less and more version compares 2023-05-01 16:06:06 +03:00
alk
799a6672ce
Update util.cpp 2023-05-01 15:15:27 +03:00
altalk23
dc96da012d don't rely on filesystem current_path 2023-05-01 14:47:25 +03:00
altalk23
d7ccfdef3e revert mod.json resource and move markdowns 2023-05-01 13:06:46 +03:00
altalk23
e3bda2a544 Fix resources because of broken working directory 2023-05-01 12:11:32 +03:00
altalk23
8842e8f793 fix pickFile on macos 2023-04-26 12:29:43 +03:00
altalk23
80b5b20efb fix events, resources, and minor stuff 2023-04-10 12:49:59 +03:00
camila314
8fc23e14da make mac pos accurate to cocos2d positioning 2023-03-16 20:06:19 -05:00
camila314
d7b0e09779 mouse and file picker impl for mac 2023-03-16 19:42:30 -05:00
PoweredByPie
5af15fba7c Add geode::prelude to replace USE_GEODE_NAMESPACE()
Don't use macros where not necessary!
This deprecates the old macro by way of a weird alias namespace.
2023-03-10 12:09:48 -08:00
HJfod
5c9ee08922 fix file open dialog default path not having a way to specify filename 2023-02-26 20:37:13 +02:00
altalk23
688b8c4ac9 compile only a singe objcpp file 2023-02-09 13:25:23 +03:00
altalk23
d31d95d6bf somewhat improve objc compile times 2023-02-08 17:43:31 +03:00
altalk23
4f259c6e3a forward filesystem 2023-02-08 16:42:34 +03:00
altalk23
51990ad89b make ModInfo pimpl 2023-01-31 16:44:28 +03:00
matcool
deab672bc2 json rewrite, use custom lib instead of nlohmann::json
This is in attempt to make compile times better, as the old json library
was quite slow to compile due to many template instantiations and such a
large header.

macOS tests have shown build times from 610s to ~390s, about a 1.5x
speedup

Co-authored-by: camila314 <47485054+camila314@users.noreply.github.com>
2023-01-27 21:14:26 -03:00