Commit graph

63 commits

Author SHA1 Message Date
camila314
de4e8cdcf4 no released 0.7.0, reverting 2022-12-07 13:38:47 -06:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
67510e7494 bump version to v0.6.1 for CLI update fix 2022-10-23 11:56:17 +03:00
HJfod
3d3f8ae000 bump version + update changelog 2022-10-22 18:12:21 +03:00
HJfod
4b842e5f2a v0.5.0
- add `CCFileUtils::get`
 - turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
 - fix MenuLayer crashes related to node IDs
 - remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
 - rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
bb7bd87dfc ready for v0.4.8
- move LoadingLayer resource download info to loading text
2022-10-15 18:35:13 +03:00
matcool
7c410c4628
hotfix resources repair 2022-10-14 19:10:19 -03:00
HJfod
50cdc3f77d changelog + bump to v4.0.6 2022-10-14 16:26:16 -03:00
HJfod
2b06316397 rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro 2022-10-13 00:22:43 +03:00
matcool
5dda0a1e86
use binary mode for hashes, bump version to 0.4.5 2022-10-11 17:31:16 -03:00
HJfod
436a0776c0 add some addresses + bump version to 0.4.4 2022-10-11 22:29:31 +03:00
HJfod
1b90149227 bump version to v0.4.3 + fix max and min mod versions 2022-10-11 16:22:59 +03:00
HJfod
d636f7d536 move version to its own file so it's easy for CLI to query it 2022-10-11 11:37:46 +03:00