mat
318a7f2921
update json, fixes float precision issues
2024-04-11 15:17:41 -03:00
Cooper
8c61a6fe60
Add MDTextArea link ( #664 )
...
* add level: links and mod: links
* fix errors
* fix errors 2
* fix errors 3 (hopefully)
* fix errors 4 (i think fixed?)
* fix 5 PLEASE
* fix mod links and make level links actually work
* PLEASE JUST WORK!!!!!!!!!!!!!
* change it to this
* oops forgot a )
* PLEASE HORRIBLE CODE JUST WORK!
* AHHHHHHHHHHHHHHH fix
* just work
* I DO HORRIBLE CODE
* Update ModInfoPopup.cpp
---------
Co-authored-by: alk <45172705+altalk23@users.noreply.github.com>
2024-04-11 20:40:04 +03:00
glistermelon
e9da55f5fc
Windows Font Cache fix (again) ( #595 )
...
* Implemented Windows Font Cache fix, I think?
* These don't need to be volatile
2024-04-11 20:38:24 +03:00
akit
0490f81bad
Update SpanishExtra.nsh ( #611 )
2024-04-11 20:34:17 +03:00
Lenoch
c02cc6d741
French translation ( #550 )
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* Create FrenchExtra.nsh
* Update installer.nsi
* Update FrenchExtra.nsh
2024-04-11 20:32:59 +03:00
staFF6773
37948011ba
Update JapaneseExtra.nsh ( #532 )
2024-04-11 20:32:20 +03:00
NyteLyte
a795487634
getChildOfType negative indices: size_t is unsigned ( #656 )
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* size_t is unsigned
`i` is always >= 0 because it is unsigned. This causes crashes if no children are found before reaching 0.
* oops
`node->getChildrenCount() - 1` in the 2nd part of the for loop underflows as well if the children count is 0
2024-04-11 20:30:35 +03:00
Erymanthus | RayDeeUx
33fcd52e24
中文简体 and 中文繁体 translations ( #669 )
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* 中文简体 and 中文繁体 translations
* rename
* ty @Prevter
* space
* forgor this
* oops
2024-04-11 20:21:58 +03:00
undefined06855
97f585545a
change #warning to #pragma message ( #674 )
2024-04-11 20:20:39 +03:00
Oleksandr Nemesh
bd5db26a4b
add ukrainian to installer ( #681 )
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* add ukrainian to installer
* opt for "тека" instead of "директорія"
2024-04-11 20:20:24 +03:00
The Bearodactyl
2ca2cae6f8
Update Enums.hpp ( #684 )
...
* Update Enums.hpp
* Update Enums.hpp
2024-04-11 20:14:58 +03:00
dankmeme01
071b8958b0
fix geode dll
2024-04-11 18:40:57 +02:00
dankmeme01
427c74fce3
i hope this works
2024-04-11 18:26:58 +02:00
altalk23
e83e03f714
someone (prevter) wants to make a crashlog mod so i guess it's fine we export these as well
2024-04-11 19:05:36 +03:00
altalk23
e2c75e2f23
update tuliphook
2024-04-11 15:07:42 +03:00
dankmeme01
e77cc4d4f4
comment this out again
2024-04-11 10:29:53 +02:00
acaruso-xx
a84d49a630
[Loader] Fix android build ( #680 )
...
I probably should've tested this.
2024-04-10 22:59:54 +02:00
dankmeme01
6ea595a780
Merge pull request #678 from acaruso-xx/main
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[Loader] Enable 'MZ_FORCE_FETCH_LIBS'
2024-04-10 22:44:46 +02:00
dankmeme01
7986704b0d
Merge pull request #679 from acaruso-xx/mdtextarea-fix
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[Loader] Correct rendering of soft line breaks in MDTextArea
2024-04-10 22:44:27 +02:00
acaruso-xx
c7f8b5fea9
[Loader] Correct rendering of soft line breaks in MDTextArea
2024-04-10 16:36:03 -04:00
acaruso-xx
3fb52e3fe4
[Loader] Enable 'MZ_FORCE_FETCH_LIBS'
...
I think CMake is trying to link zlib from the host system? This prevents it from doing that.
This also causes a fun new CMake warning when configuring for whatever reason.
2024-04-10 16:16:42 -04:00
dankmeme01
b6dac6893b
bump tuliphook
2024-04-10 19:10:10 +02:00
dankmeme01
9bad105424
how tf did that happen
2024-04-10 18:57:46 +02:00
dankmeme01
ea34e12d62
add a cmake error when compiling with android sdk below 23
2024-04-10 18:56:20 +02:00
altalk23
8002ca0e0b
add greek to installer (accurate_k from discord)
2024-04-08 17:27:30 +03:00
dankmeme01
9f2cea46ad
fix the release xhash
2024-04-03 21:19:21 +02:00
dankmeme01
faf5b336a9
i could not find an answer to that question
2024-04-03 18:34:51 +02:00
dankmeme01
ac08d2f03a
fix windows debug compilation
2024-04-03 18:33:37 +02:00
Cvolton
b3c0c9fbd0
bump version to beta 23
2024-03-30 21:26:31 +01:00
dankmeme01
a3ecebc15e
Merge pull request #648 from iAndyHD3/main
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add GJGameEvent enum
2024-03-29 19:57:51 +01:00
iAndyHD3
9426b6bc4a
add GJGameEvent
...
source: GJBaseGameLayer::gameEventToString
2024-03-29 15:34:16 +01:00
altalk23
dd6e20b283
add a GEODE_REVERT_TODO_RETURN option for cmake
2024-03-27 22:36:45 +03:00
altalk23
55e1f6a16c
Operation Big Sister - Finalize TodoReturn changes
2024-03-27 22:18:46 +03:00
altalk23
f3267b0f43
Operation Big Sister - Make TodoReturn a struct and disallow modifying TodoReturn functions
2024-03-27 20:55:14 +03:00
dankmeme01
7155705f35
that was, in fact, not very thread-safe
2024-03-26 22:24:46 +01:00
Cvolton
c8d1e88a97
fix memory leak in handletouchpriority
2024-03-25 23:24:20 +01:00
Cvolton
912aa23833
add missing header to msvc allocator
2024-03-25 23:22:38 +01:00
kynex7510
afc4d572ba
Fix C++23 compilation ( #644 )
2024-03-25 23:21:39 +01:00
dankmeme01
bb81fa6cb2
Merge pull request #636 from kynex7510/msvcstl
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MSVC Fixups
2024-03-25 21:03:13 +01:00
kynex7510
b4cbae894a
Fix macos build
2024-03-25 20:51:17 +01:00
Oleksandr Nemesh
9362df6078
Implement "Report Issue" button ( #634 )
...
Currently, "Report an Issue" button, which can be found in the `ModInfoPopup` if `mod.json` contains `issues` property, doesn't do anything useful except opening crashlog directory.
This changes it to actually open the specified URL in browser / crashlogs directory, instead of both buttons having the same action.
2024-03-25 20:43:24 +01:00
Cvolton
223f168fb0
windows: fix restart with spaces in exe filename
2024-03-25 15:03:23 +01:00
Cvolton
2d13d4f84f
retain node in handleTouchPriority
2024-03-24 22:35:17 +01:00
dankmeme01
7f509e5297
add missing particlesystem virtual
2024-03-22 12:45:47 +01:00
kynex7510
cbebb3d66f
MSVC UMap, USet
2024-03-20 16:52:48 +01:00
dankmeme01
f7bda302f8
update tuliphook
2024-03-18 15:36:32 +01:00
dankmeme01
1a67f9b862
fix fmodfix cc and update tuliphook
2024-03-18 12:44:07 +01:00
qimiko
682144f188
enable fmod fix for all platforms
2024-03-17 17:06:26 -07:00
Cvolton
8ab3f56090
Windows: change outdated gd message
2024-03-17 18:11:08 +01:00
dankmeme01
ea6ac9f172
whats more scary is the fact that it compiled
2024-03-16 20:10:29 +01:00