HJfod
78415153b5
mod sprite names now use directories instead of prefixes. note that this
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commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
HJfod
f7fabdbd38
some code cleanup on InstallTicket + a safe sprite creation utility in
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cocos.hpp (that i'll probably remove in the next commit)
2022-08-06 21:46:18 +03:00
HJfod
cc45578f0d
this should be all the header includes fixed?
2022-08-02 13:29:17 +03:00
HJfod
8a6d098ad4
how did windows even let that file build with a missing include
2022-08-02 13:24:44 +03:00
HJfod
cdaa8ad6dc
add all UI-related stuff from API, including index, nodes, actual ui,
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resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00
HJfod
19c9f9ebde
fix AddressGen hooking gd::base and causing Windows to not work at all +
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fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3
whole of geode except without history
2022-07-30 19:24:03 +03:00