Commit graph

202 commits

Author SHA1 Message Date
HJfod
fa9d48a170 add all CCArray definitions on mac 2022-10-23 14:23:28 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main 2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c change some reinterpret_casts to static_casts 2022-10-22 20:19:58 +03:00
HJfod
ee54ed6206 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-10-22 18:36:58 +03:00
HJfod
85a80ef6b4 add MenuLayer members 2022-10-22 18:36:50 +03:00
matcool
7551537d4c
add EditorUI::scrollWheel 2022-10-22 12:27:12 -03:00
camila314
c3878b8a20 Optimize TypeGen 2022-10-21 18:17:08 -05:00
mat
8b34384b0b add some missing windows addresses 2022-10-20 16:16:11 -03:00
altalk23
ea0a81a790 add krita files to gitignore (don't ask) 2022-10-20 21:19:15 +03:00
alk
e18a693f73
Merge branch 'main' into main 2022-10-20 21:07:27 +03:00
camila314
bc12104aa6 bindings 2022-10-19 10:57:25 -05:00
altalk23
e7d9f54961 remove 0x0 from bindings 2022-10-19 13:37:27 +03:00
altalk23
4e7d044bd8 replace loader hashes with file name check temporarily 2022-10-19 13:34:39 +03:00
altalk23
fd291d51a9 fix windows garagelayer pad 2022-10-18 21:04:03 +03:00
camila314
3c2c8f8d8d Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-10-14 23:46:57 -05:00
Chloe
cff1b67fe6 add delegates to EditLevelLayer 2022-10-14 22:07:49 -03:00
matcool
ad106c501b
add CCRemoveSelf::create addr for mac 2022-10-14 16:30:23 -03:00
HJfod
f9cda74b58 automatic resource repair
- loader checks if resources are correct at startup, if not, downloads them and replaces
 - add sha256 to hash
 - change hash to use paths instead of strings
 - cmake rework; GeodeFile.cmake now checks CLI version
 - add optional `DONT_INSTALL` argument to `create_geode_file`
 - test mods are now not installed by default
 - add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
alk
1727e654a1
Update Cocos2d.bro 2022-10-14 00:48:26 +03:00
mat
98d32cc2bb
Update Cocos2d.bro 2022-10-13 18:36:28 -03:00
altalk23
1822860d50 Merge altalk23:main 2022-10-13 15:43:34 +03:00
altalk23
cce4daf501 more compile time optimizations 2022-10-13 12:56:23 +03:00
matcool
e70052a15a
add PlayLayer::PlayLayer address for windows 2022-10-12 22:46:03 -03:00
altalk23
6ba63208a2 fix cclayercolor 2022-10-12 23:24:59 +03:00
HJfod
436a0776c0 add some addresses + bump version to 0.4.4 2022-10-11 22:29:31 +03:00
HJfod
e7f82381a1 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-10-09 21:02:48 +03:00
HJfod
6b3e682389 add addresses 2022-10-09 20:38:47 +03:00
altalk23
355df5a17a fix remove duplicate object 2022-10-09 19:17:47 +03:00
altalk23
c786f0d62a add more functions missing in windows 2022-10-09 19:16:04 +03:00
alk
2bf2d859b8
Some header additions (fix) (#41)
* starting

* editorui

* leveleditorlayer

* leveleditorlayer2

* effectgameobject

* gameobject

* coloraction

* ccarrayiterator adds

* editlevellayer, optionslayer, pauselayer, statscell, endlevellayer

* fix overload resolution for CCObject*

Co-authored-by: altalk23 <student@altalk23.local>
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-10-09 16:17:14 +03:00
altalk23
48ab98a115 macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
HJfod
a9f8adae66 fix isControllerConnected 2022-10-06 23:54:09 +03:00
HJfod
abaff24575 fix PlatformToolbox::isControllerConnected 2022-10-06 23:36:25 +03:00
HJfod
7e6a46a9d4 more getters for cocos2d managers + bump version 0.3.1 + some addresses
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
1b40d1a6da move fields to be a member of a new GeodeNodeMetadata class that also
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
0b64fe9259 more addresses + Popup was accidentally marked dllexport 2022-10-05 23:47:16 +03:00
HJfod
5e0d1f6645 fix codegen + tons of addresses on windows 2022-10-05 23:31:25 +03:00
altalk23
b4c8d0f65a fully works on macos 2022-10-04 17:26:20 +03:00
altalk23
d9a1fae5b0 compiles on macos, though there are still some crashes 2022-10-04 13:32:40 +03:00
HJfod
915e2f6966 update for new cli 2022-10-03 13:51:48 +03:00
camila314
11d00436b2 bindings 2022-09-29 14:22:09 -05:00
HJfod
d9b7489d66 fix LevelEditorLayer members + fix Wrapper (alk fixed it but because
she was extremely silly and did it on her own branch i'm taking credit
and claiming i figured out and wrote this fix all on my own >:-) )
2022-09-29 00:49:59 +03:00
HJfod
6af42cb41f add some addresses + CCDirector::get and CCKeyboardDispatcher::get (does
MSVC actually allow this? what?)
2022-09-28 22:38:30 +03:00
HJfod
1297f93294 add ButtonSprite::create on mac 2022-09-28 16:42:34 +03:00
HJfod
98684a62e5 add touch dispatcher fix + move built-in settings' nodes to their own
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
ce925f0bb2 fix mod list enlarge sprite to make more sense + add more addresses 2022-09-05 01:10:11 +03:00
HJfod
20824164ce Merge branch 'main' into ui 2022-09-01 11:04:47 +03:00
HJfod
c01291d13c add address fix from https://github.com/geode-sdk/geode/pull/35 2022-08-29 00:26:42 +03:00
HJfod
78415153b5 mod sprite names now use directories instead of prefixes. note that this
commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
HJfod
1b8cf87933 more bindings + fix cmake hotfix on windows 2022-08-28 20:38:18 +03:00
HJfod
19c9f9ebde fix AddressGen hooking gd::base and causing Windows to not work at all +
fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3 whole of geode except without history 2022-07-30 19:24:03 +03:00