HJfod
0178b63102
fix mod loading
...
- Loader::refreshModsList and Loader::loadModsFromDirectory now return void instead of Result and don't fail if one of the mods fail to load
2022-12-12 11:12:37 +02:00
HJfod
571d33fa9b
add filtering by developer (will rework later)
...
- rn how it works is that it just filters the list when you click the dev name, although honestly this is kinda neat too
2022-12-12 00:36:26 +02:00
HJfod
afe57c4bc1
add featured items to Index
...
- also fix index checksum not being saved if you close the game with the console X button like i do when developing
2022-12-12 00:19:54 +02:00
HJfod
596c806fa4
bring back searching
...
- yeah that
- also Index::getTags for getting all tags in index now
2022-12-11 23:50:08 +02:00
HJfod
500e6f2d26
remove use of operator<=>
...
it doesn't work on mac
2022-12-11 21:01:52 +02:00
HJfod
8a1ecbe5ab
try to fix mac build
...
- add <tuple> include to VersionInfo
2022-12-11 20:44:38 +02:00
HJfod
f6e334745c
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-11 19:50:02 +02:00
matcool
e78f4ff910
update glew, add its lib and fmod.lib
2022-12-11 14:43:34 -03:00
altalk23
3a31efe113
implement pimpl for loader
2022-12-10 19:30:14 +03:00
HJfod
286bdb2bc6
standardization
...
- remove m_ prefix from structs
- make IPC event members public
- make IPC event reply as json
2022-12-09 21:29:21 +02:00
HJfod
3b1a11e11f
index work
...
- installing mods works again
- add EventListener::setFilter
- fix loader panicking if some mods failed to load
2022-12-09 15:13:08 +02:00
HJfod
92c22d25e4
rename UpdateError to UpdateFailed
2022-12-09 12:53:49 +02:00
HJfod
7397193e57
index is looking good
...
- mod dependencies reworked to be much less bad and actually good now
- mod dependencies finally check the version
- support for dynamic versions for dependencies (<=vX.X.X, ==vX.X.X, >=vX.X.X)
- index is now ready for implementing mod installation, then we're done with this massive sausage package
2022-12-09 00:28:05 +02:00
HJfod
28b413d636
make VersionInfo constexpr
2022-12-08 22:04:02 +02:00
HJfod
17a13f22cc
add update indicator back to MenuLayer
2022-12-08 21:31:10 +02:00
HJfod
84bdeb7beb
index work!!
...
- add tag support for index
- rename CategoryNode to TagNode
- add them back to the UI + fix spacing issues related to them
- deleted ModListView, now using a generic ListView with the mod cells added as children to it
2022-12-08 21:15:06 +02:00
HJfod
e763e271bf
fix Event::postFrom using Mod::get
2022-12-08 13:43:58 +02:00
HJfod
311eb2e356
work
...
- fix file::listFiles
- temporarily make loader mod min version very low to work with index
- index now properly updates
2022-12-08 13:35:02 +02:00
HJfod
037602ecea
more work on index
...
- fix index not being a static instance
- fix small stuff related mods list UI including index updating and error messages
- fix Unzip directories not being created relatively properly
2022-12-08 13:06:11 +02:00
HJfod
e0d7dbf15b
index is now download correctly + that is reported in the UI
2022-12-07 21:21:50 +02:00
HJfod
996acf15aa
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-07 12:37:10 +02:00
HJfod
b4b9986fa5
tryna fix crash due to events
2022-12-07 12:35:50 +02:00
HJfod
956ad1d6d5
many changes for updating Index
...
- events now follow a public const member pattern instead of getters
- more file utils
- ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant
- same with ModCell
- lots of restructuring related to UI anyway
- Index also got tons of redesigning
- much more i've forgotten
- this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed
- remove duplicate LevelSearchLayer ids
2022-12-06 21:22:03 +02:00
HJfod
08934132d8
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-04 18:41:14 +02:00
altalk23
20a2dc9f07
fix events and cleanup
2022-12-04 19:39:40 +03:00
altalk23
37a9c9ee97
Merge branch 'main' of https://github.com/geode-sdk/geode into altalk
2022-12-03 17:42:04 +03:00
alk
b21cb64fdf
Update Result.hpp
2022-12-03 17:41:51 +03:00
altalk23
c116b47a61
Merge branch 'altalk' of https://github.com/altalk23/geode into altalk
2022-12-03 17:28:09 +03:00
alk
7cc5fb1405
Move getFieldIndex outside class
2022-12-03 17:00:39 +03:00
alk
eadb1b14bd
Move getFieldIndexForClass outside of header
2022-12-03 16:49:48 +03:00
altalk23
e8fcb57c9f
some formatting
2022-12-03 15:24:31 +03:00
altalk23
a776b167a9
merge geode-sdk/main
2022-12-03 14:49:52 +03:00
altalk23
67d26ac6a7
fully fix result impl
2022-12-03 14:35:28 +03:00
camila314
0096f5745e
stl fix yet again
2022-12-02 14:17:57 -06:00
camila314
3d393362e0
cleanup structure by a lot
2022-12-02 12:14:08 -06:00
altalk23
9838f51f07
Merge branch 'altalk' of https://github.com/altalk23/geode into altalk
2022-12-02 18:41:08 +03:00
altalk23
0803f83355
completely replace result impl - TODO: fix unzip
2022-12-02 18:40:51 +03:00
HJfod
a11c526066
fix file::createDirectory + fix Notification warning
2022-12-01 22:44:44 +02:00
HJfod
a8cc48f35a
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-01 22:43:11 +02:00
HJfod
66d12395e1
work on new index
...
- add PlatformID::from string
2022-12-01 22:42:49 +02:00
HJfod
3656e4e6de
Merge pull request #91 from cgytrus/main
...
Fix wrong usage of create_directory/create_directories API
2022-12-01 20:36:33 +00:00
camila314
cc84d821d9
macos std vector fix
2022-12-01 13:53:17 -06:00
ConfiG
33ccfdfd35
fix wrong usage of create_directory(ies) api
2022-12-01 17:11:44 +03:00
HJfod
f9b6595073
actually add Dirs files
2022-11-30 19:19:37 +02:00
HJfod
f73d1042a3
move directories away from loader into new dirs namespace
2022-11-30 19:19:00 +02:00
camila314
130e3fb834
ipc is good now
2022-11-30 10:51:38 -06:00
HJfod
8126175eaa
remove geodeRoot
2022-11-30 18:37:15 +02:00
camila314
5e9d8bbac8
git is messing with me
2022-11-30 09:43:44 -06:00
camila314
9927affcd8
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-30 09:22:44 -06:00
camila314
716e745b5f
can we not to GDString please (kept for windows for now)
2022-11-30 09:22:41 -06:00
HJfod
2c78b8e620
cleanup
...
- add CCArray::firstObject and CCArray::removeFirstObject
- add minizip zip headers and sources (going to add file::Zip class soon)
- redesign Notifications to be simpler
- rework Result to not have dual implementations
- Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
c113e97844
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-30 13:15:03 +02:00
alk
298593ada8
remove the bandaid
2022-11-30 14:13:20 +03:00
alk
ed4f4e4bf7
Update addresser.hpp with a bandaid
2022-11-30 14:12:23 +03:00
HJfod
f18353c2af
cleanup
...
- rewrote Loader to have a public loading API
- moved logging away from Loader
- moved texture path handling away from Loader into CCFileUtils, added new functions there for that
- bumped version to v0.7.0
- moved ModInfo to its own header
- added early loading support through mod.json instead of loader stuff
- wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
- renamed `src/load` to `src/loader`
- other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
alk
59327a6b61
Update stdcall.hpp
2022-11-28 23:24:59 +03:00
alk
079daafd55
Merge branch 'geode-sdk:main' into altalk
2022-11-28 23:22:49 +03:00
altalk23
78c072ee5b
add stdcall to meta
2022-11-28 23:22:21 +03:00
HJfod
72af8b95e6
GGCP
...
- remove datastore
- remove binary parsing in mod.json
- try to fix mac build again
2022-11-28 20:17:58 +02:00
HJfod
d4610df914
more platform cleanup
...
- remove loader/platform due to being utterly redundant
- fix CMakeLists on mac
2022-11-28 19:48:55 +02:00
HJfod
516393ae99
merge utils to be in fewer better-named files
2022-11-28 19:09:39 +02:00
HJfod
6eaa6ea480
move filesystem and fmt to Geode/external
2022-11-28 18:22:59 +02:00
HJfod
35f2cbad9d
Merge branch 'layout' of https://github.com/geode-sdk/geode into layout
2022-11-28 17:42:35 +02:00
HJfod
63749320a3
remove old Result + move everything over to new Result
2022-11-28 17:42:19 +02:00
HJfod
5b3fb508e3
delete remnants of old C api
2022-11-28 16:38:25 +02:00
HJfod
7cdb58878b
Merge branch 'main' into layout
2022-11-27 23:40:46 +02:00
mat
ea2da96566
implement operator[] for gnustl vector<bool>
2022-11-27 15:31:18 -03:00
altalk23
1d808dfbfd
fix internal macros
2022-11-27 03:57:05 +03:00
alk
202b60edd6
Update gnustl.hpp
2022-11-25 01:30:17 +03:00
HJfod
3ba1ad12ff
Merge branch 'main' into layout
2022-11-25 00:03:09 +02:00
HJfod
fd42ab0457
delete the unfinished C api
2022-11-25 00:02:48 +02:00
alk
f347741068
Update gnustl.hpp
2022-11-25 00:57:11 +03:00
HJfod
adf8295a41
Merge branch 'main' into layout
2022-11-24 23:55:50 +02:00
altalk23
29d6d11f4e
implement struct returns on membercall
2022-11-25 00:41:02 +03:00
HJfod
1ac6ad4996
update ipc
...
- add getRuntimeInfo funcs for getting json representation of Hook, Patch, Mod and others
- add args to list-mods
2022-11-23 16:38:08 +02:00
HJfod
b9287cebde
rework IPC
...
- replies are now handled by returning from the listener callback
- can now handle multiple IPC connections at once
- make Loader::s_unloading actually thread-safe
2022-11-23 15:53:38 +02:00
HJfod
7a047e2a08
update IPC to use json
2022-11-23 00:35:08 +02:00
HJfod
182ced8e17
Merge branch 'main' into layout
2022-11-22 17:24:03 +02:00
HJfod
f5b5a64557
new events stuff
...
- add preliminary IPC stuff
- preliminary IPC implementation on Windows (will evolve still)
- more ids
- move InternalLoader platform definitions to their own files
- fix ranges::map not resizing the output
2022-11-22 17:21:00 +02:00
alk
4928f672f1
Update msvcstl.hpp
2022-11-22 16:56:47 +03:00
alk
322dc1b048
Update msvcstl.hpp
2022-11-22 16:49:53 +03:00
alk
af35eb7228
Update msvcstl.hpp
2022-11-22 16:47:04 +03:00
alk
4f66b8d8f7
add operator= to msvc string ( #82 )
...
* add operator= to msvc string
2022-11-22 16:46:03 +03:00
alk
9a51843727
Add msvcstl ( #81 )
...
* implement gd::string for windows
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-11-22 15:59:46 +03:00
altalk23
2034b3e62d
cast the c_str pointer
2022-11-22 14:06:39 +03:00
altalk23
caac958c37
replace ccstring create implementation
2022-11-22 14:06:39 +03:00
altalk23
9b359fba56
get geode working on cross compile macos, also modifies Setting event to not use shared ptr, also disables fmt consteval
2022-11-19 21:13:47 +03:00
alk
7b9c68567a
Get geode working on macos wine
2022-11-19 15:05:10 +03:00
camila314
5e3ec38359
tee-hee forgot something again
2022-11-18 23:19:23 -06:00
camila314
c12fde309e
oops silly me forgot something
2022-11-18 23:18:37 -06:00
camila314
4ff33d0985
fix bad impl
2022-11-18 23:15:01 -06:00
camila314
06d69b1db5
findFirstChildRecursive put inside utils because its very useful
2022-11-18 23:04:14 -06:00
altalk23
b7bbee5669
make GEODE_DEBUG obey if it's already set and make private members in CCMotionStreak protected
2022-11-16 17:42:18 +03:00
HJfod
d701563534
lots of stuff
...
- add TableView virtuals on windows
- rework events to match new events system
- rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
- change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274
Merge branch 'main' into layout
2022-11-12 12:03:15 +02:00
camila314
4a6105a976
remove small thing
2022-11-09 20:22:36 -06:00
camila314
c8ae6c9f86
50th event system rewrite
2022-11-09 20:19:01 -06:00
altalk23
e349dc9b74
implement new Modify sytnax
2022-11-09 21:07:20 +03:00
altalk23
32196f3545
add gjgamelevel::getcurrent and levelsettingsobject::get
2022-11-09 21:07:20 +03:00
HJfod
d20a77aeb1
add ostream operator<< for VersionInfo
2022-11-09 17:45:59 +02:00
HJfod
6d67033eb6
minor changes
...
- make index always use latest version of mod in index
- more bindings
- implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
HJfod
2a81ed1ac1
fix CCArrayExt crashing on a nullptr array
2022-11-08 14:23:40 +02:00
camila314
9e4b236d1b
Shared directory
2022-11-06 19:40:40 -06:00
altalk23
727304a276
implement http headers to webasyncrequest and make index conditional request
2022-11-03 23:46:01 +03:00
HJfod
fa1eee5b69
fix merge
2022-11-02 13:44:45 +02:00
HJfod
c8fa701762
Merge branch 'main' into layout
2022-11-02 12:57:03 +02:00
HJfod
2d0bbebfef
preliminary stuff
...
- customize hardcoded colors api (no impl yet)
- more ids
2022-11-02 12:47:58 +02:00
altalk23
ee9718a7f1
fix macos compile on github actions
2022-10-30 22:07:49 +03:00
altalk23
11e81e3d64
formatted includes
2022-10-30 21:59:20 +03:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk
2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21
added clang-format
2022-10-30 21:24:06 +03:00
HJfod
b252c69b8b
add more getters + ranges utils
2022-10-27 15:12:31 +03:00
HJfod
ffc9287a61
small changes
...
- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
- add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
HJfod
6059a15dff
add generic AEnterLayerEvent for my spooky textureldr stuff
2022-10-26 21:52:38 +03:00
HJfod
e37dd6dc55
add default constructor to VersionInfo finally
2022-10-26 19:52:44 +03:00
HJfod
ec8da8da87
add geode::cocos::reloadTextures utility
2022-10-26 17:56:52 +03:00
HJfod
8340387fc9
fix CCArrayExt crashing on a nullptr array
2022-10-26 16:20:39 +03:00
HJfod
e97fad5a9a
add early load option for mods
2022-10-26 00:50:33 +03:00
HJfod
6003efa18d
add node attributes
2022-10-25 22:57:40 +03:00
HJfod
d6b42f2a0b
add gd::vector::clear on mac
2022-10-25 22:06:11 +03:00
HJfod
cae4728ac0
texture loading stuff
...
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
- add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
- add ranges::indexOf
- fix ranges::move
- add CCFileUtils::removeAllPaths on mac
- make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
c7cc2d4563
fix texture path adding order
2022-10-24 22:46:39 +03:00
HJfod
1d34bb138b
move definition of ~HandleToSaved after Mod
2022-10-24 11:52:53 +03:00
HJfod
de64b87ede
savedata stuff
...
* add event-based alternatives to the exported mod entry functions
* add $on macro for listening to those alternatives
* add automatically saved values API in the same vain as the settings API to mod
* add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
HJfod
27224db75f
fix ListView + GEODE_UNWRAP
2022-10-23 19:44:54 +03:00
HJfod
c6919b5565
Merge branch 'main' into layout
2022-10-23 18:02:20 +03:00
HJfod
17014b6302
add geode::cocos::switchToScene utility
2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL
2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
...
add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd
add json validation to source
2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4
remove deprecation warning from old result
2022-10-23 16:09:01 +03:00
HJfod
0a0a34eb5c
some minor changes
...
- add Mod::getPackagePath as a replacement for Mod::getPath
- add new geode/config directory for mods' config files
- add Mod::getConfigDir for getting the mod's config directory
- add libfmod.dylib and auto-move it in actions
- add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00
HJfod
2fd0b02edb
fix $register_ids not working on clang
2022-10-23 13:46:06 +03:00
HJfod
fdbc7344b3
update actions
...
- move resource uploading action later in the chain
- try to fix clang build
2022-10-23 12:38:31 +03:00
HJfod
6501fcc665
id fixes
2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8
more workings
...
- update all ID setters to new system
- move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae
Merge branch 'main' into layout
2022-10-22 22:40:38 +03:00
HJfod
e995beb2f9
redesign id registering again, now it's really good
2022-10-22 22:33:04 +03:00
HJfod
40300afb25
new id registering design that's pretty good now
2022-10-22 22:10:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main
2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c
change some reinterpret_casts to static_casts
2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc
Merge branch 'main' into layout
2022-10-22 19:16:57 +03:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d
2022-10-22 12:27:33 -03:00
HJfod
2ef03197b5
fix mac build
...
- move attribute & E -> T
2022-10-22 17:55:10 +03:00
HJfod
1dad98b235
Result stuff
...
- add NewResult
- deprecate and nodiscard old Result
- silence some warnings
2022-10-22 17:49:09 +03:00
camila314
c3878b8a20
Optimize TypeGen
2022-10-21 18:17:08 -05:00
altalk23
42a3c6de3c
move wrap to seperate files
2022-10-20 22:45:43 +03:00
altalk23
fd291d51a9
fix windows garagelayer pad
2022-10-18 21:04:03 +03:00
HJfod
a0e56c044b
fix macos build
2022-10-17 16:08:12 +03:00
HJfod
38bebd67cd
fix macos build
...
- add initializer_list constructor to `gd::vector`
2022-10-17 15:56:35 +03:00
HJfod
662a9e99f5
big cocos reworks
...
- remove cocos2dx folder
- change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
HJfod
843b1ac44f
will revert this later
2022-10-17 12:25:56 +03:00
mat
f68530e943
for chloe
2022-10-16 23:28:20 -03:00
HJfod
86c1956790
Merge branch 'main' into layout
2022-10-17 00:05:14 +03:00
HJfod
0a1b5c9281
i forgot to add the LayerBG header
2022-10-16 21:37:18 +03:00
HJfod
ee68a73629
Merge branch 'main' into layout
2022-10-16 21:36:27 +03:00
HJfod
a38743d01d
textureldr stuff
...
- reworked mod resource loading again
- added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
- added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
matcool
9e38af5070
add begin and end to gd::vector
2022-10-16 00:08:20 -03:00
HJfod
61fd9a50d7
make gd::vector satisfy value_type
2022-10-15 21:58:56 +03:00
HJfod
d2536f95ce
who cares about the return type anyway then
2022-10-15 21:54:28 +03:00
HJfod
6fe9a5f2ce
utils rework
...
- deprecate utils::vector and utils::container and replace them with utils::ranges
2022-10-15 21:45:53 +03:00
HJfod
787c0ba91c
deprecate utils::vector and utils::container and replace them with
...
utils::ranges
2022-10-15 21:44:35 +03:00
HJfod
cc47d3dc88
use gd::vector instead of std::vector in geode::utils::vector
2022-10-15 20:31:11 +03:00
HJfod
4b842e5f2a
v0.5.0
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- add `CCFileUtils::get`
- turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
- fix MenuLayer crashes related to node IDs
- remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
- rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
c926f69790
Merge branch 'main' into layout
2022-10-15 18:49:07 +03:00
HJfod
f9cda74b58
automatic resource repair
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- loader checks if resources are correct at startup, if not, downloads them and replaces
- add sha256 to hash
- change hash to use paths instead of strings
- cmake rework; GeodeFile.cmake now checks CLI version
- add optional `DONT_INSTALL` argument to `create_geode_file`
- test mods are now not installed by default
- add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
HJfod
c210ab2f33
change CCArrayExt to use Ref
2022-10-14 16:26:16 -03:00
mat
0562c045ae
fix getSceneDelegate
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its getSceneDelegate() const
2022-10-13 18:23:37 -03:00
HJfod
22ee4b3f29
get ready for v0.4.5 release
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- update changelog
- add documentation to AsyncWebRequest
- remove some debugs
2022-10-13 22:30:57 +03:00
HJfod
7dd94422b4
lots of index-related stuff (see details)
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- show crashlog on crash when GEODE_DEBUG is enabled
- fix mod resources not being loaded when installed from index + more index reworking, it's actually pretty neat now
- fix ModInfoLayer crashing when leaving it while downloading
- fix other index crashes
- fix queueInGDThread sometimes leaving out functions
- add new file utils and deprecate ones that don't use ghc::filesystem::path
- index mods now show their about.md files
- general cleanup and goodcodeification
2022-10-13 21:37:59 +03:00
HJfod
f0557056c7
meaningless stuff
2022-10-13 16:36:36 +03:00
altalk23
1822860d50
Merge altalk23:main
2022-10-13 15:43:34 +03:00
altalk23
92099a9ba5
fix messageboxfix
2022-10-13 14:08:48 +03:00
altalk23
070474dd18
some header fixings and more compile time improvements
2022-10-13 14:00:41 +03:00
altalk23
cce4daf501
more compile time optimizations
2022-10-13 12:56:23 +03:00
altalk23
1cfc793f7c
seperation of modify and bindings
2022-10-13 11:31:23 +03:00
matcool
577242a49b
fix macos build
2022-10-12 23:14:14 -03:00
matcool
61dd4a672c
add CCApplication::getVerticalSyncEnabled for win32
2022-10-12 22:46:23 -03:00
HJfod
2b06316397
rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro
2022-10-13 00:22:43 +03:00
altalk23
f580eda0b0
add geode debug
2022-10-12 22:07:18 +03:00
HJfod
69d7604e9d
fix problem with GD not starting up through Steam
2022-10-11 22:22:42 +03:00
HJfod
b38353a70f
fix problem with GD not starting up through Steam
2022-10-11 22:00:08 +03:00
HJfod
4e5ce3cdff
Merge branch 'main' into layout
2022-10-11 16:46:40 +03:00
HJfod
66285aeadf
fix setting crash on slider control disable + expose some internal ui
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stuff for mods to use + update changelog
2022-10-11 16:45:56 +03:00
HJfod
132f522416
split MenuLayer menus into more logical groupings
2022-10-10 22:10:27 +03:00
HJfod
3f7a9ed8d3
initial layout stuff
2022-10-10 20:58:47 +03:00
altalk23
e6065b210f
Merge branch 'main' of https://github.com/geode-sdk/geode
2022-10-10 11:22:16 +03:00
altalk23
1bf388c006
user ndebug for removing log debug
2022-10-10 10:54:18 +03:00
HJfod
75918681ab
stop defining geode platform macros in 4 different places
2022-10-09 21:04:10 +03:00
HJfod
1931e87c24
deprecate makeMenuSelector and replace all uses with actual member
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functions ;-;
2022-10-09 16:24:24 +03:00
alk
2bf2d859b8
Some header additions (fix) ( #41 )
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* starting
* editorui
* leveleditorlayer
* leveleditorlayer2
* effectgameobject
* gameobject
* coloraction
* ccarrayiterator adds
* editlevellayer, optionslayer, pauselayer, statscell, endlevellayer
* fix overload resolution for CCObject*
Co-authored-by: altalk23 <student@altalk23.local>
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-10-09 16:17:14 +03:00
matcool
23593f50dc
fix overload resolution for CCObject*
2022-10-09 09:18:17 -03:00
matcool
c5538da709
switch to {} style formatting for logs
2022-10-08 22:57:10 -03:00
altalk23
48de16f02c
fix component destructor
2022-10-08 17:37:35 +03:00
altalk23
1a5f07eae2
fix log deleting
2022-10-08 17:31:42 +03:00
altalk23
40bf7962ea
add crash log directory
2022-10-08 17:27:28 +03:00
altalk23
da998694a0
add clearLogs and virtual destructor to logs
2022-10-08 17:13:16 +03:00
altalk23
cb3a610407
remove internal_log
2022-10-08 17:05:53 +03:00
altalk23
75a98e1fff
add linkage to friend declaration
2022-10-08 16:56:28 +03:00
altalk23
ed41e7cfea
add loader include to modify
2022-10-08 16:55:40 +03:00