Commit graph

3558 commits

Author SHA1 Message Date
HJfod
5af74e9ab7 move internal mod json data to an actual json file + move platform
console from a cmake arg to an in-game setting
2022-09-28 17:38:02 +03:00
HJfod
1297f93294 add ButtonSprite::create on mac 2022-09-28 16:42:34 +03:00
HJfod
51cb3ba85e fix warnings on clang 2022-09-28 16:21:05 +03:00
HJfod
e2cb16d919 add MDPopup for Markdown FLAlertLayers + support info & button to mods 2022-09-28 01:15:20 +03:00
HJfod
e4a63d428f add repo button + geode repo to internal representation 2022-09-28 00:27:38 +03:00
HJfod
021b5f4ad3 finally fix scrollbar 2022-09-28 00:14:53 +03:00
HJfod
7d1c7d5a10 disable warnings in Setting.hpp 2022-09-27 23:25:32 +03:00
HJfod
421cf4da84 in-game feature mods 2022-09-26 22:29:36 +03:00
HJfod
809d79f848 include operators.hpp 2022-09-26 18:34:54 +03:00
HJfod
6d2718ce09 rename utils namespaces to be consistent + add file picking function +
implement it on windows via NFD + settings are pretty much finished
2022-09-26 13:53:40 +03:00
HJfod
86f8d820d2 fix some doc comments 2022-09-24 22:58:30 +03:00
HJfod
d10e52202c mod settings order is now saved 2022-09-24 18:46:47 +03:00
HJfod
8e629cb2cf preserve settings order (note: still need to change all uses of json to
ordered_json) + preliminary work on file setting
2022-09-23 22:25:20 +03:00
HJfod
faa269fe8a move color pick popup to its own class so modders can use it :3 also
finish that thing
2022-09-23 21:42:52 +03:00
HJfod
19293e2fdf now with color settings 2022-09-21 14:50:23 +03:00
HJfod
25fb983cb4 support disabling input 2022-09-19 23:17:39 +03:00
HJfod
5fd6c187d0 controls in setting nodes + update reset sprites + add more control
over setting controls
2022-09-19 23:03:50 +03:00
HJfod
98684a62e5 add touch dispatcher fix + move built-in settings' nodes to their own
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
c29443c0d7 new blank + move ModInfo definitions to their own file + mod settings
are now saved
2022-09-17 15:42:33 +03:00
HJfod
71bd0fec83 now with a settings value getter in Mod so settings are actually usable
+ more settings UI stuff, preliminary control parsing (no UI for them
yet though) + fix InputNode not working
2022-09-14 19:21:35 +03:00
HJfod
0ab32b3e25 update json validation to no longer use exceptions and be enjoyable to
work with + preliminary settings & UI work + various other fixes and
changes
2022-09-13 00:37:25 +03:00
HJfod
a30f5063e7 now with categories in UI 2022-09-05 13:23:51 +03:00
HJfod
ce925f0bb2 fix mod list enlarge sprite to make more sense + add more addresses 2022-09-05 01:10:11 +03:00
HJfod
6dc8660801 expanded view for mods list + fix member lambda errors 2022-09-04 21:24:33 +03:00
HJfod
67a88d7ffc support for sorting by category (seems like makeMenuSelector is causing
crashes, will have to look into that)
2022-09-03 21:52:59 +03:00
HJfod
1599a6ca04 working on category support 2022-09-03 16:36:07 +03:00
HJfod
bfa5206704 working on better index filtering 2022-09-02 12:22:59 +03:00
HJfod
59ada9e7f0 filter mods to download by platform 2022-09-01 23:36:26 +03:00
HJfod
9eee266e86 fix mod enabling 2022-09-01 20:26:49 +03:00
HJfod
035091fbc2 working on more filters for index mods 2022-09-01 12:46:37 +03:00
HJfod
f832dbf89a Merge branch 'main' into ui 2022-09-01 11:05:05 +03:00
HJfod
20824164ce Merge branch 'main' into ui 2022-09-01 11:04:47 +03:00
HJfod
e6aee53f45 now uses MinHook on Windows (😨) 2022-09-01 11:02:14 +03:00
HJfod
8d7a46f6ab Improved Popup class; makeMemberFunction & makeMenuSelector; one-time
info alerts; improved some UI stuff
2022-09-01 09:35:18 +03:00
camila314
1cc03a2356 auto bin name 2022-08-31 12:15:56 -05:00
HJfod
c01291d13c add address fix from https://github.com/geode-sdk/geode/pull/35 2022-08-29 00:26:42 +03:00
HJfod
78415153b5 mod sprite names now use directories instead of prefixes. note that this
commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
HJfod
34a64ae56b Merge branch 'main' into ui 2022-08-28 23:29:52 +03:00
HJfod
f5b7c9d31a Merge branch 'ui' of https://github.com/geode-sdk/geode into ui 2022-08-28 20:38:33 +03:00
HJfod
1b8cf87933 more bindings + fix cmake hotfix on windows 2022-08-28 20:38:18 +03:00
HJfod
2902770006
Update README.md 2022-08-18 15:03:23 +03:00
hjfod
99e69443df rename GEODE_LINK_SOURCE to GEODE_LINK_NIGHTLY to reflect the name of
the folder
2022-08-13 13:59:12 +03:00
HJfod
5646a12d73 fully bump version to 0.2.0 + fix cmake platform binary name on windows 2022-08-09 01:15:39 +03:00
HJfod
efed426532 fully bump version to 0.2.0 + fix cmake platform binary name on windows 2022-08-09 01:13:21 +03:00
HJfod
31a3281806 Merge branch 'main' of https://github.com/geode-sdk/geode into ui 2022-08-09 00:21:12 +03:00
altalk23
4348a7d547 a hacky way to supress the generatedsource.cpp not found error and a random patch to fix loader being built even though its not top level 2022-08-08 21:18:09 +03:00
HJfod
f7fabdbd38 some code cleanup on InstallTicket + a safe sprite creation utility in
cocos.hpp (that i'll probably remove in the next commit)
2022-08-06 21:46:18 +03:00
HJfod
cc45578f0d this should be all the header includes fixed? 2022-08-02 13:29:17 +03:00
HJfod
8a6d098ad4 how did windows even let that file build with a missing include 2022-08-02 13:24:44 +03:00
HJfod
daa322b763 fix UI header includes to not cause circular header dependencies 2022-08-02 13:17:26 +03:00